Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to 112 Sea Zone
4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 carrier, 3 destroyers, 5 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
2 artilleries, 4 fighters and 11 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Trans-Jordan to Syria
British take Syria from Italians
1 mech_infantry moved from West India to 79 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 mech_infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
Purchase Units - British
British buy 3 fighters, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Germans scrambles to create a battle in territory 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 carrier, 3 destroyers, 1 fighter and 5 transports; Americans loiter and taunt
Germans defend with 3 fighters
British win with 1 fighter and 5 transports remaining. Battle score for attacker is -10
Casualties for Germans: 3 fighters
Casualties for British: 1 carrier and 3 destroyers
Battle in Western Germany
British attack with 6 artilleries, 4 fighters and 16 infantry
Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 tactical_bomber
British converts factory_major into different units
British win, taking Western Germany from Germans with 6 artilleries, 3 fighters and 11 infantry remaining. Battle score for attacker is 35
Casualties for Germans: 1 aaGun, 5 artilleries, 8 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 5 infantry
Battle in Sumatra
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber and 2 mech_infantrys moved from Persia to West India
1 artillery moved from Trans-Jordan to Iraq
1 fighter moved from Western Germany to Holland Belgium
5 aaGuns moved from Holland Belgium to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 carrier and 2 destroyers moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 fighter
EDIT: Turning off Edit Mode
3 fighters placed in Persia
3 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 artillery
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 88 Sea Zone: 2 infantry
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to Morocco: 2 infantry
EDIT: Turning off Edit Mode
5 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2,3,2,2,1,1,2
British collect 32 PUs (4 lost to blockades); end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 2 fighters
EDIT: Adding units owned by British to West India: 2 fighters
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Italians
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 fighter and 2 infantry moved from Southern Italy to Northern Italy
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Rhodesia
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
2 fighters moved from Southern Italy to Greece
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat - Italians
Battle in Northern Italy
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 artillery
Italians win, taking Trans-Jordan from British with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Greece
Italians attack with 2 fighters
Americans defend with 1 artillery
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Greece to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Trans-Jordan to 95 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 80 Sea Zone to 39 Sea Zone
Place Units - Italians
1 carrier and 1 transport placed in 95 Sea Zone
1 factory_minor placed in Egypt
Turn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - ANZAC
1 infantry moved from South Australia to Northern Territory
ANZAC take Northern Territory from Japanese
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
2 aaGuns, 1 artillery and 6 infantry moved from South Australia to New South Wales
3 fighters moved from Kiangsi to Kwangtung
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2,5
ANZAC collect 7 PUs (3 lost to blockades); end with 7 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 artillery moved from France to Southern France
Germans take Southern France from French
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 fighter and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 armour and 2 mech_infantrys moved from Eastern Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 artilleries moved from France to Southern France
2 armour and 8 mech_infantrys moved from Eastern Poland to Baltic States
Purchase Units - Germans
Germans buy 1 armour, 1 factory_upgrade, 1 fighter and 4 infantry; Remaining resources: 3 PUs;
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 4 armour, 1 infantry and 10 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Baltic States from Russians with 4 armour, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Germany
1 mech_infantry moved from Eastern Poland to Bulgaria
4 armour and 7 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 22 artilleries and 18 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Poland
Place Units - Germans
Units in Germany being upgraded or consumed: 1 factory_minor
1 armour, 1 factory_upgrade, 1 fighter and 1 infantry placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 36 PUs (3 lost to blockades); end with 39 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Russians
3 infantry moved from Kweichow to Yunnan
3 infantry moved from Szechwan to Yunnan
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 armour and 2 mech_infantrys moved from Novgorod to Karelia
Russians take Karelia from Germans
2 armour and 2 mech_infantrys moved from Karelia to Finland
3 mech_infantrys moved from Novgorod to Vyborg
1 armour and 2 mech_infantrys moved from Archangel to Vyborg
5 infantry moved from Bryansk to Ukraine
Purchase Units - Russians
Russians buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat - Russians
Battle in Yunnan
Russians attack with 6 infantry
Japanese defend with 1 artillery and 4 infantry
2 infantry owned by the Russians retreated to Kweichow
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Finland
Russians attack with 2 armour and 2 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vyborg
Russians attack with 1 armour and 5 mech_infantrys
Germans defend with 3 infantry
Russians win, taking Vyborg from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 3 mech_infantrys
Battle in Ukraine
Russians attack with 5 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 armour and 9 mech_infantrys moved from Kazakhstan to Eastern Persia
4 fighters and 1 tactical_bomber moved from Bryansk to Eastern Persia
3 infantry moved from Sikang to Szechwan
1 aaGun moved from Szechwan to Kweichow
3 mech_infantrys moved from Volgograd to Sikang
4 aaGuns, 4 artilleries and 56 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Russia to Belarus
Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Scramble from Hawaii?
max scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 unit repaired.
1 tactical_bomber moved from Shantung to Kwangsi
1 artillery moved from Yunnan to Kwangsi
3 infantry moved from French Indo China to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Kweichow
1 armour moved from Shantung to Kweichow
1 artillery and 1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
Japanese take 26 Sea Zone from Americans
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
3 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 4 fighters and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Americans scrambles to create a battle in territory 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 4 transports
Americans defend with 3 fighters
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 22
Casualties for Americans: 3 fighters
Casualties for Japanese: 1 destroyer
Battle in Kweichow
Japanese attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 aaGuns and 2 infantry
Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 aaGuns and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Northern Territory
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Northern Territory from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
retreated to Kwangsi
Chinese win with 4 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 artillery and 3 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kwangsi to French Indo China
1 artillery moved from Kiangsu to Anhwe
5 artilleries and 8 infantry moved from Shantung to Anhwe
1 infantry moved from Burma to India
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 bombers moved from Hawaiian Islands to Midway
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to Midway
Place Units - Japanese
3 fighters placed in India
1 carrier placed in 6 Sea Zone
1 fighter and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 67 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Adding units owned by Japanese to 55 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Sorry about the many revisions. Last one should be good.
what’d you move in the last one? I think I loaded the one before it and just rolled a few battles (that I believe are not impacted by my attacks)…what is your order of loss outside hawaii, I attacked with my 6 subs and 3 fighters, I got one hit so far with the subs
these pacific dice have been so awful to me, should’ve had a destroyer left to block these transports last round haha
although at least China had some good rolls against you…it looks like I loaded a previous file, so I will make the edits on the one I have open and then you can double-check them on your Italian turn…
just let me know order of loss whenever you get a chance and I’ll go from there, thanks
what’d you move in the last one? I think I loaded the one before it and just rolled a few battles (that I believe are not impacted by my attacks)…what is your order of loss outside hawaii, I attacked with my 6 subs and 3 fighters, I got one hit so far with the subs
1 Artillery Japan -> FIC.
order of loss?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Americans
1 submarine moved from 14 Sea Zone to 26 Sea Zone
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 99 Sea Zone to Southern France
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 7 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Norway
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans win, taking Norway from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Americans attack with 2 fighters and 3 infantry
Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
Americans win, taking Southern France from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 artilleries
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Americans attack with 3 fighters and 6 submarines
Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 4 transports
Units damaged: 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 battleship, 2 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is -26
Casualties for Americans: 3 fighters and 6 submarines
Casualties for Japanese: 2 carriers and 1 destroyer
2 fighters owned by the Japanese and 2 tactical_bombers owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Normandy Bordeaux
Place Units - Americans
1 destroyer and 7 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Holland Belgium
3 infantry placed in Normandy Bordeaux
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs