17L Variance (Allies) vs Talleyrand19 (Axis)

  • 17 16 15 '14 12

    no worries.

  • 17 16 15 '14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39064_Fre11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 bombers, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                3 mech_infantrys moved from Novgorod to Archangel
                5 mech_infantrys moved from Belarus to Archangel
                4 mech_infantrys moved from Caucasus to Persia
                3 armour and 17 mech_infantrys moved from Northwest Persia to Persia
                5 infantry moved from Rostov to Tambov
                1 tactical_bomber moved from Rostov to Tambov
                2 fighters moved from Rostov to Tambov
                1 bomber moved from Tsinghai to 80 Sea Zone
                1 bomber moved from Tsinghai to Tambov
                2 bombers moved from Shensi to Tambov

    Combat - Germans
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Persia
                    Germans attack with 3 armour and 21 mech_infantrys
                    British defend with 1 armour and 1 artillery
                    Germans win, taking Persia from British with 3 armour and 20 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Tambov
                    Germans attack with 3 bombers, 2 fighters, 5 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Germans win, taking Tambov from Russians with 3 bombers, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 mech_infantrys moved from Eastern Poland to Ukraine
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery moved from Rostov to Caucasus
                3 bombers, 2 fighters and 1 tactical_bomber moved from Tambov to Rostov
                1 bomber moved from 80 Sea Zone to Turkmenistan
                2 artilleries moved from Volgograd to Caucasus
                1 armour and 2 mech_infantrys moved from Volgograd to Caucasus
                1 armour moved from Samara to Caucasus
                2 fighters moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Caucasus
                3 artilleries placed in Volgograd
                3 mech_infantrys placed in Novgorod
                2 bombers placed in Western Germany
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
                Germans collect 53 PUs (5 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_39064_Ger12.tsvg

  • 17 16 15 '14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 18 PUs;
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Italians defend with 4 mech_infantrys
                    1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 mech_infantrys
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs

    triplea_39064_Rus12.tsvg

  • 17 16 15 '14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 18 PUs;
                Russians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Vologda to Samara
                      Russians take Samara from Germans
                1 artillery moved from Russia to Tambov
                4 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 artillery moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                4 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 fighter and 4 infantry
                    Italians defend with 4 mech_infantrys
                    1 artillery owned by the Russians and 2 infantry owned by the Russians retreated to Russia
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 3 mech_infantrys
                Battle in Smolensk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia

    Place Units - Russians
                3 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_39064_Rus12.tsvg


  • I’m doing the big naval battle, do you have an order of loss in mind? or do you want me to tell you how many hits and post after each round of rolling?

  • 17 16 15 '14 12

    yeah we better go round by round on that one

  • 17 16 15 '14 12

    you don’t need to post the map afer every round; just write how many hits you got from ships and from planes


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 56 PUs;
                Japanese buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 7 mech_infantrys moved from India to West India
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                3 fighters moved from French Indo China to 20 Sea Zone
                2 bombers moved from French Indo China to 20 Sea Zone
                4 tactical_bombers moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                6 fighters moved from Japan to 20 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Kansu to Urals
                1 infantry and 1 mech_infantry moved from Novosibirsk to Urals

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Urals from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 2 artilleries and 7 mech_infantrys
                    British defend with 1 artillery
                    Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Dutch New Guinea
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 6 submarines; ANZAC defend with 1 carrier, 1 cruiser, 4 fighters and 5 submarines

    triplea_39064_Jap12.tsvg


  • oh whoops, hang on, I just posted map…let me count the hits


  • 13 hits and the map is there for you to see what the battle looks like initially…let me know and I will continue rolling on my version of the map

  • 17 16 15 '14 12

    damage battleship
    sink 11 subs
    sink 1 damaged carrier


  • 14 hits in second round

  • 17 16 15 '14 12

    :-(

    sink damaged carrier
    sink damaged battleship
    sink 2 cruisers
    sink 1 destroyer
    sink 2 US carriers
    4 US fighters and 1 ANZAC fighter


  • battle over on 3rd roll, you got pretty screwed on you first “fire back”…I have 5 fight, 6 tacts, 2 bombers left


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 0 SuicideAttackTokens; 56 PUs;
                Japanese buy 2 fighters and 9 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour, 2 artilleries and 7 mech_infantrys moved from India to West India
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                3 fighters moved from French Indo China to 20 Sea Zone
                2 bombers moved from French Indo China to 20 Sea Zone
                4 tactical_bombers moved from Japan to 20 Sea Zone
                1 fighter moved from Japan to 17 Sea Zone
                6 fighters moved from Japan to 20 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from Kansu to Urals
                1 infantry and 1 mech_infantry moved from Novosibirsk to Urals

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Urals from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West India
                    Japanese attack with 1 armour, 2 artilleries and 7 mech_infantrys
                    British defend with 1 artillery
                    Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries and 7 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Dutch New Guinea
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 11 fighters, 1 submarine and 6 tactical_bombers
                    Americans defend with 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 6 submarines; ANZAC defend with 1 carrier, 1 cruiser, 4 fighters and 5 submarines
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 4 fighters and 5 submarines
                    Casualties for Americans: 1 battleship, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters and 6 submarines
                    Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 submarine

    Non Combat Move - Japanese
                5 tactical_bombers moved from 20 Sea Zone to French Indo China
                5 fighters moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                2 bombers moved from 20 Sea Zone to French Indo China
                5 mech_infantrys moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 mech_infantry moved from Kiangsu to Hunan
                1 armour moved from Hunan to Burma
                4 mech_infantrys moved from Manchuria to Shantung
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 mech_infantry moved from Manchuria to Anhwe
                1 fighter moved from 17 Sea Zone to Japan

    Place Units - Japanese
                2 fighters placed in Japan
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in India
                1 mech_infantry placed in Manchuria
                2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
                Japanese collect 61 PUs (5 lost to blockades); end with 61 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_39064_Jap12.tsvg

  • 17 16 15 '14 12

    mission accomplished


  • kill all my ships? haha

  • 17 16 15 '14 12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 fighters and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour moved from 43 Sea Zone to Borneo
                3 fighters moved from Guam to Dutch New Guinea
                4 fighters moved from Guam to 36 Sea Zone
                4 bombers moved from Ceylon to 36 Sea Zone
                1 destroyer moved from 10 Sea Zone to 1 Sea Zone
                1 submarine moved from 10 Sea Zone to 1 Sea Zone
                1 artillery, 4 carriers, 4 destroyers, 3 fighters, 1 marine, 1 mech_infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 marine moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 105 Sea Zone to 110 Sea Zone

    triplea_39064_Ame12.tsvg

  • 17 16 15 '14 12

    scramble?

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