Yeah, full scramble.
StuckTojo (allies +20) vs GeneralSvendSved
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Iraq to Caucasus
3 fighters moved from Egypt to Persia
3 fighters moved from Iraq to Caucasus
1 bomber and 11 fighters moved from Iraq to PersiaCombat - British
Air Battle in Persia
British attacks with 15 units heading to Persia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Persia causes 4 damage total.
Battle in Caucasus
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery
British win, taking Caucasus from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Cleaning up after air battlesNon Combat Move - British
3 fighters moved from Caucasus to Iraq
1 bomber and 14 fighters moved from Persia to Iraq
3 armour moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Greece
1 artillery and 1 infantry moved from Iraq to Turkey
1 armour and 1 infantry moved from French West Africa to 83 Sea Zone
1 armour, 1 infantry and 1 transport moved from 83 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Spain
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
-
Sorry for that US edit. I’ve been away for a while, and plum forgot I had that factory in Spain and could place my dest. there.
-
Sorry for that US edit. I’ve been away for a while, and plum forgot I had that factory in Spain and could place my dest. there.
No worries, welcome back :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Southern France
1 bomber moved from Southern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 bomber and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,6,3,4
Italians collect 3 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 submarines moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to South Australia
1 mech_infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 22
Combat Move - French
Turn Complete - French
-
Sorry for that US edit. I’ve been away for a while, and plum forgot I had that factory in Spain and could place my dest. there.
No worries, welcome back :-)
Thanks. :-)
I wish I could say ‘it’s good to be home’ but it’s snowing today and the streets are all slushy…. sigh.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 104 PUs;
Germans buy 4 armour, 5 artilleries, 1 bomber, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
26 armour, 15 artilleries, 5 fighters, 12 mech_infantrys and 2 tactical_bombers moved from Persia to Iraq
4 armour and 4 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Volgograd to Iraq
4 bombers moved from Southern Italy to Iraq
5 fighters and 3 tactical_bombers moved from Southern Italy to Iraq
1 armour moved from Bulgaria to Greece
1 armour moved from Albania to Greece
3 armour and 3 mech_infantrys moved from Western Germany to Yugoslavia
3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Turkmenistan to Persia
1 armour and 2 mech_infantrys moved from Kazakhstan to Caucasus
2 armour and 1 mech_infantry moved from Russia to VolgogradCombat - Germans
Battle in Iraq
Germans attack with 30 armour, 15 artilleries, 4 bombers, 12 fighters, 16 mech_infantrys and 5 tactical_bombers
British defend with 1 aaGun, 33 armour, 5 artilleries, 1 bomber, 1 factory_minor, 17 fighters, 7 infantry and 3 mech_infantrys; ANZAC defend with 2 fighters; Americans defend with 1 bomber, 6 fighters and 2 tactical_bombers
Germans win, taking Iraq from British with 1 armour, 4 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 234
Casualties for Germans: 29 armour, 15 artilleries, 2 fighters and 16 mech_infantrys
Casualties for British: 1 aaGun, 33 armour, 5 artilleries, 1 bomber, 17 fighters, 7 infantry and 3 mech_infantrys
Casualties for Americans: 1 bomber, 6 fighters and 2 tactical_bombers
Casualties for ANZAC: 2 fighters
Battle in Greece
Germans attack with 2 armour
British defend with 1 mech_infantry
Germans win, taking Greece from Americans with 1 armour remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Germans win, taking Caucasus from British with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 bombers moved from Iraq to Persia
5 tactical_bombers moved from Iraq to Persia
10 fighters moved from Iraq to Persia
3 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Western Germany to Southern Italy
1 armour moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
4 infantry moved from Western Germany to Northern Italy
1 artillery moved from Northern Italy to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
2 artilleries and 1 mech_infantry placed in Persia
2 armour and 1 mech_infantry placed in Volgograd
1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany
3 artilleries and 3 infantry placed in Western Germany
2 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,3,3,5,2
Germans collect 76 PUs (4 lost to blockades); end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour, 1 artillery, 1 fighter, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from Philippines to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
6 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
3 armour and 2 mech_infantrys moved from Persia to Turkey
1 armour moved from Persia to Syria
Japanese take Syria from French
2 artilleries and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Persia to Turkey
1 tactical_bomber moved from Persia to Northwest Persia
17 armour and 20 mech_infantrys moved from Persia to Trans-Jordan
Japanese take Trans-Jordan from British
6 armour and 1 mech_infantry moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from West India to Persia
5 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Japanese attack with 2 artilleries, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Northwest Persia from Americans with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Turkey
Japanese attack with 3 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Americans defend with 2 artilleries
Japanese win, taking Turkey from Americans with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 45 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
5 fighters moved from 55 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
3 fighters moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Turkey to Iraq
1 tactical_bomber moved from Northwest Persia to IraqPlace Units - Japanese
3 armour placed in India
1 airfield, 1 artillery and 1 infantry placed in Malaya
1 transport placed in 37 Sea Zone
1 fighter and 1 submarine placed in 6 Sea Zone
Japanese undo move 4.
1 fighter and 1 tactical_bomber placed in 20 Sea Zone
1 submarine and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs -
Uh oh, I’m getting an “Exception While Parsing” error message when I try to download your last file.
I don’t even know what that means. Do you have any ideas?
-
Uh oh, I’m getting an “Exception While Parsing” error message when I try to download your last file.
I don’t even know what that means. Do you have any ideas?
It should be working again now :-)
-
But it seems I can only open the games in version 1.9, I get an error still everytime I try to open a 1.8 game… hmm.
-
I think the file above is toast, unfortunately. All files uploaded during that 3-4 day time when the server was full are unusable. Essentially, the file has to be rebuilt/edited from the previous file.
-
Yeah I see that is a piece of work. What do u propose we do? If it to much trouble we can just start over.
-
Holy crap! Yeah, I just realized it would entail not only rebuilding the Japanese turn, but the German turn, too. :-o
I’ll tell you what, I’m fairly confident that you would have prevailed in this one, but I’m still sorry I didn’t get to play it out another round or two just to be sure :-D
Soooo, how about if I post that you won this game, and we start over and have a re-match? Same sides but let me have a bit of a larger bid - say 24 - just to keep me from pouting the rest of the day. :lol:
-
All right, that sounds fair to me, where do u want ur placements?
-
How about:
1 sub sz 98
1 tank Egypt
1 art. Alexandria
1 art. Anglo-Egypt Sudan
and
1 art. Amur