@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Drejemester(axis) vs GeneralSvendSved(allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
7 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
2 armour and 2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
3 fighters and 2 tactical_bombers moved from Smolensk to Eastern Poland
2 fighters moved from Russia to Eastern Poland
1 armour, 2 artilleries and 17 infantry moved from Ukraine to Western Ukraine
3 artilleries and 1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour
Russians win, taking Eastern Poland from Germans with 1 armour, 5 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 3 armourNon Combat Move - Russians
2 aaGuns moved from Smolensk to Archangel
2 aaGuns moved from Ukraine to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 fighters moved from Eastern Poland to Bryansk
3 fighters moved from Eastern Poland to Western UkrainePlace Units - Russians
1 fighter placed in Russia
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 cruisers moved from 6 Sea Zone to 19 Sea Zone
2 battleships moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
2 carriers moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Shantung
2 fighters moved from 6 Sea Zone to Shantung
2 bombers moved from Japan to Shantung
1 armour moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
7 infantry moved from 19 Sea Zone to Shantung
1 artillery moved from 19 Sea Zone to Shantung
4 fighters and 3 tactical_bombers moved from Philippines to 43 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
French defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shantung
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 7 infantry and 2 tactical_bombers
Chinese defend with 10 artilleries and 7 infantry
Japanese win, taking Shantung from Chinese with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Chinese: 10 artilleries and 7 infantry
Casualties for Japanese: 7 infantryNon Combat Move - Japanese
2 bombers moved from Shantung to Japan
2 fighters moved from Shantung to 19 Sea Zone
2 tactical_bombers moved from Shantung to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Guam
1 aaGun moved from Korea to ManchuriaPlace Units - Japanese
1 armour, 1 artillery and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 22 PUs; end with 24 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 cruiser, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 1,5
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2
Units damaged: 1 battleship owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Battle in Philippines
Battle in 110 Sea Zone
Americans attack with 1 artillery, 3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport
Germans defend with 3 cruisers and 2 submarines
Units damaged: 1 carrier owned by the Americans
Americans win, taking Philippines from Japanese with 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40
Casualties for Germans: 3 cruisers and 2 submarines
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
3 transports moved from 107 Sea Zone to 101 Sea Zone
1 artillery moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 battleship and 1 cruiser placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 4 infantry placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
1 fighter moved from Anhwe to Shantung
2 artilleries moved from Kiangsi to AnhweCombat - Chinese
Battle in Shantung
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
3 artilleries and 5 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Iraq
British take Iraq from Italians
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Union of South Africa to Trans-Jordan
1 bomber moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Kiangsu to Shantung
4 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Hunan
2 armour and 2 mech_infantrys moved from India to Yunnan
1 bomber moved from India to Trans-Jordan
1 fighter and 1 tactical_bomber moved from French Central Africa to Egypt
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 armour, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to GibraltarCombat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 3 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 3 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Italians: 3 infantry
Battle in Italian SomalilandNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
3 bombers moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from West India to Eastern Persia
1 artillery moved from West India to Eastern Persia
2 aaGuns moved from Kwangsi to HunanPlace Units - British
1 artillery and 1 infantry placed in Egypt
1 carrier and 1 transport placed in 110 Sea Zone
British undo move 2.
1 carrier placed in 110 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
3 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
3 transports moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
4 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 95 Sea Zone to 94 Sea Zone
5 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
3 fighters moved from Southern Italy to Tunisia
4 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
3 infantry moved from Northern Italy to France
3 infantry moved from Southern France to FrancePlace Units - Italians
1 artillery placed in Southern France
1 fighter placed in Southern France
3 infantry placed in Southern Italy
Italians undo move 2.
Italians undo move 1.
1 artillery and 1 fighter placed in Northern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from 39 Sea Zone to 76 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 infantry moved from Malaya to Shan State
1 fighter moved from Yunnan to Eastern Persia
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 bomber, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Germany to Poland
3 infantry moved from Germany to Poland
1 artillery moved from Baltic States to Poland
2 armour moved from Slovakia Hungary to Poland
3 mech_infantrys moved from Baltic States to Novgorod
1 cruiser moved from 113 Sea Zone to 114 Sea Zone
3 transports moved from 113 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Western Germany to Poland
6 fighters moved from Western Germany to PolandNon Combat Move - Germans
3 bombers moved from Western Germany to Germany
1 aaGun moved from Denmark to Western GermanyPlace Units - Germans
5 armour placed in Germany
3 infantry placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
Germans undo move 4.
2 infantry placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
Russians take Romania from Germans
1 armour moved from Eastern Poland to Greater Southern Germany
Russians take Slovakia Hungary from Germans
Russians take Greater Southern Germany from Germans
2 mech_infantrys moved from Eastern Poland to Novgorod
2 armour, 1 artillery, 7 infantry and 3 mech_infantrys moved from Archangel to Novgorod
1 fighter moved from Russia to Novgorod
2 fighters moved from Bryansk to Novgorod
3 fighters and 2 tactical_bombers moved from Western Ukraine to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 artillery, 6 fighters, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 3 mech_infantrys
Russians win, taking Novgorod from Germans with 2 armour, 1 artillery, 6 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 8 infantry and 3 mech_infantrys
Casualties for Russians: 7 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Archangel to Novgorod
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
1 armour and 2 mech_infantrys moved from Ukraine to Western Ukraine
3 artilleries moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
3 fighters moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Archangel
1 fighter moved from Novgorod to ArchangelPlace Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 45 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 cruiser and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers and 4 cruisers moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone
4 transports moved from 19 Sea Zone to 6 Sea Zone
7 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 7 infantry moved from 19 Sea Zone to Shantung
2 bombers moved from Japan to 35 Sea Zone
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Manchuria to JeholCombat - Japanese
Battle in Shantung
Japanese attack with 1 artillery and 7 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shantung from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 4 cruisers, 5 fighters and 5 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines, 2 tactical_bombers and 3 transports; ANZAC defend with 2 destroyers
3 submarines owned by the Americans Submerged
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 141
Casualties for Americans: 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 tactical_bombers and 3 transports
Casualties for ANZAC: 2 destroyers
Casualties for Japanese: 2 cruisers, 2 fighters and 2 tactical_bombersNon Combat Move - Japanese
2 bombers moved from 35 Sea Zone to Guam
1 tactical_bomber moved from 35 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to GuamPlace Units - Japanese
4 infantry placed in Japan
1 cruiser placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total -
Drejmester, as I already jumped in I drop some more pieces of unasked advice.
(just 2)
First and most important: When sending Axis ground units into a territory, you must avoid them being slaughtered at all cost. You had multiple occasions where you moved German troops into a territory where they were slaughtered by the Russians or the US in sz 110 for example.
Either, move in with force not allowing a counter attack, OR, if not possible move just eh minimum in. Take as much air support as possible and just 1-2 ground units.
Are you familiar with the battle calculator? Ctrl B. Enter the potential hostile attacked and your defender and calculate the odds. Try to keep the odds below 30%.
Second: Don’t buy cruisers, they have a horrible price for what the give you. If you want to buy boats, buy destroyers and sub instead. Instead of a cruiser, but a Destroyer and a ground units, or instead of 2 cruisers, but 3 Destroyer.
Good luck!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 artillery moved from 125 Sea Zone to Norway
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 125 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
3 submarines moved from 35 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in 125 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Battle in Norway
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 cruiser
Americans win, taking Morocco from Italians, taking Norway from Germans, taking 6 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Midway to 26 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 carrier and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to Gibraltar
2 artilleries, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,5,2,1,2,5,5,4,2,1,6,5
Americans collect 59 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
5 artilleries, 1 fighter and 5 infantry moved from Anhwe to ShantungCombat - Chinese
Battle in Shantung
Chinese attack with 5 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 artillery and 5 infantry
Chinese win, taking Shantung from Japanese with 5 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 artillery and 5 infantryNon Combat Move - Chinese
1 fighter moved from Shantung to AnhwePlace Units - Chinese
3 artilleries and 4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 airfield, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Alexandria to Tobruk
British take Tobruk from ItaliansCombat - British
Non Combat Move - British
4 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
3 aaGuns moved from Hunan to Anhwe
2 mech_infantrys moved from Yunnan to Hunan
2 armour moved from Yunnan to Hunan
2 armour moved from India to Yunnan
2 mech_infantrys moved from India to Yunnan
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 artillery moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Egypt
1 destroyer placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 armour, 1 fighter and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 29 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 4 mech_infantrys -
Good advice! And dont leave your transports alone, u have 4 japanese and 3 italian ones that are unprotected :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 aaGuns and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 transports moved from 94 Sea Zone to 95 Sea Zone
3 fighters moved from Tunisia to Libya
2 artilleries moved from Tunisia to Libya
9 infantry and 1 mech_infantry moved from Tunisia to LibyaCombat - Italians
Non Combat Move - Italians
6 infantry moved from France to Southern FrancePlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern Italy
2 aaGuns placed in Southern FranceTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 76 Sea Zone to 98 Sea Zone
1 fighter moved from Eastern Persia to Egypt
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Italian Somaliland
1 armour moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 armour and 1 infantry moved from 39 Sea Zone to India
2 aaGuns moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 bomber moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in New South Wales
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs





