@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 11
Combat Move - French
1 infantry moved from Norway to FinlandNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone -
Intercept in Norway?
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yes
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Misclick in SZ113.
Att
Rolling 7d6:
(1, 1, 2, 4, 4, 5, 5)def
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Amur: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Sakha: 1 mech_infantry
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode -
Forgot about Siberia + Tinguska.
Tinguska
Rolls: 2@1 5@3; Total Hits: 22@1: (4, 2)5@3: (3, 5, 3, 4, 6)def
Rolling 1d6:
(1) -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 tactical_bomber moved from Western Germany to Denmark
2 infantry moved from Western Germany to Denmark
3 bombers and 2 fighters moved from Western Germany to Norway
1 artillery and 12 mech_infantrys moved from Rostov to Ukraine
2 infantry moved from Greece to Bulgaria
1 fighter moved from Western Germany to Ukraine
3 mech_infantrys moved from Eastern Poland to UkrainePurchase Units - Germans
Germans buy 3 artilleries, 15 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 113 Sea Zone
Air Battle in Norway
Germans attacks with 5 units heading to Norway
Americans launches 3 interceptors out of Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Norway rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Norway causes 16 damage total. Damaged units is as follows: harbour = 6, factory_minor = 6, airfield = 4
Battle in 113 Sea Zone
Germans attack with 7 submarines
Russians defend with 1 cruiser and 1 submarine
7 submarines owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Turning on Edit Mode
EDIT: Removing units owned by Russians from 113 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Battle in Denmark
Germans attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Germans winRussians win with 1 cruiser remaining, taking Denmark from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Belarus
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 infantry moved from Baltic States to Novgorod
4 artilleries and 2 infantry moved from Poland to Baltic States
6 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
3 bombers moved from Norway to Western Germany
1 tactical_bomber moved from Denmark to Western GermanyPlace Units - Germans
3 artilleries placed in Novgorod
10 infantry placed in Western Germany
5 infantry and 3 mech_infantrys placed in Germany
Germans undo move 2.
2 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Changing ownership of Sakha from Russians to Germans
EDIT: Changing ownership of Siberia from Russians to Germans
EDIT: Changing ownership of Soviet Far East from Russians to Germans
EDIT: Removing units owned by Germans from Amur: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Sakha: 1 mech_infantry
EDIT: Adding units owned by Germans to Soviet Far East: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 infantry
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Changing ownership of Novosibirsk from Russians to Germans
EDIT: Removing units owned by Germans from Tsinghai: 5 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Timguska: 5 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Italians
6 artilleries, 9 infantry and 1 mech_infantry moved from Caucasus to Rostov
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
2 infantry moved from Tambov to Volgograd
4 fighters moved from Russia to Volgograd
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 infantry moved from Bryansk to Belarus
2 fighters moved from Tambov to BelarusPurchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Volgograd
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Belarus
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Belarus to Russia
4 fighters moved from Volgograd to Russia
6 infantry moved from Tambov to Rostov
3 artilleries moved from Tambov to Bryansk
2 artilleries moved from Tambov to Bryansk
5 infantry moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
1 aaGun moved from Tambov to Rostov
7 infantry moved from Tambov to Bryansk
2 infantry moved from Russia to Bryansk
2 artilleries moved from Tambov to Rostov
1 artillery moved from Tambov to Rostov
1 artillery and 2 infantry moved from Tambov to Bryansk
1 aaGun moved from Caucasus to RostovPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Japanese
2 fighters moved from Japan to 6 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to SikangPurchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Sikang
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 11 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 8 carriers, 2 destroyers, 18 fighters, 4 submarines and 1 transport; ANZAC defend with 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 7 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese -
Defender decisions have I think been obvious up until now, but lose all six remaining damaged CVs?
I assumed scramble of 1ANZAC and 2USA ftrs. It’s the obvious thing to do.
