Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Combat Move - Americans
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 battleship moved from 10 Sea Zone to 25 Sea Zone
4 carriers moved from 26 Sea Zone to 25 Sea Zone
1 carrier moved from 30 Sea Zone to 25 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
8 fighters and 2 tactical_bombers moved from Hawaiian Islands to Midway
2 fighters moved from Hawaiian Islands to Midway
3 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
3 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 25 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 25 Sea Zone to MidwayPurchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 transports; Remaining resources: 1 PUs;Combat - Americans
Battle in Celebes
Battle in Midway
Americans attack with 2 armour, 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers
Japanese defend with 1 airfield, 3 artilleries, 3 fighters, 1 harbour, 5 infantry, 1 marine and 2 tactical_bombers
Americans win, taking Celebes from Japanese, taking Midway from Japanese with 1 armour, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Americans: 1 armour, 1 artillery, 2 fighters and 4 infantry
Casualties for Japanese: 3 artilleries, 3 fighters, 5 infantry, 1 marine and 2 tactical_bombersNon Combat Move - Americans
4 fighters and 2 tactical_bombers moved from Midway to 25 Sea Zone
4 fighters moved from Midway to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Syria to Persia
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 125 Sea Zone to Norway
2 tactical_bombers moved from United Kingdom to Norway
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Gibraltar to NorwayPlace Units - Americans
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 bomber placed in Western United States
3 fighters placed in NorwayTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from United Kingdom to Norway
1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
3 armour moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to IndiaPurchase Units - British
British buy 1 fighter, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
Place Units - British
1 fighter and 3 infantry placed in United Kingdom
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in PersiaTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
India lives for another two turns. Not good for the Axis.
I think a win for the axis is pretty difficult
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to 92 Sea Zone
3 submarines moved from 95 Sea Zone to 92 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 fighters moved from Southern Italy to Gibraltar
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to 92 Sea Zone
3 submarines moved from 95 Sea Zone to 92 Sea ZonePurchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 destroyers, 2 fighters, 3 submarines and 1 transport
Americans defend with 1 destroyer and 1 submarine
Italians win with 2 destroyers, 2 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Gibraltar
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 3 fighters
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 aaGun
2 fighters owned by the Italians retreated
Battle in Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 factory_minor
Italians win, taking Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 artillery moved from France to Southern France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to Western Germany
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Southern France
1 carrier moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Non Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Research Technology - Germans
Combat Move - Germans
5 armour, 5 artilleries, 7 infantry and 21 mech_infantrys moved from Finland to Norway
2 fighters moved from Novgorod to Norway
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter moved from Southern Italy to Norway
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from RussiansPurchase Units - Germans
Germans buy 7 artilleries, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Norway
Germans attack with 5 armour, 5 artilleries, 1 bomber, 4 fighters, 7 infantry, 21 mech_infantrys and 1 tactical_bomber
French defend with 2 infantry; British defend with 2 aaGuns, 2 artilleries, 2 fighters and 1 infantry; Americans defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_minor, 7 fighters, 1 harbour, 5 infantry, 2 mech_infantrys and 4 tactical_bombers
Germans win, taking Norway from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for French: 2 infantry
Casualties for Germans: 4 armour, 5 artilleries, 3 fighters, 7 infantry and 21 mech_infantrys
Casualties for British: 2 aaGuns, 2 artilleries, 2 fighters and 1 infantry
Casualties for Americans: 2 armour, 2 artilleries, 7 fighters, 5 infantry, 2 mech_infantrys and 4 tactical_bombersNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Rostov from Russians to Germans
EDIT: Turning off Edit Mode
6 mech_infantrys moved from Bessarabia to Rostov
4 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 artillery and 8 infantry moved from Bessarabia to Ukraine
2 fighters moved from Bessarabia to Western Germany
1 bomber moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to Western Germany
1 armour, 26 artilleries and 11 infantry moved from Novgorod to Karelia
2 artilleries and 4 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
1 aaGun moved from France to Western Germany
2 aaGuns moved from Western Germany to Germany
3 submarines moved from 113 Sea Zone to 112 Sea Zone
5 artilleries and 3 infantry moved from Germany to PolandPlace Units - Germans
1 destroyer placed in 112 Sea Zone
7 artilleries and 3 infantry placed in Germany
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
Was going to give it up if I didn’t get on Norway this turn.
Trust the edit is ok.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
Russians take Yenisey from Germans
Russians take Yakut S.S.R. from Germans
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Archangel to Novgorod
1 infantry moved from Nenetsia to Archangel
2 mech_infantrys moved from Russia to Rostov
1 infantry moved from Volgograd to Rostov
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
1 infantry moved from Smolensk to Bryansk
3 armour moved from Russia to Rostov
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Eastern Poland
1 fighter moved from Russia to RostovPurchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 3 armour, 4 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 6 mech_infantrys
Russians win, taking Rostov from Germans with 3 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 infantry and 2 mech_infantrys
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
1 fighter moved from Belarus to Smolensk
1 fighter moved from Bryansk to Russia
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 artillery and 1 infantry moved from Smolensk to Archangel
2 armour and 4 mech_infantrys moved from Belarus to Rostov
5 aaGuns, 30 artilleries and 41 infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.Place Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 fighter moved from Malaya to 43 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoPurchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Malaya
4 fighters moved from French Indo China to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 aaGun, 28 artilleries and 39 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
4 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - Japanese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 fighter moved from Malaya to 43 Sea Zone
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoPurchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery and 1 infantry
British defend with 1 artillery
Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to Malaya
4 fighters moved from French Indo China to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 aaGun, 28 artilleries and 39 infantry moved from Yunnan to Shan State
1 infantry moved from Hunan to Yunnan
3 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
4 carriers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 fighters placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
Ok, this could be it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - Americans
1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 fighter moved from Queensland to Solomon IslandsPurchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 1 destroyer, 3 infantry and 2 tactical_bombers; Remaining resources: 4 PUs;Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Solomon Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Solomon Islands from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Solomon Islands to 49 Sea Zone
1 carrier moved from 25 Sea Zone to 49 Sea Zone
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 25 Sea Zone
3 transports moved from 25 Sea Zone to 10 Sea Zone
1 transport moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 4 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Hawaiian Islands to Midway
2 tactical_bombers moved from 25 Sea Zone to Midway
2 transports moved from 125 Sea Zone to 123 Sea Zone
1 carrier moved from 125 Sea Zone to 123 Sea Zone
2 fighters moved from Gibraltar to 123 Sea Zone
1 fighter moved from Gibraltar to 125 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Persia: 1 fighter
EDIT: Adding units owned by Americans to Rostov: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 fighter moved from 125 Sea Zone to 123 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
3 armour moved from West India to India
2 armour and 1 mech_infantry moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 fighter moved from India to Java
1 tactical_bomber moved from 39 Sea Zone to Java
1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to JavaPurchase Units - British
British buy 1 destroyer, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Battle in Java
British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Java from Japanese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantry
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
3 carriers moved from 39 Sea Zone to 42 Sea Zone
3 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter placed in United Kingdom
2 fighters and 1 mech_infantry placed in IraqTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarPurchase Units - Italians
Italians buy 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Algeria
Battle in GibraltarNon Combat Move - Italians
2 fighters moved from Southern France to Norway
1 infantry moved from France to Southern France
1 artillery moved from Northern Italy to Southern France
2 infantry moved from France to Normandy Bordeaux
1 artillery, 1 infantry and 1 mech_infantry moved from Western Germany to Germany
1 mech_infantry moved from Germany to PolandPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Southern France
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - ANZAC
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
1 fighter moved from Queensland to New Guinea
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New BritainPurchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 0 PUs;Combat - ANZAC
Battle in New Guinea
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in New BritainNon Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 46 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New Guinea to 49 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 18
Combat Move - French
Turn Complete - French