@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
7 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from Russians
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Germans attack with 8 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 7 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
2 submarines owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 fighter
Casualties for Germans: 3 bombers, 5 submarines and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: Norway
Non Combat Move - Germans
1 artillery moved from Ukraine to Bessarabia
1 armour and 16 mech_infantrys moved from Ukraine to Eastern Poland
6 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Karelia
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
4 artilleries and 3 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
13 artilleries moved from Novgorod to Karelia
7 infantry and 3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
4 artilleries and 2 infantry moved from Baltic States to Eastern Poland
Place Units - Germans
3 artilleries placed in Novgorod
1 artillery, 3 fighters and 3 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
I assumed you’d sink the DD - it was the logical thing to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
14 artilleries and 31 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 14 artilleries, 31 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 3 armour, 14 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Russians: 7 infantry
Casualties for Italians: 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Non Combat Move - Russians
3 aaGuns moved from Bryansk to Western Ukraine
3 aaGuns, 10 artilleries and 20 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to Rostov
Place Units - Russians
5 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Scramble from Queensland?
yes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sumatra
Battle in 54 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 fighters
retreated to 54 Sea Zone
ANZAC win, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Caroline Islands
1 bomber moved from 54 Sea Zone to New Zealand
2 artilleries moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Malaya to French Indo China
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Korea to Manchuria
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Americans
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 carrier and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
scramble?
Yes. Should have mobilised the DD over the other side of the straight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Americans
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 carrier and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 3 destroyers, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;
Combat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber
Germans defend with 1 destroyer, 3 fighters and 2 submarines
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer, 3 fighters and 2 submarines
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 submarines
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
4 fighters moved from 10 Sea Zone to Hawaiian Islands
1 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
Place Units - Americans
1 artillery, 1 infantry and 1 tactical_bomber placed in Norway
3 carriers, 3 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 factory_upgrade; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 107 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 carrier and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 80 Sea Zone to 41 Sea Zone
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from 43 Sea Zone to Sumatra
1 tactical_bomber moved from India to Sumatra
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 carrier and 1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 80 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 36 PUs;
British buy 3 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in 41 Sea Zone
British attack with 1 battleship, 3 carriers, 3 destroyers, 2 submarines and 3 transports
Japanese defend with 1 transport
British win with 1 battleship, 3 carriers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 3 artilleries, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers
Japanese defend with 1 artillery and 1 infantry
British win, taking Sumatra from Japanese with 3 artilleries, 4 fighters, 3 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
4 fighters and 2 tactical_bombers moved from Sumatra to 41 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour moved from West India to India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
Place Units - British
3 armour placed in Persia
3 mech_infantrys placed in Iraq
1 submarine placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_minor = 0
EDIT: Turning off Edit Mode
Units in India being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Changing PUs for UK_Pacific from 0 to 3
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 21 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
Some Units in India change ownership: 1 artillery
I made an edit to place the upgrade factory didnt know you could only place it when you have a non damaged factory
I made an edit to place the upgrade factory didnt know you could only place it when you have a non damaged factory
Sounds like a Triple-A bug. I don’t believe that is a rule.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Italians
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Southern France to France
1 artillery moved from Northern Italy to Yugoslavia
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 artillery moved from Western Germany to France
1 artillery moved from Denmark to Western Germany
Place Units - Italians
1 transport placed in 95 Sea Zone
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 aaGun; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
2 fighters moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 aaGun placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 armour moved from Karelia to Finland
Germans take Finland from Americans
1 armour moved from Finland to Karelia
2 artilleries moved from Archangel to Belarus
4 artilleries and 8 infantry moved from Eastern Poland to Belarus
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Yenisey to Urals
Germans take Urals from Russians
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 armour moved from Yenisey to Timguska
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Archangel to Belarus
8 artilleries moved from Archangel to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Ukraine
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 9 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat - Germans
Battle in Timguska
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
1 armour owned by the Germans retreated to Yenisey
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Germans attack with 14 artilleries and 11 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 14 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 infantry moved from Romania to Bessarabia
3 artilleries moved from Novgorod to Belarus
3 mech_infantrys moved from Archangel to Urals
4 armour moved from Yenisey to Urals
1 armour moved from Amur to Yakut S.S.R.
1 armour and 18 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Novgorod
1 infantry moved from Poland to Eastern Poland
6 infantry moved from Poland to Baltic States
1 artillery and 3 infantry moved from Western Germany to Germany
8 infantry moved from Holland Belgium to Western Germany
Place Units - Germans
3 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
1 fighter placed in Western Germany
7 infantry placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 14
Combat Move - Russians
6 artilleries and 10 infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 fighter moved from Russia to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Russia to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Vologda
Russians attack with 6 artilleries and 10 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 6 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 aaGuns, 3 armour, 14 artilleries, 15 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
2 fighters moved from Bessarabia to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
8 artilleries moved from Bryansk to Russia
3 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 14
Combat Move - Japanese
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from New Zealand to Queensland
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Strategic bombing raid in Queensland
Bombing raid in Queensland rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Queensland causes 3 damage total.
Battle in Borneo
Non Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Midway
2 fighters moved from Japan to 6 Sea Zone
5 armour and 4 mech_infantrys moved from French Indo China to Malaya
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Yunnan to Malaya
2 artilleries moved from Szechwan to Yunnan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Hunan to Yunnan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun, 3 artilleries and 4 infantry moved from French Indo China to Shan State
4 artilleries and 8 infantry moved from Malaya to Shan State
2 artilleries and 1 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
5 artilleries and 7 infantry moved from Yunnan to Shan State
1 bomber moved from Queensland to New Zealand
3 infantry moved from Shantung to Anhwe
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
3 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs