Re: suprise attack Allies +15 -VS- dawgoneit Axis


  • Scramble one Tac
    I havnt seen the kill India in a long time. I’ve been thinking of it on my table top game with the guys when we start back. . .this weekend if I were to draw Japan. You know me I want to CRUSH those guys, all in fun of course.
    We could start one and call 16 league tourney best of 5
    I think were the in the, first with 3 wins moves on
    I’ll go look in a little bit
    Kris


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                2 armour, 3 artilleries, 4 infantry and 5 transports moved from 36 Sea Zone to 39 Sea Zone
                2 armour, 3 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 carriers moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Manchuria to Amur
                2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to India
                1 mech_infantry moved from Kwangtung to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Suiyuyan to Hopei
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
                    British defend with 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 cruiser
                    Casualties for Japanese: 1 submarine
                Battle in India
                    Japanese attack with 2 armour, 3 artilleries, 2 bombers, 8 fighters, 6 infantry and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 fighters, 1 harbour and 5 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 factory_major
                    Japanese captures 14PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for British: 3 aaGuns, 1 armour, 2 artilleries, 2 fighters and 5 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 4 fighters and 6 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 19 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                2 bombers, 4 fighters and 5 tactical_bombers moved from India to Yunnan

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_39041_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                2 fighters moved from 54 Sea Zone to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Southeast Mexico to Central America
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    triplea_39041_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                2 fighters moved from 54 Sea Zone to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Southeast Mexico to Central America
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 cruiser, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 cruiser and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Japanese with 1 cruiser and 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                2 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to Central United States
                1 bomber moved from 16 Sea Zone to Western United States
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Queensland to Shan State
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 armour, 1 fighter, 1 infantry and 1 mech_infantry placed in Eastern United States
                1 mech_infantry placed in Central United States
                1 armour and 1 infantry placed in Western United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 2 times
            Average roll : 3.111
            Median : 3.000
            Variance : 2.125
            Standard Deviation : 1.458
            Total rolls : 9

    Americans Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_39041_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    triplea_39041_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Kansu to Kweichow
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.417
            Median : 3.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    Americans Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39041_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to India
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Italian Somaliland to Ethiopia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Malta to Iraq
                1 infantry moved from Siam to Shan State
                3 infantry moved from Malaya to Shan State

    triplea_39041_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to India
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 armour moved from Iraq to Eastern Persia
                1 artillery and 2 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery moved from Italian Somaliland to Ethiopia
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Malta to Iraq
                1 infantry moved from Siam to Shan State
                3 infantry moved from Malaya to Shan State

    Combat - British
                Battle in India
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 2 armour, 3 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 2 infantry in India, round 2 :  1/3 hits
                        Japanese roll dice for 2 armour and 3 artilleries in India, round 2 :  2/5 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the British lost in India
                    1 artillery owned by the British retreated to Burma
                    Japanese win with 2 armour and 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 infantry moved from 79 Sea Zone to West India
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 factory_minor placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.789
            Standard Deviation : 1.338
            Total rolls : 20

    British Combat
                2 was rolled 1 times
                3 was rolled 2 times
            Average roll : 2.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Chinese Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_39041_UK_4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Yugoslavia to Slovakia Hungary
                1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 95 Sea Zone to 91 Sea Zone
                2 infantry moved from Tunisia to Libya
                1 armour moved from Algeria to Libya

    Non Combat Move - Italians

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                1 airfield placed in Gibraltar
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39041_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    triplea_39041_ANZ4.tsvg


  • OOL for sz 39


  • destroyer then the planes
    tacs first


  • I’m going to start our Tourney, when I get done with my moves
    Bal Mod if I can dig up the old file


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 42 Sea Zone to 39 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 39 Sea Zone
                    ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 6 transports
                        ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 39 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 6 transports in 39 Sea Zone, round 2 :  8/11 hits
                        1 destroyer owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 39 Sea Zone
                    Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -48
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    triplea_39041_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.133
            Median : 3.000
            Variance : 0.357
            Standard Deviation : 0.598
            Total rolls : 15

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.818
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    triplea_39041_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 tactical_bomber moved from Gibraltar to Norway
                1 fighter moved from Gibraltar to Norway
                1 fighter moved from Gibraltar to Norway
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from Eastern Poland to Bessarabia
                4 infantry moved from Eastern Poland to Western Ukraine
                4 infantry moved from Eastern Poland to Belarus
                4 mech_infantrys moved from Germany to Baltic States
                4 armour moved from Germany to Baltic States
                1 armour and 1 artillery moved from Eastern Poland to Belarus
                1 armour and 1 artillery moved from Eastern Poland to Western Ukraine
                4 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                2 infantry moved from Germany to Poland
                3 infantry moved from Romania to Bessarabia
                1 armour and 1 artillery moved from Eastern Poland to Bessarabia
                3 bombers moved from Gibraltar to Bessarabia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 4 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Baltic States
                    Germans attack with 4 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Russians defend with 2 artilleries and 5 infantry
                    Germans win, taking Baltic States from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 4 infantry
                    1 armour owned by the Germans retreated to Eastern Poland
                    Russians win with 2 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 1 artillery, 3 bombers and 5 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery, 3 bombers and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Bessarabia to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 2 infantry and 1 transport
                EDIT: Adding units owned by Germans to Norway: 2 infantry
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer placed in 112 Sea Zone
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Western Germany
                2 armour, 1 infantry and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                Germans collect 40 PUs (3 lost to blockades); end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs

    triplea_39041_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Szechwan to Kweichow
                1 armour moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Smolensk to Belarus
                6 infantry moved from Bryansk to Belarus
                6 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Belarus
                2 fighters moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States

    triplea_39041_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Szechwan to Kweichow
                1 armour moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                1 artillery and 1 infantry moved from Smolensk to Belarus
                6 infantry moved from Bryansk to Belarus
                6 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Baltic States
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 armour moved from Bryansk to Belarus
                2 fighters moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 1 artillery and 4 mech_infantrys
                        Russians roll dice for 2 artilleries, 4 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 :  4/14 hits
                        Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Baltic States, round 2 :  2/9 hits
                        2 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/12 hits
                        Germans roll dice for 4 armour and 1 artillery in Baltic States, round 3 :  2/5 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 4 :  2/10 hits
                        Germans roll dice for 3 armour in Baltic States, round 4 :  2/3 hits
                        2 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                        Russians roll dice for 2 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber in Baltic States, round 5 :  3/8 hits
                        Germans roll dice for 1 armour in Baltic States, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 2 artilleries, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 4 armour, 1 artillery and 4 mech_infantrys
                    Casualties for Russians: 7 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries and 7 infantry
                    Germans defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 2 :  2/10 hits
                        Germans roll dice for 1 armour, 1 artillery and 3 infantry in Belarus, round 2 :  2/5 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 2 artilleries and 5 infantry in Belarus, round 3 :  2/8 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Belarus, round 3 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 2 artilleries and 4 infantry in Belarus, round 4 :  3/7 hits
                        Germans roll dice for 1 armour in Belarus, round 4 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Novgorod
                4 fighters moved from Baltic States to Novgorod
                1 armour moved from Finland to Novgorod
                1 artillery moved from Finland to Karelia
                3 infantry moved from Bryansk to Ukraine
                2 infantry moved from Volgograd to Rostov
                2 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Samara to Russia
                1 armour moved from Russia to Archangel
                1 mech_infantry moved from Bryansk to Archangel

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 17 times
                3 was rolled 19 times
                4 was rolled 11 times
                5 was rolled 18 times
                6 was rolled 20 times
            Average roll : 3.708
            Median : 4.000
            Variance : 0.842
            Standard Deviation : 0.918
            Total rolls : 96

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.704
            Median : 4.000
            Variance : 0.346
            Standard Deviation : 0.588
            Total rolls : 27

    Russians Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 15 times
            Average roll : 3.710
            Median : 4.000
            Variance : 0.662
            Standard Deviation : 0.813
            Total rolls : 69

    triplea_39041_Rus5.tsvg


  • Do you want me to load up a 2nd Edit game with bids or do you have a Bal. Mod.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 battleship moved from 39 Sea Zone to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
                2 artilleries moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 carriers and 4 transports moved from 39 Sea Zone to 37 Sea Zone
                1 bomber moved from Yunnan to 79 Sea Zone
                2 armour moved from India to West India
                1 mech_infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                6 infantry moved from Amur to Sakha
                1 fighter moved from 19 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Hopei to Chahar
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 fighter and 2 tactical_bombers moved from Yunnan to West India

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 3 fighters, 3 tactical_bombers and 6 transports
                    Americans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 2 carriers owned by the Japanese
                    Japanese win, taking 37 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 1 cruiser, 2 fighters, 3 tactical_bombers and 6 transports remaining. Battle score for attacker is 53
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in Malaya
                Battle in 79 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win, taking 41 Sea Zone from Americans with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in Sakha
                    Japanese attack with 7 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Sakha from Russians with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Siam
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in West India
                    Japanese attack with 2 armour, 1 fighter and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking West India from UK_Pacific with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Hunan
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 armour
                    Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                2 tactical_bombers moved from West India to India
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
                1 bomber moved from 37 Sea Zone to Yunnan
                1 bomber moved from 79 Sea Zone to India

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 carriers
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers
                EDIT: Removing units owned by Japanese from Yunnan: 3 fighters and 3 tactical_bombers
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 6 Sea Zone
                2 armour and 1 fighter placed in India
                2 armour and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_39041_Jap5.tsvg

Suggested Topics

  • 3
  • 137
  • 36
  • 125
  • 161
  • 104
  • 114
  • 1.9k
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts