@simon33 No Scramble
17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to TambovPurchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 10 PUs;
Russians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Samara
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Vologda
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Kansu to ShensiPlace Units - Russians
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from Yunnan to 6 Sea Zone
1 bomber moved from Shantung to 6 Sea Zone
1 bomber moved from Kwangtung to 6 Sea Zone
2 artilleries and 1 infantry moved from Yunnan to Burma
1 artillery, 1 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
3 artilleries moved from Sikang to Shensi
1 artillery moved from Yunnan to Shan State
1 armour moved from Yunnan to Shan State
2 submarines moved from 39 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 3 bombers
Americans defend with 1 battleship and 2 cruisers; ANZAC defend with 1 cruiser
Japanese win with 3 bombers remaining. Battle score for attacker is 56
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship and 2 cruisers
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 3 artilleries
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Burma
Japanese attack with 2 artilleries and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 2 destroyers and 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 22
Casualties for ANZAC: 2 destroyers and 1 submarine
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour and 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Japanese
EDIT: Changing ownership of Olgiy from Russians to Japanese
EDIT: Turning off Edit Mode
1 artillery moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Chahar
1 artillery moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Buryatia to Amur
1 armour moved from Urals to Olgiy
3 bombers moved from 6 Sea Zone to JapanPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Shantung
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,4,6,2,1,5,2,4,4
Japanese collect 45 PUs (14 lost to blockades); end with 45 PUs total -
The Allied fleets got savaged that turn. I assumed no submerge SZ42 and Max D. Who wouldn’t?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat - British
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scramble?
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Yeah, full scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from India to BurmaPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 42 PUs;
British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Burma
British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
British win, taking Burma from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Northwest Persia
British attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 carrier, 1 destroyer, 5 fighters and 1 submarine
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the British
Italians win with 1 fighter remaining. Battle score for attacker is -47
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
7 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Tunisia to LibyaPlace Units - British
3 artilleries placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 2.
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from United Kingdom to 95 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 destroyers and 2 submarines moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
2 armour and 1 mech_infantry moved from India to BurmaPurchase Units - British
British repair damage of 6x factory_major; Remaining resources: 42 PUs;
British buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 11 PUs;
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Burma
British attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries
British win, taking Burma from Japanese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 artilleries
Battle in Northwest Persia
British attack with 2 infantry and 3 mech_infantrys
Germans defend with 1 mech_infantry
British win, taking Northwest Persia from Germans with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Italians defend with 1 carrier, 1 destroyer, 5 fighters and 1 submarine
Units damaged: 1 carrier owned by the Italians
Units damaged: 1 battleship owned by the British
Italians win with 1 fighter remaining. Battle score for attacker is -47
Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Italians: 1 carrier, 1 destroyer, 4 fighters and 1 submarine
Moving scrambled unit from 95 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
7 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Alexandria to Egypt
3 infantry moved from Alexandria to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 armour moved from Union of South Africa to Belgian Congo
1 artillery moved from Tunisia to LibyaPlace Units - British
3 artilleries placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
British undo move 2.
3 mech_infantrys placed in Egypt
2 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 artilleries and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 fighters
EDIT: Adding units owned by British to 91 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode -
Wow. I think I might owe the dice gods a sacrifice after SZ95!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - Italians
1 armour moved from Caucasus to Turkmenistan
Italians take Turkmenistan from Russians
1 infantry moved from Rostov to Tambov
1 fighter moved from Volgograd to Tambov
4 artilleries and 2 infantry moved from Smolensk to BryanskPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 4 artilleries and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Tambov to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
2 infantry moved from Ukraine to Rostov
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 9
Combat Move - French
Non Combat Move - French
2 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Smolensk to Russia
1 bomber moved from Southern Italy to Russia
1 artillery and 1 infantry moved from Smolensk to Vologda
1 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to Samara
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 2 infantry moved from 111 Sea Zone to ScotlandPurchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Scotland
Battle in Northwest Persia
Germans attack with 1 armour and 5 mech_infantrys
British defend with 1 infantry and 3 mech_infantrys
2 mech_infantrys owned by the Germans and 1 armour owned by the Germans retreated to Caucasus
British win, taking Scotland from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Samara
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 6 armour, 26 artilleries, 24 infantry and 16 mech_infantrys moved from Smolensk to Bryansk
3 artilleries moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 infantry moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Poland to Western Ukraine
1 battleship, 1 carrier and 1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Russia to Bryansk
1 bomber moved from Russia to FinlandPlace Units - Germans
1 armour placed in Western Germany
3 fighters placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to VologdaPurchase Units - Russians
Russians buy nothing; Remaining resources: 10 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry
Germans defend with 1 artillery
1 infantry owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 infantry
Italians defend with 1 infantry
1 infantry owned by the Russians retreated to Russia
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Russians collect 5 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Japanese
1 armour moved from Olgiy to Ulaanbaatar
Japanese take Dzavhan from Russians
Japanese take Ulaanbaatar from Russians
1 mech_infantry moved from Szechwan to Burma
1 artillery moved from Yunnan to Burma
1 armour and 2 artilleries moved from Shan State to Burma
1 artillery and 1 infantry moved from Anhwe to Hunan
1 bomber moved from Japan to Hunan
2 bombers moved from Japan to 20 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 cruiser
Japanese win with 2 bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Burma
Japanese attack with 1 armour, 3 artilleries and 1 mech_infantry
British defend with 2 armour, 1 artillery and 1 mech_infantry
UK_Pacific win with no units remaining. Battle score for attacker is -2
Casualties for British: 2 armour, 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantryNon Combat Move - Japanese
1 artillery moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 bomber moved from Hunan to French Indo China
1 infantry moved from French Indo China to Yunnan
2 bombers moved from 20 Sea Zone to JapanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 1.
1 artillery and 2 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 fighters and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 14
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,3,2,3,1,6,2,5,6,4
Japanese collect 43 PUs (14 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 fighter moved from 110 Sea Zone to Scotland
4 fighters moved from United Kingdom to Scotland
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
6 mech_infantrys moved from India to Yunnan
1 submarine moved from 99 Sea Zone to 81 Sea ZonePurchase Units - British
British repair damage of 4x factory_major; Remaining resources: 41 PUs;
British buy 3 artilleries, 1 carrier, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in Yunnan
British attack with 6 mech_infantrys
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Scotland
British attack with 5 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 2 infantry
British win, taking Scotland from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for British: 2 infantryNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
2 fighters moved from Scotland to 110 Sea Zone
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
3 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
3 armour moved from Belgian Congo to Egypt
1 artillery moved from Libya to Tobruk
3 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 110 Sea Zone
3 artilleries placed in Iraq
1 mech_infantry placed in Egypt
3 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 3 mech_infantrys -
Did you mean to leave those US units on the TTs in SZ110?
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In fact you have to get off the TTs for the TTs assaulting Europe.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - Italians
1 armour moved from Turkmenistan to Persia
Italians take Eastern Persia from British
Italians take Persia from British
1 artillery, 1 fighter and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Bryansk to SmolenskPurchase Units - Italians
Italians buy 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 4 mech_infantrys
Italians win, taking Northwest Persia from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 4 mech_infantrys
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 artilleries moved from Bryansk to Rostov
2 infantry moved from Rostov to Caucasus
1 infantry moved from Tambov to Rostov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Northwest Persia to Greece
2 aaGuns, 3 artilleries and 3 infantry moved from Yugoslavia to Romania
2 artilleries and 4 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
3 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 24 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from Libya to TunisiaTurn Complete - French
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