@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L BM2.1 Giallo (Allies) vs simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Russians
2 infantry moved from Samara to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Vologda
3 fighters moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to RostovPurchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 8 infantry moved from Samara to Tambov
2 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
2 aaGuns moved from Tambov to Russia
3 fighters moved from Bryansk to Tambov
1 artillery moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Sumatra to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from New Britain to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea ZonePurchase Units - Japanese
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Scramble from Hawaii?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Japanese
1 artillery and 1 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 fighter and 1 tactical_bomber moved from Sumatra to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 artillery moved from New Britain to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber and 2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 tactical_bomber moved from Shensi to Suiyuyan
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea ZonePurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Solomon Islands
Battle in 56 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Japanese win, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is -3
Casualties for French: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in India
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from India to Burma
1 bomber moved from Suiyuyan to Kweichow
1 bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter and 2 tactical_bombers moved from Shensi to Yunnan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Kweichow
1 artillery moved from Yunnan to Hunan
1 artillery moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to Shan State
1 carrier moved from 35 Sea Zone to 56 Sea Zone
1 fighter moved from Sumatra to 56 Sea Zone
1 tactical_bomber moved from Sumatra to Burma
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Midway
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from Shantung to AnhwePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 73 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Americans
4 submarines moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Norway to Finland
Americans take Finland from GermansPurchase Units - Americans
Americans buy 1 destroyer, 1 factory_minor and 6 fighters; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
3 fighters moved from Western United States to Hawaiian Islands
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
1 destroyer and 3 fighters placed in 10 Sea Zone
3 fighters placed in Western United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
1 infantry moved from Chahar to Anhwe
1 fighter moved from Kansu to Anhwe
1 infantry moved from Chahar to Anhwe
9 infantry moved from Chahar to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 11 infantry
Japanese defend with 1 infantry and 1 tactical_bomber
Chinese win, taking Hopei from Japanese with 10 infantry remaining. Battle score for attacker is 11
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Non Combat Move - Chinese
1 fighter moved from Anhwe to ChaharPlace Units - Chinese
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - British
1 fighter and 1 tactical_bomber moved from Eastern Persia to India
2 fighters moved from West India to India
3 infantry moved from West India to India
2 artilleries, 1 infantry and 1 mech_infantry moved from Egypt to Alexandria
1 artillery moved from Tunisia to Libya
British take Libya from Italians
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 fighter and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to FrancePurchase Units - British
British buy 5 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Alexandria
British attack with 2 artilleries, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from India to West India
1 artillery and 2 infantry moved from Eastern Persia to West India
1 armour moved from Iraq to Eastern Persia
1 marine moved from Iraq to 80 Sea Zone
1 marine moved from 80 Sea Zone to Eastern Persia
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from France to United KingdomPlace Units - British
3 armour placed in Persia
2 armour and 1 mech_infantry placed in Iraq
1 infantry and 2 mech_infantrys placed in Egypt
British undo move 3.
2 mech_infantrys placed in Egypt
1 infantry placed in Egypt
2 infantry placed in Normandy BordeauxTurn Complete - British
British collect 44 PUs; end with 45 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - Italians
1 infantry moved from Karelia to Finland
1 fighter moved from Western Germany to Finland
1 artillery and 2 infantry moved from Ukraine to RostovPurchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in Finland
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Italians win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from Bessarabia to Ukraine
1 fighter moved from Finland to Novgorod
1 armour moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Northern Italy to France
1 aaGun, 1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Alexandria to TobrukPlace Units - Italians
1 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in UkraineTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 7
Combat Move - ANZAC
1 submarine moved from 48 Sea Zone to 49 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in Queensland
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
Nothing for France? You have a fighter.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Germans
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 tactical_bombers moved from Ukraine to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to VologdaPurchase Units - Germans
Germans buy 2 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Ukraine
1 fighter moved from Novgorod to Western Germany
3 bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
4 armour and 4 mech_infantrys moved from Belarus to Nenetsia
2 armour and 2 mech_infantrys moved from Belarus to Nenetsia
2 armour and 2 mech_infantrys moved from Belarus to Vyborg
3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery placed in Western Germany
1 artillery and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Germans
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from Americans
1 mech_infantry moved from Belarus to Vologda
1 artillery moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 tactical_bombers moved from Ukraine to Smolensk
1 mech_infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to VologdaPurchase Units - Germans
Germans buy 2 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat - Germans
