@Oskar2KX please play 2nd map with
EDIT: Removing units owned by Russians from Ukraine: 4 fighters
EDIT: Adding units owned by Russians to Russia: 4 fighters
17L Variance (Allies) vs Talleyrand19 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 1 destroyer and 3 mech_infantrys; Remaining resources: 3 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 armour moved from Poland to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
7 infantry moved from Finland to Karelia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
2 artilleries and 10 infantry moved from Romania to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians SubmergedNon Combat Move - Germans
5 armour and 10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 armour moved from Western Germany to Poland
1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from Southern Italy to Eastern Poland
2 tactical_bombers moved from Southern Italy to Eastern Poland
3 aaGuns moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Southern Italy to Baltic States
9 artilleries moved from Poland to Baltic States
15 infantry moved from Poland to Baltic States
3 infantry moved from Poland to Eastern PolandPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 bomber placed in Western Germany
2 mech_infantrys placed in Germany
1 mech_infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 41 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
hey, so you’ll see I edited out the Russian sub, reason is that I attacked with my German sub and rolled a 2 on my first roll but it didn’t remove your Russian sub…
I think it didn’t remove because I said you would submerge your sub, but I thought the rules were that the attacker surprise strikes first and then if I miss you can choose to submerge, I might be wrong about how sub vs sub works though, so if I am wrong, please just edit your sub back in and leave them sitting with each other…
thanks!
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just found a thread that says both subs can just submerge and never actually fight each other, sorry about that (should’ve looked for the thread first haha)…
anyways, feel free to add your Russian sub back on, or I can add it back on when Japan goes…thanks
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OK i would submerge it
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yeah, I will just add it back on with edit mode, so you can go as Russia
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Belarus to Baltic States
2 armour moved from Bryansk to Baltic States
1 mech_infantry moved from Bryansk to Baltic StatesCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Baltic States
Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 9 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber; Italians defend with 1 armour
retreated to Baltic States
Italians win with 1 armour, 4 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for Germans: 5 artilleries and 15 infantry
Casualties for Russians: 2 armour, 2 artilleries, 19 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
4 aaGuns moved from Belarus to Bryansk
2 fighters moved from Baltic States to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Hopei to Chahar
5 infantry moved from Hopei to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan
2 submarines moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Kwangsi to Szechwan
1 mech_infantry moved from Manchuria to Chahar
1 infantry moved from French Indo China to Yunnan
1 bomber moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese win, taking Malaya from UK_Pacific, taking 41 Sea Zone from Neutral with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Chahar
Japanese attack with 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Chahar from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Japanese attack with 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Manchuria to Anhwe
1 bomber moved from Yunnan to Kwangsi
1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
2 fighters moved from 6 Sea Zone to Japan
4 fighters and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Burma to 37 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from Egypt to Syria
1 armour moved from Egypt to Iraq
1 bomber moved from Egypt to Syria
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 fighter moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Syria
British attack with 1 bomber and 1 mech_infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 destroyer
Japanese defend with 2 submarines and 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 41 Sea Zone from Japanese with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 19
Casualties for Japanese: 2 submarines and 1 transportNon Combat Move - British
1 fighter moved from 37 Sea Zone to Yunnan
3 aaGuns and 12 infantry moved from Burma to Yunnan
6 infantry moved from India to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber moved from Syria to Egypt
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian CongoPlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 5 PUs;Combat Move - Italians
1 armour moved from Baltic States to Western Ukraine
Italians take Western Ukraine from Russians
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in GibraltarNon Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Romania to Bessarabia
2 aaGuns moved from Romania to Bessarabia
1 bomber moved from Germany to Southern Italy
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
4 artilleries moved from Baltic States to Belarus
7 armour and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 artilleries and 9 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 bomber moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Tobruk to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Poland to Southern Italy
1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine
3 aaGuns, 1 fighter, 3 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Normandy Bordeaux to Northern Italy
Germans take Southern France from Neutral_AxisPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 fighters moved from Bryansk to Belarus
4 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 fighters and 4 infantry
Germans defend with 4 artilleries
Russians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 4 artilleries
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
1 mech_infantry moved from Turkmenistan to Samara
2 aaGuns and 18 infantry moved from Yenisey to Timguska
3 infantry moved from Volgograd to Samara
2 infantry moved from Tambov to Russia
4 aaGuns and 24 infantry moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 marine, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 destroyers moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for British: 1 battleship, 1 cruiser and 1 destroyerNon Combat Move - Japanese
2 cruisers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
1 armour, 2 artilleries, 1 infantry and 3 transports moved from 35 Sea Zone to 41 Sea Zone
1 armour, 2 artilleries and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Chahar to Hopei
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kiangsu to Hopei
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
2 bombers moved from Kwangsi to MalayaPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 marine placed in Japan
2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 2 carriers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Shan State
2 infantry moved from Yunnan to Kweichow
6 infantry moved from Yunnan to Hunan
1 fighter moved from Yunnan to Hunan
1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Adding units owned by British to French Madagascar: 1 infantry
EDIT: Turning off Edit Mode
Battle in Shan State
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
British attack with 1 fighter and 6 infantry
Japanese defend with 4 infantry
1 infantry owned by the British retreated to Yunnan
Japanese win with 3 infantry remaining. Battle score for attacker is -12
Casualties for British: 5 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the British retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Hunan to India
5 infantry moved from Burma to India
2 infantry moved from Persia to Eastern Persia
1 armour moved from Iraq to Eastern Persia
1 mech_infantry moved from Syria to Persia
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Egypt to 98 Sea Zone
2 fighters moved from United Kingdom to 101 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
2 carriers placed in 98 Sea Zone
1 fighter placed in 98 Sea Zone
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit ModeTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
Wicked dice in China
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yeah damn, brutal dude, sorry
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukCombat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour and 3 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
2 destroyers and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
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do you know why vichy france got triggered? or rather un-triggered? I didn’t take southern france





