TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Philippines to Kiangsi
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
4 infantry moved from 20 Sea Zone to Kiangsi
2 armour, 2 artilleries and 6 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Jehol to Shantung
1 armour moved from Manchuria to Sakha
1 armour and 1 mech_infantry moved from Novosibirsk to Kansu
1 tactical_bomber moved from Marianas to 20 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Marianas to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 tactical_bomber and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kiangsi
Japanese attack with 3 armour, 2 artilleries, 2 bombers and 11 infantry
British defend with 1 aaGun, 1 fighter, 3 infantry and 7 mech_infantrys; ANZAC defend with 1 fighter
AA fire in Kiangsi : 0/2 hits
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 11 infantry in Kiangsi, round 2 : 8/18 hits
Chinese roll dice for 1 aaGun, 2 fighters, 3 infantry and 7 mech_infantrys in Kiangsi, round 2 : 5/12 hits
5 infantry owned by the Japanese, 4 mech_infantrys owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Kiangsi
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 6 infantry in Kiangsi, round 3 : 2/13 hits
Chinese roll dice for 2 fighters and 3 mech_infantrys in Kiangsi, round 3 : 2/5 hits
2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Kiangsi
Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 4 infantry in Kiangsi, round 4 : 4/11 hits
Chinese roll dice for 2 fighters and 1 mech_infantry in Kiangsi, round 4 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 fighter owned by the British and 1 fighter owned by the ANZAC lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 3 armour, 2 artilleries, 2 bombers and 3 infantry remaining. Battle score for attacker is 38
Casualties for British: 1 aaGun, 1 fighter, 3 infantry and 7 mech_infantrys
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 8 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kansu
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Sakha
Japanese attack with 1 armour
Americans defend with 1 artillery
Japanese roll dice for 1 armour in Sakha, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Sakha, round 2 : 1/1 hits
1 armour owned by the Japanese lost in Sakha
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Shantung
Japanese attack with 3 infantry
British defend with 1 mech_infantry
Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 3 : 0/1 hits
Japanese roll dice for 3 infantry in Shantung, round 4 : 0/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 4 : 0/1 hits
Japanese roll dice for 3 infantry in Shantung, round 5 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 5 : 0/1 hits
1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Japanese
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Marianas to Japan
2 fighters and 2 tactical_bombers moved from Marianas to Kiangsu
2 bombers moved from Kiangsi to Philippines
1 fighter moved from 35 Sea Zone to 20 Sea Zone
1 fighter moved from Marianas to Kiangsu
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
triplea_39058_Jap11.tsvg