Re: suprise attack Allies +15 -VS- dawgoneit Axis


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 5 mech_infantrys moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                3 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 fighter moved from Egypt to Tobruk

    triplea_39041_Bri7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 armour and 5 mech_infantrys moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                3 armour and 2 mech_infantrys moved from Egypt to Tobruk
                1 fighter moved from Egypt to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 3 armour, 1 fighter and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 1 fighter and 2 mech_infantrys in Tobruk, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 :  2/5 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Tobruk
                        British roll dice for 3 armour and 1 fighter in Tobruk, round 3 :  2/4 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 :  2/3 hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 2 armour owned by the British lost in Tobruk
                        British roll dice for 1 armour and 1 fighter in Tobruk, round 4 :  1/2 hits
                        Italians roll dice for 1 armour in Tobruk, round 4 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 2 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in West India
                    British attack with 3 armour and 5 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 3 armour and 5 mech_infantrys in West India, round 2 :  3/8 hits
                        Japanese roll dice for 1 armour in West India, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in West India
                    British win, taking West India from Japanese with 3 armour and 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Tobruk to Egypt

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Iraq
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.175
            Median : 3.000
            Variance : 0.974
            Standard Deviation : 0.987
            Total rolls : 40

    Italians Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.636
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    British Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.737
            Standard Deviation : 0.858
            Total rolls : 20

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
            Average roll : 2.333
            Median : 2.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    triplea_39041_UK_7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 cruiser and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to Slovakia Hungary
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from 97 Sea Zone to Greece

    Place Units - Italians
                1 cruiser placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_39041_Ita7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Siam to Shan State
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    triplea_39041_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Siam to Shan State
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                      ANZAC take 41 Sea Zone from Japanese
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Combat - ANZAC
                Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
                Battle in 39 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 3 fighters and 1 transport
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 :  1/1 hits
                        1 transport owned by the Japanese lost in 39 Sea Zone
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 2 battleships, 2 carriers, 1 cruiser and 1 transport
                        ANZAC roll dice for 2 destroyers in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  2/5 hits
                        2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 destroyers
                    Casualties for Japanese: 1 carrier
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India
                Moving scrambled unit from 39 Sea Zone back to originating territory: India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 armour placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6
                ANZAC collect 18 PUs; end with 19 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 4.238
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.750
            Median : 6.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.750
            Median : 6.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    triplea_39041_ANZ7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    triplea_39041_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Combat - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 10 times
            Average roll : 4.238
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 21

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.750
            Median : 6.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 5 times
            Average roll : 4.750
            Median : 6.000
            Variance : 2.571
            Standard Deviation : 1.604
            Total rolls : 8

    triplea_39041_Fre7.tsvg


  • More games than time, glad your back


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 3 bombers, 2 fighters and 2 tactical_bombers moved from Eastern Poland to Poland
                3 bombers, 2 fighters and 2 tactical_bombers moved from Poland to Western Germany
                2 aaGuns and 5 infantry moved from Western Germany to Germany
                14 infantry and 1 mech_infantry moved from Germany to Poland

    Place Units - Germans
                10 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

    triplea_39041_Ger8.tsvg


  • More parsing


  • I have not been able to open up the new down loads of triplea 1.9 I have 1.809 installed and I can open it but I cant play our games. Any ideas on how to get it to work so I can play my games


  • don’t worry about it kris.
    you win this one.
    I already posted it

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