Let’s collect ourselves here! And have some fun. I prefer the Allies, but I am flexible.
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Brazil to 86 Sea Zone
1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 carrier moved from 112 Sea Zone to 110 Sea Zone
13 fighters moved from Hawaiian Islands to 25 Sea ZonePurchase Units - Americans
Americans repair damage of 4x harbour, 6x factory_minor, 2x airfield; Remaining resources: 79 PUs;
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Battle in Denmark
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Denmark from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 13 fighters
Japanese defend with 2 battleships and 1 cruiser
Americans win, taking Normandy Bordeaux from Germans with 12 fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans
12 fighters moved from 25 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from French Guiana to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Denmark to NorwayPlace Units - Americans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Norway
2 carriers and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 fighters moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Persia to India
2 artilleries and 1 infantry moved from West India to India
1 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;Combat - British
Battle in Java
Battle in BorneoNon Combat Move - British
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to DenmarkPlace Units - British
1 destroyer and 2 submarines placed in 80 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 38 PUs (1 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Italians
1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from 95 Sea Zone to Denmark
1 mech_infantry moved from Northern Italy to Denmark
2 artilleries and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Italians attack with 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is -23
Casualties for Italians: 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Southern Italy
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern France
Italians undo move 2.
1 fighter placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Don’t think I’ve ever heard of Italy can opening Denmark before?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - French
1 infantry moved from Finland to NorwayCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
7 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from RussiansPurchase Units - Germans
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Scramble from Norway?
Purchase was 3inf 4art 1dd 3ftr
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yes max
one sub hit is tip car
two hits loose carrier -
Preserve DD from 3 plane hits or lose it?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
7 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from RussiansPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Germans attack with 8 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 7 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
2 submarines owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 fighter
Casualties for Germans: 3 bombers, 5 submarines and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
1 artillery moved from Ukraine to Bessarabia
1 armour and 16 mech_infantrys moved from Ukraine to Eastern Poland
6 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Karelia
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
4 artilleries and 3 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
13 artilleries moved from Novgorod to Karelia
7 infantry and 3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
4 artilleries and 2 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 3 fighters and 3 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
I assumed you’d sink the DD - it was the logical thing to do.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
14 artilleries and 31 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from GermansPurchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 14 artilleries, 31 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 3 armour, 14 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Russians: 7 infantry
Casualties for Italians: 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Western Ukraine
3 aaGuns, 10 artilleries and 20 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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Scramble from Queensland?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sumatra
Battle in 54 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 fighters
retreated to 54 Sea Zone
ANZAC win, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Caroline Islands
1 bomber moved from 54 Sea Zone to New Zealand
2 artilleries moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Malaya to French Indo China
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Americans
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 carrier and 3 fighters moved from 110 Sea Zone to 112 Sea Zone -
scramble?