Oh you’re right. Delete the mech in Egypt.
Re: suprise attack Allies +15 -VS- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Scotland to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Ontario to Quebec
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 armour moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma
1 fighter moved from Burma to India
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber, 1 destroyer and 1 transport
Germans defend with 1 submarine
British roll dice for 1 bomber, 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
British win with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 tactical_bomber
British roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/4 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 3 : 1/2 hits
1 fighter owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 1 artillery and 1 tactical_bomber in Holland Belgium, round 4 : 1/2 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Holland Belgium
British roll dice for 1 fighter in Holland Belgium, round 5 : 1/1 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 5 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Holland Belgium
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for British: 1 fighter and 2 infantry
Battle in Ethiopia
British attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits
British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/6 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits
2 infantry owned by the British and 2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians lost in 97 Sea Zone
British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits
Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 1/2 hits
1 carrier owned by the British, 1 transport owned by the Italians and 2 fighters owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Casualties for British: 1 carrierNon Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from Holland Belgium to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from India to BurmaPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3
British collect 26 PUs (3 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transportDice Statistics:
Total
1 was rolled 9 times
2 was rolled 12 times
3 was rolled 13 times
4 was rolled 12 times
5 was rolled 13 times
6 was rolled 7 times
Average roll : 3.439
Median : 3.000
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 66Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10Germans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.700
Median : 3.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 10British Combat
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.343
Median : 4.000
Variance : 0.618
Standard Deviation : 0.786
Total rolls : 35Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.273
Median : 3.000
Variance : 0.900
Standard Deviation : 0.949
Total rolls : 11 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Albania
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Libya
1 armour and 1 mech_infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 2 infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery
Battle in Gibraltar
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser, 1 destroyer and 1 submarine
Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 12
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 fighters moved from New Zealand to Queensland
1 fighter moved from Queensland to MalayaNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from DutchPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry
EDIT: Adding units owned by ANZAC to Queensland: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
French attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 5 : 0/1 hits
French roll dice for 1 artillery in Southern France, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Southern France, round 6 : 1/1 hits
1 artillery owned by the French lost in Southern France
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 4.083
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.333
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone -
scramble in sz111?
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No Scramble, it’s tea time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 fighter moved from Northern Italy to 92 Sea Zone
1 tactical_bomber moved from Northern Italy to 96 Sea Zone
1 bomber moved from Western Germany to 96 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer and 1 transport
Germans win with 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 92 Sea Zone
Germans attack with 1 bomber and 1 fighter
French defend with 1 cruiser
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for French: 1 cruiser
Battle in 96 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
British defend with 1 cruiser; French defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser
Casualties for French: 1 destroyerNon Combat Move - Germans
1 bomber moved from 96 Sea Zone to Southern Italy
1 bomber moved from 92 Sea Zone to Southern Italy
2 armour moved from France to Germany
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Finland
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 armour and 2 mech_infantrys moved from Germany to Poland
1 armour moved from Western Germany to PolandPlace Units - Germans
1 carrier, 1 cruiser and 1 destroyer placed in 112 Sea Zone
2 fighters placed in 112 Sea Zone
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
5 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Russia to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
5 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Novgorod
1 armour moved from Bryansk to Novgorod
1 armour moved from Russia to BelarusCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 armour placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 artillery and 9 infantry moved from Manchuria to Korea
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Anhwe to Hopei
1 artillery and 4 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsi to Yunnan
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 bomber moved from Kwangsi to Shensi
3 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 1 armour, 2 artilleries and 11 infantry
Russians defend with 1 aaGun and 5 infantry
Japanese win, taking Korea from Russians with 1 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 5 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 3 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 3 fighters and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Shensi to Anhwe
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Kiangsi to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 31 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 31 Sea Zone to 26 Sea ZoneNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 1 Sea Zone to AlaskaPlace Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
2 fighters moved from United Kingdom to 110 Sea Zone
1 bomber moved from United Kingdom to France
1 tactical_bomber moved from Malta to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to French Indo China
2 infantry moved from Burma to Shan State
2 infantry moved from India to Burma -
Scramble in sz 97?
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HAPPY NEW YEAR!!!