I can’t see a reason why the scrambled fighter can’t land in Normandy.
Re: simon33 Allies +18 -vs- dawgoneit Axis
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Rostov to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
3 infantry moved from Rostov to Bryansk
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
1 artillery and 7 infantry moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Ukraine
12 artilleries and 36 infantry moved from Western Ukraine to BryanskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 12 artilleries and 39 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 12 artilleries and 38 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Vologda to Russia
1 artillery and 3 infantry moved from Russia to Vologda
2 aaGuns and 18 infantry moved from Amur to KoreaPlace Units - Russians
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Chahar to Shensi
1 armour moved from Kweichow to Shensi
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 fighter -
what would you like to do with your sub in sz6
also ool -
Submerge
Max d.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 6x airfield; Remaining resources: 6 SuicideAttackTokens; 52 PUs;
Japanese buy 1 destroyer, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Japan to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Anhwe to 6 Sea Zone
1 destroyer moved from 39 Sea Zone to 44 Sea Zone
Japanese take 42 Sea Zone from Americans
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Malaya to Burma
1 tactical_bomber moved from Malaya to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Chahar to Shensi
1 armour moved from Kweichow to Shensi
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Persia
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 transport; ANZAC defend with 1 fighter
1 submarine owned by the Americans Submerged
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 39
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 fightersNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Szechwan to Kweichow
1 armour moved from Kiangsu to Kweichow
1 artillery and 1 infantry moved from Kiangsu to Shantung
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Malaya
3 infantry placed in Kwangtung
1 fighter and 2 infantry placed in Kiangsu
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 2 fighters and 6 infantry; Remaining resources: 1 PUs;Combat Move - Americans
3 fighters moved from Iwo Jima to 6 Sea Zone
1 carrier and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to KareliaCombat - Americans
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Kamikaze and Scramble SZ6?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone -
Added some SBR. Same question:
Kamikaze and Scramble SZ6? -
scramble 2 fighters and a tac
4 kami’s on carrier
1 each destroyer -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6,6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Karelia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber -
2 hits. Lose tipped CV & DD?
Feel sorry for you with that total Kamikaze miss. I thought the Aussies were going to have to finish this one off but it looks like they mightn’t.
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it happens, maybe next time. :-(
max "D please. :evil:
thank you :-) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 5 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
2 artilleries and 3 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
3 fighters moved from Iwo Jima to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3,6,6,5
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 6,5,7 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Karelia
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 infantry
Americans win, taking Karelia from Germans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 2 destroyers, 4 fighters and 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
retreated to 6 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -24
Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier and 1 destroyer
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
3 fighters moved from 6 Sea Zone to Korea
1 fighter moved from Western Ukraine to Greece
1 armour, 1 artillery and 1 infantry moved from Albania to Greece
1 fighter moved from 93 Sea Zone to Greece
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 97 Sea Zone
1 carrier and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
3 bombers moved from Germany to Norway
1 bomber moved from France to United Kingdom
2 bombers moved from Eastern United States to United Kingdom
2 transports moved from 97 Sea Zone to 93 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 factory_minor placed in Korea
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
1 artillery and 2 infantry placed in Norway
2 artilleries and 1 infantry placed in Greece
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6
Americans collect 65 PUs; end with 67 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -13
Casualties for Chinese: 1 fighter and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 PUs;Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 93 Sea Zone to Normandy BordeauxCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 6 infantryNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 93 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 mech_infantry moved from Iraq to Northwest Persia
3 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 armour, 3 artilleries, 4 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 infantry moved from Algeria to Tunisia
1 armour and 1 infantry moved from Tunisia to Libya
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 97 Sea Zone to 93 Sea Zone
1 cruiser moved from 97 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Western Ukraine to GreecePlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,6,1,4,2,1,3
Italians collect 1 PU (7 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Iwo Jima to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 44 Sea Zone from Japanese with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber and 1 fighter moved from 44 Sea Zone to Celebes
1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
2 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from Yugoslavia to Albania
5 infantry and 2 mech_infantrys moved from Romania to Bulgaria
1 artillery moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Eastern Poland to NovgorodCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 4 infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Albania
Germans attack with 6 infantry
British defend with 2 infantry
Germans win, taking Albania from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Germany to Western Germany
2 aaGuns, 5 artilleries and 52 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Southern France
5 infantry placed in Western Germany
2 infantry placed in Western Germany
3 infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,4,6,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,3,3,6,1,3,6
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs