@cwglee51 Hey what version of tripleA is this?
17L Variance (Allies) vs Talleyrand19 (Axis)
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damn, game crashed as I was posting, I will edit the combat moves, it wasn’t much, you can check it all against the dice
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it happens
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers and 9 mech_infantrys; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour moved from Caucasus to Persia
Germans take Persia from British
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
7 mech_infantrys moved from Ukraine to Rostov
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Volgograd
1 armour moved from Volgograd to Turkmenistan
Germans take Turkmenistan from RussiansCombat - Germans
Non Combat Move - Germans
9 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
2 bombers moved from Rostov to Western Germany
1 tactical_bomber moved from Greece to Rostov
2 fighters and 1 tactical_bomber moved from Greece to Southern Italy
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Caucasus to PersiaPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Volgograd
6 mech_infantrys placed in Germany
2 bombers placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 bomber
EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Changing ownership of Iraq from British to Germans
EDIT: Adding units owned by Germans to Iraq: 2 mech_infantrys
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 3
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 2
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 58 PUs (1 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 40 PUs;Combat Move - Russians
1 infantry moved from Archangel to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Vologda to Samara
Russians take Samara from GermansCombat - Russians
Non Combat Move - Russians
2 aaGuns and 17 infantry moved from Vologda to RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 56 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 61 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kiangsu to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Shensi to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 bomber moved from Kwangtung to Szechwan
1 infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 2 bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 2 transports
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 destroyer and 2 transports
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 1 tactical_bomber moved from Japan to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Hunan
2 bombers moved from Szechwan to French Indo China
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Jehol to Anhwe
1 tactical_bomber moved from Kwangtung to French Indo ChinaPlace Units - Japanese
2 artilleries placed in French Indo China
1 destroyer placed in 36 Sea Zone
2 destroyers and 2 submarines placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 3 fighters, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 55 Sea Zone
3 bombers moved from Queensland to 55 Sea Zone
2 bombers moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 3 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers, 4 fighters and 1 tactical_bomber moved from 46 Sea Zone to Java
3 bombers and 4 fighters moved from 55 Sea Zone to Java
1 artillery moved from Anglo Egyptian Sudan to Egypt
7 fighters moved from French West Africa to Egypt
1 armour, 1 artillery, 2 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 marine moved from 123 Sea Zone to Iceland
2 infantry moved from 123 Sea Zone to Iceland
1 armour moved from 123 Sea Zone to Iceland
2 aaGuns moved from British Columbia to Western United States
1 infantry moved from British Columbia to Western United States
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 armour and 3 fighters placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to Persia
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Egypt to Iraq
5 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to SzechwanCombat - British
Battle in Iraq
British attack with 2 armour and 5 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Szechwan
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 armour and 2 mech_infantrys
Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 bomber and 2 infantry
3 fighters owned by the British retreatedNon Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 8 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from United Kingdom to IcelandPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to Persia
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Egypt to Iraq
5 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to SzechwanCombat - British
Battle in Iraq
British attack with 2 armour and 5 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Szechwan
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 armour and 2 mech_infantrys
Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 bomber and 2 infantry
3 fighters owned by the British retreatedNon Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 8 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from United Kingdom to IcelandPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
EDIT: Adding units owned by British to West India: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to Persia
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Egypt to Iraq
5 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to SzechwanCombat - British
Battle in Iraq
British attack with 2 armour and 5 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Szechwan
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 armour and 2 mech_infantrys
Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 bomber and 2 infantry
3 fighters owned by the British retreatedNon Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 8 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from United Kingdom to IcelandPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
EDIT: Adding units owned by British to West India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour moved from Yunnan to Kwangtung
Chinese take Kwangsi from Japanese
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 fighter moved from India to Persia
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Persia
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
2 armour moved from Egypt to Iraq
5 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to SzechwanCombat - British
Battle in Iraq
British attack with 2 armour and 5 mech_infantrys
Germans defend with 2 mech_infantrys
British win, taking Iraq from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Battle in Szechwan
British attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking Szechwan from Japanese with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 3 fighters and 2 infantry
Germans defend with 3 armour and 2 mech_infantrys
Germans win with 3 armour and 1 mech_infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 bomber and 2 infantry
3 fighters owned by the British retreatedNon Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 armour moved from India to Eastern Persia
3 fighters moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
3 infantry moved from Egypt to Trans-Jordan
3 artilleries and 8 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from United Kingdom to IcelandPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 32 PUs (1 lost to blockades); end with 37 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to West India: 1 armour, 2 fighters and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour, 3 fighters and 2 mech_infantrys
EDIT: Adding units owned by British to West India: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 2 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 2 mech_infantrys
EDIT: Adding units owned by British to West India: 2 mech_infantrys
EDIT: Turning off Edit Mode -
hard to decide
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to Tobruk
1 armour moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians win, taking Tobruk from ANZAC with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
4 infantry moved from Northern Italy to 95 Sea Zone
1 carrier, 1 cruiser, 5 destroyers, 4 infantry, 8 submarines and 2 transports moved from 95 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 91 Sea Zone
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Rostov
1 artillery moved from Tambov to RostovPlace Units - Italians
1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 5 destroyers and 8 submarines
EDIT: Adding units owned by Italians to 91 Sea Zone: 8 submarines
EDIT: Adding units owned by Italians to 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Italians to 95 Sea Zone: 3 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 2 destroyers
EDIT: Adding units owned by Italians to 95 Sea Zone: 2 destroyers
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 91 Sea Zone: 7 submarines
EDIT: Adding units owned by Italians to 95 Sea Zone: 8 submarines
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 carrier and 1 cruiser
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter and 2 transports
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 fighter and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Gibraltar: 4 infantry
EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
EDIT: Turning off Edit Mode
1 armour and 5 mech_infantrys placed in Northern Italy
Italians undo move 2.
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
sorry for edit mess, I couldn’t decide what to do and then saw you had 9 US fighters nearby and quickly decided to leave the fleet at home haha
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 79 Sea Zone
1 fighter moved from 79 Sea Zone to West IndiaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to 79 Sea Zone
1 fighter moved from 79 Sea Zone to West IndiaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
sorry for edit mess, I couldn’t decide what to do and then saw you had 9 US fighters nearby and quickly decided to leave the fleet at home haha
yeah it always gets complicated
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters, 10 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Sikang to Szechwan
3 armour and 1 mech_infantry moved from Persia to West India
5 bombers moved from Rostov to West India
2 fighters and 2 tactical_bombers moved from Rostov to Samara
2 mech_infantrys moved from Volgograd to Samara
1 armour and 1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour and 1 mech_infantry moved from Archangel to Nenetsia
1 armour and 1 mech_infantry moved from Belarus to Nenetsia
1 armour moved from Turkmenistan to West IndiaCombat - Germans
Battle in West India
Germans attack with 4 armour, 5 bombers and 1 mech_infantry
French defend with 1 fighter; British defend with 1 armour, 3 fighters and 2 mech_infantrys
Germans win with 3 bombers remaining. Battle score for attacker is 2
Casualties for French: 1 fighter
Casualties for Germans: 4 armour, 2 bombers and 1 mech_infantry
Casualties for British: 1 armour, 3 fighters and 2 mech_infantrys
Battle in Szechwan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 infantry and 2 mech_infantrys
Chinese win with no units remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Samara
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Samara to Rostov
3 bombers moved from West India to Turkmenistan
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Novgorod to Finland
2 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Belarus to Karelia
3 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 armour moved from Volgograd to Caucasus
6 mech_infantrys moved from Germany to Baltic StatesPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 destroyers and 1 transport placed in 113 Sea Zone
2 fighters placed in Western Germany
3 mech_infantrys placed in Volgograd
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 43 PUs;
Russians buy 10 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
2 fighters moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Samara to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 20x factory_major; Remaining resources: 43 PUs;
Russians buy 10 artilleries; Remaining resources: 3 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
2 fighters moved from Russia to Samara
2 infantry moved from Russia to Samara
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Samara from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters moved from Samara to Russia
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield, 2 armour, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Kiangsu to Kwangsi
Japanese take Kwangsi from Chinese
2 bombers moved from French Indo China to Kwangtung
2 artilleries and 1 marine moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
2 mech_infantrys moved from Kiangsu to KwangtungCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 4 fighters, 5 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 bombers and 2 mech_infantrys
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 46 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 destroyers and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Kwangtung to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Jehol
1 mech_infantry moved from Manchuria to ChaharPlace Units - Japanese
1 destroyer and 1 transport placed in 36 Sea Zone
1 airfield and 1 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour, 1 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 60 PUs (1 lost to blockades); end with 60 PUs total