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Ukraine
1 fighter moved from Novgorod to Western Germany
3 bombers moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
4 armour and 4 mech_infantrys moved from Belarus to Nenetsia
2 armour and 2 mech_infantrys moved from Belarus to Nenetsia
2 armour and 2 mech_infantrys moved from Belarus to Vyborg
3 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery placed in Western Germany
1 artillery and 2 mech_infantrys placed in Novgorod
4 mech_infantrys placed in Western Germany
4 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Novgorod: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 armour and 8 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 1 armour and 8 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Volgograd to Rostov
5 artilleries and 10 infantry moved from Tambov to Rostov
1 artillery and 1 infantry moved from Tambov to Rostov
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 cruiser and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 fighter moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 infantry moved from Tambov to RostovPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 6 artilleries and 14 infantry
Italians defend with 1 artillery
Russians win, taking Rostov from Italians with 6 artilleries and 14 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 aaGun moved from Tambov to Rostov
3 fighters moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun moved from Tambov to Rostov
1 aaGun, 7 artilleries and 9 infantry moved from Tambov to Russia
1 mech_infantry moved from Volgograd to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Japanese
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Burma to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Burma to India
1 infantry moved from Shantung to Anhwe
1 bomber and 2 tactical_bombers moved from Yunnan to Anhwe
1 bomber moved from Japan to Jehol
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Jehol
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from ChinesePurchase Units - Japanese
Japanese buy 1 armour, 5 artilleries, 1 battleship, 1 destroyer, 1 factory_minor, 5 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Western Australia
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Western Australia from ANZAC, taking Jehol from Chinese with 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Anhwe to Japan
1 bomber moved from Jehol to Japan
2 tactical_bombers moved from Anhwe to Shantung
1 carrier moved from 36 Sea Zone to 21 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Japan to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Midway
2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 2 infantry, 1 marine, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from Szechwan to Sikang
1 artillery moved from Yunnan to Kweichow
2 artilleries and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Burma to Szechwan
1 armour and 1 infantry moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from India to BurmaPlace Units - Japanese
1 factory_minor placed in Malaya
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
1 battleship, 1 destroyer and 1 transport placed in 6 Sea Zone
3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Americans
1 artillery moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumPurchase Units - Americans
Americans buy 1 artillery, 5 carriers and 2 infantry; Remaining resources: 0 PUs;Combat - Americans
Battle in Tobruk
Americans attack with 1 armour
Italians defend with 1 artillery
Italians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour
Battle in Finland
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 fighter moved from Holland Belgium to Norway
2 fighters moved from Finland to Norway
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from Holland Belgium to NorwayPlace Units - Americans
1 artillery and 2 infantry placed in Norway
5 carriers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 infantry moved from Hopei to Kweichow
8 infantry moved from Hopei to ShensiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 artillery
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - British
3 fighters and 1 tactical_bomber moved from West India to India
3 infantry moved from West India to India
1 artillery moved from Libya to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to France
1 infantry moved from Norway to FinlandPurchase Units - British
British buy 2 artilleries, 1 carrier, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in France
British attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 artilleries and 2 infantry
1 armour owned by the British, 1 artillery owned by the British and 4 infantry owned by the British retreated to Normandy Bordeaux
Germans win with 1 artillery remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in India
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking India from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 marine moved from Eastern Persia to West India
1 battleship, 1 carrier, 1 destroyer and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
2 fighters moved from India to 79 Sea Zone
1 armour moved from Eastern Persia to West India
3 armour moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Holland BelgiumPlace Units - British
1 carrier placed in 80 Sea Zone
1 artillery and 1 infantry placed in Iraq
3 mech_infantrys placed in Persia
British undo move 1.
British undo move 1.
British undo move 1.
1 carrier placed in 80 Sea Zone
2 artilleries and 1 infantry placed in Persia
2 mech_infantrys placed in Iraq
3 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 aaGun
EDIT: Removing units owned by British from West India: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - British
British collect 41 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Ukraine to BryanskPurchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Bryansk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bryansk to Slovakia Hungary
1 armour moved from Romania to Ukraine
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to 95 Sea ZonePlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in UkraineTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 8
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
1 fighter moved from New South Wales to Western Australia
1 submarine moved from 49 Sea Zone to 26 Sea ZonePurchase Units - ANZAC
ANZAC buy 2 artilleries; Remaining resources: 2 PUs;Combat - ANZAC
Battle in Western Australia
ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
retreated to Western Australia
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from Western Australia to New South Wales
1 aaGun and 6 infantry moved from Queensland to New South WalesPlace Units - ANZAC
2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUs total





