@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Brazil to 86 Sea Zone
1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 carrier moved from 112 Sea Zone to 110 Sea Zone
13 fighters moved from Hawaiian Islands to 25 Sea ZonePurchase Units - Americans
Americans repair damage of 4x harbour, 6x factory_minor, 2x airfield; Remaining resources: 79 PUs;
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Battle in Denmark
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Denmark from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 13 fighters
Japanese defend with 2 battleships and 1 cruiser
Americans win, taking Normandy Bordeaux from Germans with 12 fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans
12 fighters moved from 25 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from French Guiana to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Denmark to NorwayPlace Units - Americans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Norway
2 carriers and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 fighters moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Persia to India
2 artilleries and 1 infantry moved from West India to India
1 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;Combat - British
Battle in Java
Battle in BorneoNon Combat Move - British
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to DenmarkPlace Units - British
1 destroyer and 2 submarines placed in 80 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 38 PUs (1 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Italians
1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from 95 Sea Zone to Denmark
1 mech_infantry moved from Northern Italy to Denmark
2 artilleries and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Italians attack with 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is -23
Casualties for Italians: 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Southern Italy
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern France
Italians undo move 2.
1 fighter placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Don’t think I’ve ever heard of Italy can opening Denmark before?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - French
1 infantry moved from Finland to NorwayCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
7 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from RussiansPurchase Units - Germans
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Scramble from Norway?
Purchase was 3inf 4art 1dd 3ftr
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yes max
one sub hit is tip car
two hits loose carrier -
Preserve DD from 3 plane hits or lose it?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
8 infantry moved from Western Germany to Holland Belgium
7 submarines moved from 113 Sea Zone to 112 Sea Zone
3 bombers and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Archangel
5 armour and 1 mech_infantry moved from Timguska to Yenisey
Germans take Evenkiyskiy from RussiansPurchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
Battle in Holland Belgium
Germans attack with 8 infantry
Americans defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from Americans with 8 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yenisey
Germans attack with 5 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Yenisey from Russians with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 112 Sea Zone
Germans attack with 3 bombers, 7 submarines and 1 tactical_bomber
French defend with 1 fighter; British defend with 2 transports; Americans defend with 1 carrier, 1 destroyer, 4 fighters and 1 transport
2 submarines owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 fighter
Casualties for Germans: 3 bombers, 5 submarines and 1 tactical_bomber
Casualties for British: 2 transports
Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters and 1 transport
Moving scrambled unit from 112 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
1 artillery moved from Ukraine to Bessarabia
1 armour and 16 mech_infantrys moved from Ukraine to Eastern Poland
6 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
1 armour moved from Novgorod to Karelia
1 armour moved from Soviet Far East to Amur
1 mech_infantry moved from Sakha to Yakut S.S.R.
2 fighters and 1 tactical_bomber moved from Ukraine to Novgorod
4 artilleries and 3 infantry moved from Novgorod to Archangel
3 mech_infantrys moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
2 artilleries moved from Novgorod to Archangel
13 artilleries moved from Novgorod to Karelia
7 infantry and 3 mech_infantrys moved from Germany to Poland
3 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Bulgaria to Romania
4 artilleries and 2 infantry moved from Baltic States to Eastern PolandPlace Units - Germans
3 artilleries placed in Novgorod
1 artillery, 3 fighters and 3 infantry placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
I assumed you’d sink the DD - it was the logical thing to do.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Italians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
14 artilleries and 31 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Western Ukraine
3 armour and 2 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from GermansPurchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Western Ukraine
Russians attack with 3 armour, 14 artilleries, 31 infantry and 3 mech_infantrys
Italians defend with 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians win, taking Western Ukraine from Italians with 3 armour, 14 artilleries, 24 infantry and 3 mech_infantrys remaining. Battle score for attacker is 42
Casualties for Russians: 7 infantry
Casualties for Italians: 1 aaGun, 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantryNon Combat Move - Russians
3 aaGuns moved from Bryansk to Western Ukraine
3 aaGuns, 10 artilleries and 20 infantry moved from Rostov to Bryansk
2 infantry moved from Volgograd to RostovPlace Units - Russians
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
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Scramble from Queensland?
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yes
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Japanese
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 bombers, 3 fighters and 1 tactical_bomber moved from Midway to 25 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 bombers moved from 25 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePurchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
ANZAC scrambles 2 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Sumatra
Battle in 54 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer and 2 fighters
retreated to 54 Sea Zone
ANZAC win, taking Sumatra from UK_Pacific with 2 fighters remaining. Battle score for attacker is -10
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 bomber and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
Moving scrambled unit from 54 Sea Zone back to originating territory: QueenslandNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to Caroline Islands
1 bomber moved from 54 Sea Zone to New Zealand
2 artilleries moved from Sikang to Szechwan
1 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Shensi to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 artilleries moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 armour and 1 mech_infantry moved from Yunnan to French Indo China
2 artilleries and 3 infantry moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Malaya to French Indo China
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 13
Combat Move - Americans
1 destroyer and 2 submarines moved from 91 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 carrier and 3 fighters moved from 110 Sea Zone to 112 Sea Zone -
scramble?





