17L Variance (Allies) vs Talleyrand19 (Axis)

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 2 destroyers, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 23 Sea Zone to 46 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone
                3 bombers moved from Queensland to 55 Sea Zone
                2 bombers moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer and 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 3 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 46 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 bombers, 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Java
                3 bombers and 4 fighters moved from 55 Sea Zone to Java
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                7 fighters moved from French West Africa to Egypt
                1 armour, 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 artillery and 1 marine moved from 123 Sea Zone to Iceland
                2 infantry moved from 123 Sea Zone to Iceland
                1 armour moved from 123 Sea Zone to Iceland
                2 aaGuns moved from British Columbia to Western United States
                1 infantry moved from British Columbia to Western United States
                2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 armour and 3 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39064_Ame7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from India to Persia
                2 fighters moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Egypt to Iraq
                5 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 5 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Persia
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 3 armour and 2 mech_infantrys
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber and 2 infantry
                    3 fighters owned by the British retreated

    Non Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 8 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from United Kingdom to Iceland

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_39064_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from India to Persia
                2 fighters moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Egypt to Iraq
                5 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 5 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Persia
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 3 armour and 2 mech_infantrys
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber and 2 infantry
                    3 fighters owned by the British retreated

    Non Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 8 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from United Kingdom to Iceland

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
                EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
                EDIT: Adding units owned by British to West India: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_39064_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from India to Persia
                2 fighters moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Egypt to Iraq
                5 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 5 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Persia
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 3 armour and 2 mech_infantrys
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber and 2 infantry
                    3 fighters owned by the British retreated

    Non Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 8 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from United Kingdom to Iceland

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
                EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
                EDIT: Adding units owned by British to West India: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 2 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_39064_UK_7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 armour moved from Yunnan to Kwangtung
                      Chinese take Kwangsi from Japanese
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Malaya
                      UK_Pacific take Malaya from Japanese
                1 fighter moved from India to Persia
                2 fighters moved from Egypt to Persia
                1 bomber moved from Egypt to Persia
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 armour moved from Egypt to Iraq
                5 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan

    Combat - British
                Battle in Iraq
                    British attack with 2 armour and 5 mech_infantrys
                    Germans defend with 2 mech_infantrys
                    British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    British attack with 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Persia
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 3 armour and 2 mech_infantrys
                    Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 bomber and 2 infantry
                    3 fighters owned by the British retreated

    Non Combat Move - British
                2 mech_infantrys moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                3 fighters moved from Persia to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Egypt to Trans-Jordan
                3 artilleries and 8 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters moved from United Kingdom to Iceland

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                British collect 32 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
                EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
                EDIT: Adding units owned by British to West India: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 2 mech_infantrys
                EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
                EDIT: Adding units owned by British to West India: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_39064_UK_7.tsvg

  • '17 '16 '15 '14 '12

    hard to decide


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
                1 bomber moved from Southern Italy to Tobruk
                1 armour moved from Northwest Persia to Eastern Persia
                      Italians take Eastern Persia from British

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                4 infantry moved from Northern Italy to 95 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 4 infantry, 8 submarines and 2 transports moved from 95 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 91 Sea Zone
                2 mech_infantrys moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Tambov to Rostov

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 5 destroyers and 8 submarines
                EDIT: Adding units owned by Italians to 91 Sea Zone: 8 submarines
                EDIT: Adding units owned by Italians to 91 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Italians to 95 Sea Zone: 3 destroyers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 91 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Italians to 95 Sea Zone: 2 destroyers
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 91 Sea Zone: 7 submarines
                EDIT: Adding units owned by Italians to 95 Sea Zone: 8 submarines
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 carrier and 1 cruiser
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier and 1 cruiser
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter and 2 transports
                EDIT: Removing units owned by Italians from 91 Sea Zone: 1 fighter and 2 transports
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Gibraltar: 4 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
                EDIT: Turning off Edit Mode
                1 armour and 5 mech_infantrys placed in Northern Italy
                Italians undo move 2.
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_39064_Ita7.tsvg


  • sorry for edit mess, I couldn’t decide what to do and then saw you had 9 US fighters nearby and quickly decided to leave the fleet at home haha

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 79 Sea Zone
                1 fighter moved from 79 Sea Zone to West India

    Turn Complete - French

    triplea_39064_Fre7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 79 Sea Zone
                1 fighter moved from 79 Sea Zone to West India

