Forgot about the bloodshed in Yunnan.
Scramble from Queensland or Guam?
what would you like to do with your sub in sz6
also ool
Submerge
Max d.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
3 fighters moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Chahar to Shensi
1 armour moved from Kweichow to Shensi
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 fighter
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Szechwan to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Kiangsu
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
3 fighters moved from Iwo Jima to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
Combat - Americans
Kamikaze and Scramble SZ6?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
Added some SBR. Same question:
Kamikaze and Scramble SZ6?
scramble 2 fighters and a tac
4 kami’s on carrier
1 each destroyer
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6,6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Karelia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
2 hits. Lose tipped CV & DD?
Feel sorry for you with that total Kamikaze miss. I thought the Aussies were going to have to finish this one off but it looks like they mightn’t.
it happens, maybe next time. :-(
max "D please. :evil:
thank you :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6,6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Karelia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
retreated to 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Western Ukraine to Greece
1 armour, 1 artillery and 1 infantry moved from Albania to Greece
1 fighter moved from 93 Sea Zone to Greece
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from Germany to Norway
1 bomber moved from France to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
Place Units - Americans
1 factory_minor placed in Korea
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
2 artilleries and 1 infantry placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 6 infantry
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Tunisia to Libya
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western Ukraine to Greece
Place Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,4,2,1,3
Italians collect 1 PU (7 lost to blockades); end with 2 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Iwo Jima to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber and 1 fighter moved from 44 Sea Zone to Celebes
1 fighter and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from Yugoslavia to Albania
5 infantry and 2 mech_infantrys moved from Romania to Bulgaria
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to Novgorod
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 6 infantry
British defend with 2 infantry
Germans win, taking Albania from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Western Germany
2 aaGuns, 5 artilleries and 52 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Germany to Western Germany
Place Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Southern France
5 infantry placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,6,1,3,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Urals
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 artillery and 6 infantry moved from Archangel to Smolensk
2 fighters moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 2 fighters and 6 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery, 2 fighters and 6 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Urals from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 artillery and 1 infantry moved from Vologda to Russia
2 aaGuns, 4 artilleries and 9 infantry moved from Russia to Bryansk
2 fighters moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Urals to Bryansk
1 artillery and 1 infantry moved from Ukraine to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 armour moved from Caucasus to Rostov
Japanese take Rostov from Russians
1 armour and 2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
2 infantry moved from India to West India
1 armour moved from Burma to Malaya
1 armour moved from Shensi to Novosibirsk
Japanese take Tsinghai from Chinese
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Shensi to Sikang
2 mech_infantrys moved from Szechwan to Sikang
1 armour moved from Kweichow to Sikang
3 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kweichow to Manchuria
1 fighter moved from Kiangsu to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to Shantung
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 bomber, 2 fighters and 2 tactical_bombers moved from Japan to Manchuria
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Place Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 infantry and 2 mech_infantrys placed in India
2 infantry placed in Malaya
Japanese undo move 4.
3 infantry placed in Kiangsu
2 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs