Scramble sz6 and if you scramble does the sub fight?
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 19
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour, 32 artilleries and 45 infantry moved from Shan State to Burma
3 armour and 3 mech_infantrys moved from Malaya to Burma
2 armour and 3 mech_infantrys moved from French Indo China to Burma
4 fighters moved from Malaya to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
British defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Japanese
4 fighters moved from 36 Sea Zone to Malaya
3 infantry moved from Hunan to Yunnan
1 infantry moved from Szechwan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Shantung to Anhwe
2 mech_infantrys moved from Shantung to Hunan
3 fighters moved from 6 Sea Zone to French Indo China
1 aaGun moved from Shan State to BurmaPlace Units - Japanese
3 infantry placed in Shantung
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
3 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
Japanese collect 49 PUs (3 lost to blockades); end with 50 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 19
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Midway to 6 Sea Zone
8 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 5 carriers moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island -
tokens?
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One on each DD and the last one on a CV.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 19
Combat Move - Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 10 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Midway to 6 Sea Zone
8 fighters moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
5 destroyers moved from 25 Sea Zone to 6 Sea Zone
1 battleship and 5 carriers moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone
2 transports moved from 123 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to Algeria
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - Americans
Americans buy 5 bombers, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 4 destroyers, 12 fighters and 4 tactical_bombers
Japanese defend with 5 carriers, 1 destroyer, 10 fighters and 1 submarine
Units damaged: 2 carriers owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for Americans: 3 carriers, 3 destroyers, 8 fighters and 2 tactical_bombers
Casualties for Japanese: 5 carriers, 1 destroyer, 10 fighters and 1 submarine
Battle in Paulau Island
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Italians: 1 infantry
Casualties for Americans: 1 bomber and 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 36 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in MarianasNon Combat Move - Americans
1 carrier moved from 10 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to Midway
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from 25 Sea Zone to Midway
1 carrier moved from 123 Sea Zone to 106 Sea Zone
3 fighters moved from 123 Sea Zone to United Kingdom
1 fighter moved from Rostov to West IndiaPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 19
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Eastern Persia to India
2 fighters moved from Iraq to West India
1 mech_infantry moved from Iraq to Eastern Persia
1 destroyer moved from 123 Sea Zone to 109 Sea Zone
1 carrier moved from 123 Sea Zone to 106 Sea Zone
British take 106 Sea Zone from Germans
2 fighters moved from 42 Sea Zone to India
1 marine moved from Java to 42 Sea Zone
1 marine and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
2 tactical_bombers moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to PhilippinesPurchase Units - British
British repair damage of 8x factory_major; Remaining resources: 34 PUs;
British buy 1 aaGun and 9 infantry; Remaining resources: 2 PUs;Combat - British
British creates battle in territory 37 Sea Zone
Battle in Philippines
British attack with 1 fighter, 1 marine and 2 tactical_bombers
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
British win, taking 37 Sea Zone from Japanese, taking Philippines from Japanese with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 battleship, 3 carriers and 3 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from West India to India
1 fighter moved from West India to IndiaPlace Units - British
1 aaGun and 9 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 40 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 aaGun, 2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 aaGun, 2 artilleries and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 19
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to MaltaPurchase Units - Italians
Italians buy 2 artilleries, 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malta
Battle in Gibraltar
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Malta from British, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from Northern Italy to GermanyPlace Units - Italians
1 artillery placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
1 carrier placed in 110 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs -
I concede. Paths to victory aren’t really plausible.
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gg thanks for the game!
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Thanks for the game.
Rematch swapping sides?