@Jacob16 and @oysteilo Happy to play with anyone gents, if any one has an opinion or preference. Or we would just leave it up to chance.
17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Bryansk to Ukraine
2 armour moved from Tambov to Ukraine
1 mech_infantry moved from Tambov to UkrainePurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 4 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery and 4 infantry; Italians defend with 1 armour and 1 factory_minor
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 3 infantry owned by the Russians retreated to Bryansk
Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Belarus to Archangel
1 aaGun, 2 artilleries and 33 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Japanese
2 armour, 4 artilleries and 8 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Malaya to Shan State
1 bomber moved from Kwangsi to Shan State
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery moved from 46 Sea Zone to New Guinea
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
3 fighters and 4 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in New Guinea
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking New Guinea from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 2 armour, 5 artilleries, 3 fighters, 10 infantry and 4 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 12 infantry and 3 mech_infantrys
Japanese win, taking Yunnan from Chinese with 2 armour, 5 artilleries, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 42
Casualties for British: 3 aaGuns, 1 fighter, 12 infantry and 3 mech_infantrys
Casualties for Japanese: 1 fighter and 7 infantry
Battle in Shan State
Japanese attack with 1 bomber and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from Shan State to Kwangsi
1 fighter moved from Kwangsi to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
4 infantry moved from Anhwe to Hunan
1 bomber moved from Kwangsi to Hunan
1 artillery moved from Jehol to Anhwe
2 artilleries and 1 infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
2 fighters and 4 tactical_bombers moved from Yunnan to Hunan
1 carrier, 2 cruisers and 1 transport moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - British
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_AxisPurchase Units - British
British buy 1 aaGun, 1 armour, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 1 bomber and 1 fighter
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in French Madagascar
Battle in Holland Belgium
British attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Eastern Persia to India
1 armour moved from Kenya to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 aaGun, 1 armour and 1 infantry placed in EgyptTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,1,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - Italians
1 artillery and 1 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland BelgiumPurchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
retreated to Holland Belgium
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 transport moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Tobruk to Southern Italy
1 infantry moved from Libya to Tobruk
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
2 infantry moved from Morocco to Algeria
1 artillery moved from Bulgaria to Romania
1 armour moved from Ukraine to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
2 submarines moved from 91 Sea Zone to 92 Sea ZonePlace Units - Italians
1 carrier and 1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
1 bomber moved from Eastern Poland to Russia
1 artillery moved from Ukraine to Western Ukraine
2 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
14 artilleries, 15 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from France to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 artilleries and 3 infantry moved from Novgorod to Archangel
6 armour, 1 artillery, 9 infantry and 2 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Poland to BelarusPurchase Units - Germans
Germans buy 6 artilleries, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Belarus
Germans attack with 6 armour, 15 artilleries, 24 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 15 artilleries, 23 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Archangel
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Novgorod
1 bomber moved from Russia to Novgorod
1 aaGun, 2 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 tactical_bomber moved from Western Ukraine to Novgorod
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 marine moved from Northern Italy to France
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 artilleries placed in France
5 infantry and 4 mech_infantrys placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Russians
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 35 PUs;
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
2 aaGuns and 2 infantry moved from Tsinghai to Novosibirsk
3 infantry moved from Volgograd to Samara
1 aaGun, 2 armour, 2 artilleries, 46 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Tambov to Russia
1 infantry moved from Rostov to BryanskPlace Units - Russians
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 23 PUs; end with 24 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Japanese
1 bomber moved from Hunan to India
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Buryatia
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to YunnanPurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 bomber moved from India to Yunnan
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Java to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Shantung to Anhwe
1 aaGun, 1 fighter, 4 infantry and 3 tactical_bombers moved from Hunan to Yunnan
2 artilleries and 1 infantry moved from French Indo China to Yunnan
3 artilleries moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Hunan
1 artillery moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 infantry moved from India to Burma
UK_Pacific take Burma from JapanesePurchase Units - British
British buy 1 carrier, 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Turning off Edit Mode
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 battleship and 1 cruiser moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 destroyer placed in 110 Sea Zone
3 infantry placed in Normandy Bordeaux
Turning on Edit Mode
EDIT: Removing units owned by British from Ethiopia: 2 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 infantry
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by British from 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Adding units owned by British to 101 Sea Zone: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,5,1
UK_Pacific collect 4 PUs (2 lost to blockades); end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to TobrukPurchase Units - Italians
Italians buy 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 2 PUs;Combat - Italians
Non Combat Move - Italians
2 infantry moved from Greece to Bulgaria
1 armour and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Ukraine
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Ukraine
1 fighter placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to France: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns, 3 artilleries and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 98 Sea Zone to 92 Sea ZoneNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 artillery moved from Western Ukraine to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
1 armour and 1 mech_infantry moved from Archangel to Samara
Germans take Vologda from Russians
1 tactical_bomber moved from Novgorod to Samara
5 armour, 15 artilleries, 23 infantry and 11 mech_infantrys moved from Belarus to Bryansk
2 bombers moved from Novgorod to RussiaPurchase Units - Germans
Germans buy 7 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Bryansk
Germans attack with 6 armour, 16 artilleries, 23 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 6 armour, 16 artilleries, 23 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 tactical_bomber moved from Samara to Archangel
1 bomber moved from Russia to Poland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
3 artilleries moved from Novgorod to Archangel
2 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Baltic States to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Baltic States to Belarus
6 artilleries, 3 infantry and 1 marine moved from France to Southern France
Germans take Southern France from Neutral_Axis
4 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to FrancePlace Units - Germans
3 artilleries placed in France
1 infantry placed in Germany
1 artillery and 9 infantry placed in Western Germany
3 artilleries placed in NovgorodTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 infantry moved from Olgiy to Kansu
1 infantry moved from Olgiy to Timguska
2 infantry moved from Novosibirsk to Timguska
2 infantry moved from Novosibirsk to Kansu
3 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
2 artilleries moved from Russia to Samara
13 infantry moved from Novosibirsk to SamaraPurchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 27 PUs;
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Samara
Russians attack with 2 artilleries and 13 infantry
Germans defend with 1 armour and 1 mech_infantry
Russians win, taking Samara from Germans with 2 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns moved from Novosibirsk to Samara
1 mech_infantry moved from Volgograd to Russia
1 submarine moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Nenetsia
1 infantry moved from Russia to VologdaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Japanese
1 armour, 2 artilleries and 6 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
1 artillery and 1 infantry moved from Korea to Manchuria
1 fighter moved from 6 Sea Zone to Manchuria
1 destroyer and 1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 armour and 1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 fighters moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Yunnan to Jehol
1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 bomber moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Kweichow to Shensi
1 fighter moved from 19 Sea Zone to JeholPurchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 bombers, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters moved from 19 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
1 tactical_bomber moved from Jehol to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 artilleries moved from Hunan to Yunnan
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 2 tactical_bombers moved from Kweichow to Yunnan
1 bomber moved from 35 Sea Zone to Yunnan
2 artilleries and 1 infantry moved from French Indo China to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 2 bombers and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,2,2,1
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,6,2
Japanese collect 51 PUs (11 lost to blockades); end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - British
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 tactical_bomber moved from 98 Sea Zone to Algeria
1 fighter moved from 98 Sea Zone to AlgeriaPurchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Morocco
Battle in Algeria
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Morocco from Italians, taking Algeria from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Algeria to 92 Sea Zone
1 tactical_bomber moved from Algeria to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to United Kingdom
2 armour moved from Egypt to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Alexandria
1 aaGun moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 artillery, 5 infantry and 1 mech_infantry moved from India to West IndiaPlace Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Normandy Bordeaux
1 fighter placed in United KingdomTurn Complete - British
British collect 43 PUs; end with 44 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,3,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - Italians
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from British
1 fighter moved from 95 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour moved from Ukraine to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from RussiansPurchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 3 infantry; ANZAC defend with 2 infantry
1 armour owned by the Italians retreated to Tobruk
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for British: 1 aaGun
Casualties for ANZAC: 2 infantry
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Bessarabia to Ukraine
2 infantry moved from Bulgaria to RomaniaPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 fighter placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Sikang: 3 fighters
EDIT: Adding units owned by ANZAC to Russia: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
3 artilleries and 3 infantry moved from France to Normandy Bordeaux
6 artilleries, 3 infantry, 1 marine and 4 mech_infantrys moved from Southern France to Normandy Bordeaux
1 bomber moved from Poland to Normandy Bordeaux
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 tactical_bomber moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
4 artilleries and 2 infantry moved from Archangel to Nenetsia
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
6 armour, 16 artilleries, 23 infantry and 20 mech_infantrys moved from Bryansk to TambovPurchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 6 armour, 16 artilleries, 23 infantry and 20 mech_infantrys
Russians defend with 4 infantry
Germans win, taking Tambov from Russians with 6 armour, 16 artilleries, 22 infantry and 20 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
Battle in Normandy Bordeaux
Germans attack with 9 artilleries, 1 bomber, 6 infantry, 1 marine and 4 mech_infantrys
British defend with 1 aaGun, 1 armour, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from British with 5 artilleries, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 4 artilleries, 6 infantry and 1 marine
Casualties for British: 1 aaGun, 1 armour, 14 infantry and 1 mech_infantry
Battle in Nenetsia
Germans attack with 4 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans win, taking Nenetsia from Russians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
2 aaGuns moved from Bryansk to Tambov
3 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun and 1 mech_infantry moved from Archangel to Belarus
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Vologda to NovgorodPlace Units - Germans
1 destroyer placed in 112 Sea Zone
3 artilleries placed in Novgorod
1 bomber and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 artillery and 1 infantry moved from Samara to Volgograd
1 artillery and 1 infantry moved from Samara to VologdaPurchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns and 11 infantry moved from Samara to Russia
1 infantry moved from Timguska to Yenisey
1 infantry moved from Kansu to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Russians
9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs