17L Variance (Allies) vs Talleyrand19 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 2 infantry and 7 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 armour moved from Manchuria to Central Mongolia
                      Japanese take Buyant-Uhaa from Russians
                1 mech_infantry moved from Chahar to Central Mongolia
                1 mech_infantry moved from Jehol to Central Mongolia
                1 infantry moved from Chahar to Central Mongolia
                1 mech_infantry moved from Hopei to Central Mongolia
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 bombers moved from French Indo China to Sikang
                2 mech_infantrys moved from Yunnan to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
                2 mech_infantrys moved from Yunnan to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 infantry moved from Yenisey to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 fighter moved from 36 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sikang
                    Japanese attack with 2 bombers and 3 mech_infantrys
                    Chinese defend with 2 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Malaya
                    Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Central Mongolia
                    Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Russians defend with 4 infantry
                    Japanese win, taking Central Mongolia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from French Indo China to Japan
                3 fighters moved from French Indo China to 36 Sea Zone
                3 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
                2 bombers moved from Sikang to French Indo China
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 fighter and 2 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                2 mech_infantrys placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Kwangtung: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Yunnan: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
                EDIT: Adding units owned by Japanese to Hopei: 1 infantry
                EDIT: Removing units owned by Japanese from Jehol: 1 infantry
                EDIT: Adding units owned by Japanese to Chahar: 1 infantry
                EDIT: Removing units owned by Japanese from Manchuria: 3 mech_infantrys
                EDIT: Adding units owned by Japanese to Manchuria: 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Japanese to Anhwe: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Hunan: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 64 PUs (1 lost to blockades); end with 64 PUs total

    triplea_39064_Jap9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Persia

    Non Combat Move - British
                1 infantry moved from India to West India
                2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                1 mech_infantry moved from Egypt to French Equatorial Africa
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 artilleries moved from Trans-Jordan to Egypt
                1 infantry moved from India to West India
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to Suriname

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 4 infantry

    triplea_39064_UK_9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 2 destroyers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour
                    British win, taking Iraq from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Persia

    Non Combat Move - British
                1 infantry moved from India to West India
                2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
                1 mech_infantry moved from Tanganyika Territory to French Equatorial Africa
                1 mech_infantry moved from Egypt to French Equatorial Africa
                1 infantry moved from Union of South Africa to Rhodesia
                3 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                2 artilleries moved from Trans-Jordan to Egypt
                1 infantry moved from India to West India
                1 destroyer moved from 110 Sea Zone to 90 Sea Zone
                1 destroyer moved from 109 Sea Zone to 103 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                3 fighters moved from United Kingdom to Suriname

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                2 armour and 1 mech_infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 4 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 4 mech_infantrys
                EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Western United States: 2 aaGuns
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 aaGuns
                EDIT: Turning off Edit Mode

    triplea_39064_UK_9.tsvg

  • '17 '16 '15 '14 '12

    Please use latest map posted


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Northwest Persia to Persia
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Volgograd to Kazakhstan
                2 submarines moved from 91 Sea Zone to 88 Sea Zone
                2 submarines moved from 91 Sea Zone to 90 Sea Zone
                2 submarines moved from 91 Sea Zone to 103 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 armour moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour moved from Alexandria to Tobruk

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 destroyer
                    Italians win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 103 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 destroyer
                    Italians win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 88 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                    Italians win with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 90 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 destroyer
                    Italians win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Persia
                    Italians attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Italians win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 2 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to France
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from France to Northern Italy
                1 armour moved from France to Northern Italy
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to 95 Sea Zone
                2 mech_infantrys moved from France to Northern Italy

    Place Units - Italians
                3 infantry placed in Ukraine
                Italians undo move 1.
                3 mech_infantrys placed in Ukraine
                2 destroyers placed in 95 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 25 PUs; end with 25 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 44 PUs

    triplea_39064_Ita9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_39064_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus
                1 armour moved from Urals to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Novosibirsk
                1 armour moved from Urals to Vologda
                1 armour moved from Vologda to Novosibirsk
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                3 bombers moved from Rostov to Iraq
                1 mech_infantry moved from Northwest Persia to Eastern Persia
                      Germans take Eastern Persia from British
                7 mech_infantrys moved from Northwest Persia to Iraq
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Western Germany to Malta

    Combat - Germans
                Battle in Malta
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                    Germans win, taking Malta from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry
                Battle in Iraq
                    Germans attack with 3 bombers and 7 mech_infantrys
                    British defend with 1 artillery and 1 infantry
                    Germans win, taking Iraq from British with 3 bombers and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Iraq to Rostov
                16 mech_infantrys moved from Belarus to Rostov
                3 mech_infantrys moved from Archangel to Belarus
                3 mech_infantrys moved from Novgorod to Belarus
                4 mech_infantrys moved from Eastern Poland to Ukraine
                5 mech_infantrys moved from Karelia to Belarus
                2 armour moved from Volgograd to Northwest Persia
                1 bomber moved from Malta to Southern Italy
                3 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                2 bombers placed in Western Germany
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Novgorod
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Germans collect 52 PUs (6 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39064_Ger10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Italians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                      Russians take Bryansk from Italians
                1 infantry moved from Olgiy to Yenisey
                      Russians take Yenisey from Japanese

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 10 PUs; end with 10 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_39064_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 bombers moved from French Indo China to India
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 armour and 1 mech_infantry moved from Central Mongolia to Yenisey
                      Japanese take Dzavhan from Russians
                1 infantry moved from Tsinghai to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from French Indo China to 20 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yenisey
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Yenisey from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.

    Non Combat Move - Japanese
                2 bombers moved from India to French Indo China
                2 artilleries moved from Shan State to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 armour and 1 mech_infantry moved from Hunan to Burma
                1 mech_infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Yunnan to Burma
                1 mech_infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Anhwe
                1 infantry moved from French Indo China to Yunnan
                2 mech_infantrys moved from French Indo China to Burma
                1 marine moved from Shan State to Burma
                1 artillery moved from Kansu to Tsinghai
                1 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Tsagaan Olom to Kansu
                1 submarine moved from 5 Sea Zone to 3 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 36 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from 35 Sea Zone to French Indo China
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to French Indo China
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Malaya to Burma
                3 mech_infantrys moved from Manchuria to Anhwe

    Place Units - Japanese
                2 destroyers placed in 36 Sea Zone
                1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                1 armour placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 fighter and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1
                Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs total

    triplea_39064_Jap10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer moved from 106 Sea Zone to 90 Sea Zone
                2 fighters moved from Suriname to 103 Sea Zone
                1 fighter moved from Suriname to 90 Sea Zone
                3 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in 90 Sea Zone
                    British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                    Italians defend with 1 submarine
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 103 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 2 submarines
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Iraq
                    British attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Germans defend with 5 mech_infantrys
                    British win, taking Iraq from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from 103 Sea Zone to 90 Sea Zone
                2 artilleries and 9 infantry moved from India to West India
                1 fighter moved from 90 Sea Zone to Suriname
                4 mech_infantrys moved from French Equatorial Africa to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_39064_UK_10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 7 PUs;
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                1 destroyer moved from 106 Sea Zone to 90 Sea Zone
                2 fighters moved from Suriname to 103 Sea Zone
                1 fighter moved from Suriname to 90 Sea Zone
                3 armour moved from Egypt to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq

    Combat - British
                Battle in 90 Sea Zone
                    British attack with 1 destroyer and 1 fighter; Americans loiter and taunt
                    Italians defend with 1 submarine
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in 103 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 2 submarines
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 submarines
                Battle in Iraq
                    British attack with 3 armour, 2 infantry and 3 mech_infantrys
                    Germans defend with 5 mech_infantrys
                    British win, taking Iraq from Germans with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 17
                    Casualties for Germans: 5 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from 103 Sea Zone to 90 Sea Zone
                2 artilleries and 9 infantry moved from India to West India
                1 fighter moved from 90 Sea Zone to Suriname
                4 mech_infantrys moved from French Equatorial Africa to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 artilleries moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 8 infantry
                EDIT: Adding units owned by British to India: 8 infantry
                EDIT: Turning off Edit Mode

    triplea_39064_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 90 Sea Zone: 1 cruiser
                EDIT: Removing units owned by Italians from 104 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Non Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Northern Italy to France
                3 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Kazakhstan to Caucasus

    Place Units - Italians
                1 destroyer and 4 submarines placed in 95 Sea Zone
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs

    triplea_39064_Ita10.tsvg


  • oy, that one crashed twice before posting…sub got a surprise hit on your cruiser, then your carrier killed it

  • '17 '16 '15 '14 '12

    I had a feeling that would happen.  At least I didn’t lose the fighters!


  • haha yeah the sub and carrier went back and forth like 4 rounds, I was so close to a knockout on the carrier

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_39064_Fre10.tsvg

  • '17 '16 '15 '14 '12

    That’s why I left the Marine in New Brunswick (where I live BTW).

    I assumed no scramble in Z6, it was 4 against 1


  • something is wrong, this is insane with the crashing while posting


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 bomber
                EDIT: Removing units owned by Germans from Rostov: 1 tactical_bomber
                EDIT: Removing units owned by Germans from Belarus: 1 mech_infantry
                EDIT: Removing units owned by Germans from Belarus: 1 armour
                EDIT: Removing units owned by Germans from Rostov: 1 infantry
                EDIT: Removing units owned by Russians from Tambov: 1 infantry
                EDIT: Changing ownership of Tambov from Russians to Germans
                EDIT: Adding units owned by Germans to Tambov: 1 artillery
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Changing ownership of Bryansk from Russians to Russians
                EDIT: Changing ownership of Bryansk from Russians to Germans
                EDIT: Adding units owned by Germans to Bryansk: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Rostov: 1 infantry
                EDIT: Removing units owned by Germans from Rostov: 1 artillery
                EDIT: Removing units owned by Germans from Volgograd: 1 artillery
                EDIT: Removing units owned by Russians from Vologda: 1 infantry
                EDIT: Removing units owned by Russians from Samara: 1 infantry
                EDIT: Changing ownership of Vologda from Russians to Germans
                EDIT: Changing ownership of Samara from Russians to Germans
                EDIT: Removing units owned by Germans from Urals: 2 mech_infantrys
                EDIT: Removing units owned by Germans from Novosibirsk: 2 armour
                EDIT: Adding units owned by Germans to Vologda: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Germans to Samara: 1 armour and 1 mech_infantry
                EDIT: Changing unit bombing damage for these Russians owned units to: airfield = 5
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 15
                EDIT: Turning off Edit Mode
                Germans buy 1 armour, 2 bombers, 1 factory_minor, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 bombers moved from Rostov to Shensi
                2 bombers moved from Western Germany to Tsinghai
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Ukraine to Caucasus
                16 mech_infantrys moved from Rostov to Northwest Persia
                3 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Novgorod to Belarus
                6 mech_infantrys moved from Germany to Eastern Poland
                2 destroyers and 1 transport moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                2 submarines placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                2 bombers placed in Western Germany
                1 factory_minor placed in Caucasus

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
                Germans collect 54 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_39064_Ger11.tsvg

  • '17 '16 '15 '14 '12

    I’m not having any problems with posting.  Is it just this game or are your other games giving you problems too?

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