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max defense
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Japanese
2 fighters moved from Japan to 6 Sea Zone
1 destroyer and 2 fighters moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 4 destroyers, 7 fighters, 6 submarines and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Midway to 26 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries, 1 infantry and 1 mech_infantry moved from Shensi to SikangPurchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Sikang
Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 5 carriers, 1 cruiser, 5 destroyers, 11 fighters, 8 submarines and 4 tactical_bombers
Americans defend with 8 carriers, 2 destroyers, 18 fighters, 4 submarines and 1 transport; ANZAC defend with 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Units damaged: 7 carriers owned by the Americans
Units damaged: 2 battleships owned by the Japanese
1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 25 Sea Zone
Americans win with 12 fighters and 1 transport remaining. Battle score for attacker is -37
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Americans: 8 carriers, 2 destroyers, 6 fighters and 4 submarines
Casualties for Japanese: 5 carriers, 5 destroyers, 8 fighters, 8 submarines and 3 tactical_bombers
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
10 fighters owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Szechwan
1 armour and 1 mech_infantry moved from Shensi to Yunnan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 artillery moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Shantung to Anhwe
1 artillery moved from Jehol to Anhwe
1 mech_infantry moved from Yunnan to Malaya
2 armour moved from Yunnan to Malaya
1 armour moved from Yunnan to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 artillery and 2 infantry moved from Yunnan to French Indo ChinaPlace Units - Japanese
1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
2 artilleries placed in Japan
3 infantry placed in Malaya
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Shantung
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Brazil to 86 Sea Zone
1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 tactical_bomber moved from 112 Sea Zone to Denmark
1 fighter moved from Norway to Denmark
1 carrier moved from 112 Sea Zone to 110 Sea Zone
13 fighters moved from Hawaiian Islands to 25 Sea ZonePurchase Units - Americans
Americans repair damage of 4x harbour, 6x factory_minor, 2x airfield; Remaining resources: 79 PUs;
Americans buy 2 carriers, 3 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Holland Belgium
Battle in Denmark
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans, taking Denmark from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Battle in 25 Sea Zone
Americans attack with 13 fighters
Japanese defend with 2 battleships and 1 cruiser
Americans win, taking Normandy Bordeaux from Germans with 12 fighters remaining. Battle score for attacker is 42
Casualties for Americans: 1 fighter
Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans
12 fighters moved from 25 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from French Guiana to 110 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
2 fighters and 1 tactical_bomber moved from Denmark to NorwayPlace Units - Americans
1 destroyer placed in 113 Sea Zone
2 fighters placed in Norway
2 carriers and 2 destroyers placed in 10 Sea Zone
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 4 fighters
EDIT: Adding units owned by Americans to 10 Sea Zone: 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 67 PUs; end with 67 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 7 PUs;Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
UK_Pacific take 42 Sea Zone from Japanese
2 fighters moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 marine moved from Sumatra to 41 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Persia to India
2 artilleries and 1 infantry moved from West India to India
1 armour moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern PersiaPurchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 3 PUs;Combat - British
Battle in Java
Battle in BorneoNon Combat Move - British
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to Trans-Jordan
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 aaGun moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to DenmarkPlace Units - British
1 destroyer and 2 submarines placed in 80 Sea Zone
3 mech_infantrys placed in Egypt
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
British collect 38 PUs (1 lost to blockades); end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 25 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - Italians
1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry moved from Ukraine to Western Ukraine
2 fighters moved from 95 Sea Zone to Denmark
1 mech_infantry moved from Northern Italy to Denmark
2 artilleries and 1 infantry moved from Western Germany to Denmark
1 fighter moved from Southern Italy to DenmarkPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 4 artilleries, 9 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Italians attack with 2 artilleries, 3 fighters, 1 infantry and 1 mech_infantry
British defend with 1 aaGun, 1 artillery and 2 infantry; Americans defend with 1 infantry
Italians win, taking Denmark from Americans with 1 artillery remaining. Battle score for attacker is -23
Casualties for Italians: 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Southern Italy
1 artillery moved from Northern Italy to Western GermanyPlace Units - Italians
1 artillery and 1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern France
Italians undo move 2.
1 fighter placed in Southern Italy
2 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Don’t think I’ve ever heard of Italy can opening Denmark before?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 12
Combat Move - ANZAC
1 infantry moved from Western Australia to South AustraliaPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Non Combat Move - ANZAC
Place Units - ANZAC
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Queensland: 2 fighters
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUs total





