@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
17L Variance (Allies) vs Talleyrand19 (Axis)
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I got 4 hits in Egypt…took out four inf and left the AA gun, feel free to edit the casualties
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scramble z6?
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scram
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subs got a hit. OOL?
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tip carriers first, then lose subs
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france 20
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going to hit Egypt with a bunch of stuff then follow up with Japan, do you want to keep AA through to Japan or lose it against Germany?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
27 bombers moved from Western Germany to United Kingdom
3 bombers moved from Germany to United Kingdom
6 bombers moved from Western Germany to Egypt
1 infantry moved from Trans-Jordan to Egypt
8 armour, 7 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt
3 artilleries and 3 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 30 bombers and 3 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 35 infantry and 1 mech_infantry; Americans defend with 1 artillery
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 11 bombers remaining. Battle score for attacker is -101
Casualties for French: 2 infantry
Casualties for Germans: 2 artilleries, 19 bombers and 3 infantry
Casualties for British: 5 aaGuns, 35 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery -
this is halfway through, will await your order of loss on Egypt, just wanted to post in case Triple A crashed again
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yes, let’s save that AA for japan
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 fighters; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
3 artilleries, 1 destroyer, 3 infantry, 6 submarines and 3 transports moved from 112 Sea Zone to 110 Sea Zone
27 bombers moved from Western Germany to United Kingdom
3 bombers moved from Germany to United Kingdom
6 bombers moved from Western Germany to Egypt
1 infantry moved from Trans-Jordan to Egypt
8 armour, 7 fighters, 18 mech_infantrys and 2 tactical_bombers moved from Iraq to Egypt
3 artilleries and 3 infantry moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 3 artilleries, 30 bombers and 3 infantry
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 35 infantry and 1 mech_infantry; Americans defend with 1 artillery
Germans captures 34PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 artillery and 11 bombers remaining. Battle score for attacker is -101
Casualties for French: 2 infantry
Casualties for Germans: 2 artilleries, 19 bombers and 3 infantry
Casualties for British: 5 aaGuns, 35 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Egypt
Germans attack with 8 armour, 6 bombers, 7 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
British defend with 1 aaGun, 1 airfield, 5 armour, 13 artilleries, 1 factory_minor, 1 harbour, 14 infantry and 23 mech_infantrys; ANZAC defend with 1 infantry
British win with 1 aaGun, 5 armour, 13 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -166
Casualties for Germans: 8 armour, 6 bombers, 7 fighters, 1 infantry, 18 mech_infantrys and 2 tactical_bombers
Casualties for British: 14 infantry and 19 mech_infantrys
Casualties for ANZAC: 1 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans
11 bombers moved from United Kingdom to Western Germany
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Archangel to Bryansk
8 armour and 14 mech_infantrys moved from Volgograd to Northwest Persia
3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
2 armour and 1 mech_infantry moved from Persia to Trans-JordanPlace Units - Germans
3 armour placed in Iraq
3 fighters placed in Persia
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,5,4
Germans collect 66 PUs; end with 100 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 105 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 116 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 118 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 133 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 138 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 4 fighters and 5 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 units repaired.
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
5 fighters moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
2 armour and 35 mech_infantrys moved from Iraq to Egypt
2 bombers moved from India to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 2 armour, 2 bombers and 35 mech_infantrys
British defend with 1 aaGun, 1 airfield, 5 armour, 13 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Japanese win, taking Egypt from British with 2 armour, 2 bombers and 14 mech_infantrys remaining. Battle score for attacker is 19
Casualties for British: 1 aaGun, 5 armour, 13 artilleries and 4 mech_infantrys
Casualties for Japanese: 21 mech_infantrys
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 10 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
10 fighters moved from 16 Sea Zone to Japan
1 fighter moved from 19 Sea Zone to Japan
3 fighters and 6 tactical_bombers moved from India to Anhwe
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Jehol to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
2 bombers moved from Egypt to Trans-Jordan
2 artilleries moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Eastern Persia to IraqPlace Units - Japanese
1 armour, 4 fighters and 5 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Japanese collect 61 PUs (3 lost to blockades); end with 62 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Good game talleyrand19!
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thanks, you too! so many damn allied planes haha…do you want to switch sides and play again?