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_39064_Fre7.tsvg

  • '17 '16 '15 '14 '12

    @Talleyrand19:

    sorry for edit mess, I couldn’t decide what to do and then saw you had 9 US fighters nearby and quickly decided to leave the fleet at home haha

    yeah it always gets complicated


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers, 2 fighters, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Sikang to Szechwan
                3 armour and 1 mech_infantry moved from Persia to West India
                5 bombers moved from Rostov to West India
                2 fighters and 2 tactical_bombers moved from Rostov to Samara
                2 mech_infantrys moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour and 1 mech_infantry moved from Archangel to Nenetsia
                1 armour and 1 mech_infantry moved from Belarus to Nenetsia
                1 armour moved from Turkmenistan to West India

    Combat - Germans
                Battle in West India
                    Germans attack with 4 armour, 5 bombers and 1 mech_infantry
                    French defend with 1 fighter; British defend with 1 armour, 3 fighters and 2 mech_infantrys
                    Germans win with 3 bombers remaining. Battle score for attacker is 2
                    Casualties for French: 1 fighter
                    Casualties for Germans: 4 armour, 2 bombers and 1 mech_infantry
                    Casualties for British: 1 armour, 3 fighters and 2 mech_infantrys
                Battle in Szechwan
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 1 infantry and 2 mech_infantrys
                    Chinese win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry and 2 mech_infantrys
                Battle in Samara
                    Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Samara to Rostov
                3 bombers moved from West India to Turkmenistan
                1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                1 mech_infantry moved from Caucasus to Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Novgorod to Finland
                2 mech_infantrys moved from Baltic States to Karelia
                1 armour moved from Belarus to Karelia
                3 mech_infantrys moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Volgograd to Caucasus
                6 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 destroyers and 1 transport placed in 113 Sea Zone
                2 fighters placed in Western Germany
                3 mech_infantrys placed in Volgograd
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39064_Ger8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 43 PUs;
                Russians buy 10 artilleries; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Urals
                      Russians take Urals from Japanese
                2 fighters moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters moved from Samara to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    triplea_39064_Rus8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 20x factory_major; Remaining resources: 43 PUs;
                Russians buy 10 artilleries; Remaining resources: 3 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Russia to Urals
                      Russians take Urals from Japanese
                2 fighters moved from Russia to Samara
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Vologda
                2 fighters moved from Samara to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 19 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39064_Rus8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Evenkiyskiy to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 mech_infantry moved from Kiangsu to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 bombers moved from French Indo China to Kwangtung
                2 artilleries and 1 marine moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter moved from 36 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 mech_infantrys moved from Kiangsu to Kwangtung

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 4 fighters, 5 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
                1 fighter moved from 45 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                2 bombers moved from Kwangtung to French Indo China
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Manchuria to Chahar

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 airfield and 1 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 armour, 1 infantry and 1 mech_infantry placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total

    triplea_39064_Jap8.tsvg


  • hey I just posted as Japan and saw you made a Russian edit, can you just use my Japan file and make your Russian edit at the end of your UK turn or whatever, I don’t think it should impact anything I just did

  • '17 '16 '15 '14 '12

    Sure. I just changed my mind about the Russian sub up North

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 artillery, 3 destroyers and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                      British take Persia from Germans

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    British win, taking Eastern Persia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                2 fighters moved from Iceland to United Kingdom
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                3 mech_infantrys moved from Iraq to Egypt
                3 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 destroyers placed in 109 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 1 artillery and 5 infantry

    triplea_39064_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 armour
                EDIT: Adding units owned by Italians to Iraq: 1 armour and 1 mech_infantry
                EDIT: Changing ownership of Iraq from British to Italians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Caucasus: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from British to Italians
                EDIT: Turning off Edit Mode
                1 mech_infantry moved from Caucasus to Northwest Persia
                2 aaGuns, 1 artillery and 1 infantry moved from Rostov to Volgograd
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                6 infantry moved from Northern Italy to 95 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 6 infantry, 8 submarines and 3 transports moved from 95 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Gibraltar
                3 mech_infantrys moved from Northern Italy to France
                1 infantry moved from Northern Italy to France
                2 aaGuns moved from Northern Italy to France

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour and 1 mech_infantry placed in Northern Italy
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                Italians collect 22 PUs (2 lost to blockades); end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs

    triplea_39064_Ita8.tsvg


  • sorry man, it crashed again, luckily it keeps happening only after very small combat moves…only fight was in Iraq

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Axis & Allies Boardgaming Custom Painted Miniatures

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