I have been playing around with different configurations for a custom table and wanted to note some things I’ve landed on that I really like. A main one thing is having the map mounted so that it can slide around as needed on top of a bigger playing area. My table is 65” x 95” in total with a 5.5” arm rest around the outside and the middle is a recessed neoprene surface. I have the OOB Global map mounted on 1/2” rigid foam with a 1/2” aluminum frame around it. This allows the map to slide up close to whoever’s turn it is, but then be in the middle so both players can roll dice In front of them without disturbing the map and in easy view of the other player. (Plus we like lots of room to roll the bones). This ability to adjust the surface along with a standing height, makes it comfortable for long uses because you can move around more and don’t feel as tied down.
Things I’ve learned and changed from original design - I originally used too big of a frame for the map and mounted it on too high of a foam block (you can see these pictures at the bottom) - it made it hard to see the other player’s dice and the big frame took up too much real estate. My global map is mounted on much thinner foam (the framing is bad, you can see if you look closely) but I also used much thinner aluminum angle for the frame. This gives just enough grip when needing to move the map around (I use furniture slides on the bottom, which glide very nicely on the neoprene) but doesn’t make the whole thing too bulky. Having it an inch or so off the surface keeps the dice off, but isn’t so heigh that you can’t see the other player’s dice rolls. When playing other versions (such as Zombies) the board is much smaller, but it can easily swap in and out on the same table since it can move around where ever it is needed or be pushed aside.
I originally made it normal table height, but found long reaches while sitting were harder and it just felt cramped. Standing height with a bar stool is a great way to have the best of both worlds.
The 5.5” rim around the table itself gives you a nice arm rest that doesn’t interfere with the gaming surface. I’m playing with how to best add some cushion to this part - open to suggestions. Sometimes I just lay a piece of leftover neoprene on it.
Dice bounce nice on the neoprene and stay off the floor. It also feels nice and has enough give to allow things to slide but be picked up easily. Wouldn’t definitely go with neoprene again as a surface covering.
I made the drawers open to the inside of the table so you can stay hunched over the action while accessing and stowing stuff away. 50/50 on whether I would keep this if I were to do it again. If I were doing it again, I might try to build customer drawers form scratch using actual drawer glides, but that was beyond my ability when I first did this, so I just used clear plexiglass boxes with aluminum pulls mounted on them. It’s nice having them clear, and I was happy with how the pulls came out, but without glides they can be a little fussy sliding in and out of their slots.
I originally designed the table so that I could put a cover surface back on top when not in use, but find I don’t really ever do that, so if I were to do it again, I might not mess with that part (I never even finished staining those as you can see in the pictures).
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Sired's Map project - Updated- 4/16 - files available see first post
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Ive been designing several things about the map, this is WAY different, I cant wait to show a progress pic, in addition, if you missed my update on a vid I did, there are 3 different versions (paint schemes)
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Can’t wait to see the pictures. :-D
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looking forward to your finished map. Tried to find YG map file on pdf but I think he only put it out thru mediafire. Please use a pdf when you release it. Not to good with a pc. Down loaded your card file and will get those and printed when I do your map. love your utube stuff. Drink with Sired the best. Thank you so much for sharing your hard work. Hope you kick butt at YG invitational. Maybe you can get a pic of all those from this forum and show on a drink with Sired.
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Love the work you’re doing.
My major gripe with the OOB maps (as well as the HBG36 map) has always been the names for the territories.
For example, “Volgograd” should be Don Basin or Don Valley or Don-Volga in my opinion. Perhaps they think it sounds too much like a mafia boss? :?
Compared to that Samara/Kuybyshev and Thailand/Siam are minor issues.I know, for gameplay the names could conceivably be considered irrelevant, but that “Volgograd” thing I just cannot let the issue go :x
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 looking forward to your finished map. Tried to find YG map file on pdf but I think he only put it out thru mediafire.  Please use a pdf when you release it. Not to good with a pc. Down loaded your card file and will get those and printed when I do your map. love your utube stuff. Drink with Sired the best. Thank you so much for sharing your hard work. Hope you kick butt at YG invitational. Maybe you can get a pic of all those from this forum and show on a drink with Sired.Â
Thanks and for sure, a pic would be epic! That’s a brilliant idea!
@ 8th - ive heard from others as well about some of the names, as of now, they are default as I just put them in, and have yet to go through them and make changes, if I do or not is unknown at this time…. its all in the research.
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What size are you working with for this map? I’m thinking of building a gaming table with A&A being printed on, being as it’d be the largest map.
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Just wondering how your map is coming along. Last thing I heard was you talking about it on your utube channel. Something about the look of a old movie war map. Got me drooling thinking about what that would look like.
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Yeah ditto to FOWHEAD
Really keen to see how the vintage look will turn out, it may just knock the YG/Ambilzi Map off my table!
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Hey sired! How’s this project coming along, buddy? It has such great potential, would hate for it to kinf of peter out, you know. Would love to play on one of those maps one day!
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We are still a “GO” for sure, I got super swamped with playing the past few months…… literally 2-3x a week… and ya, im totally burnt, now took a couple weeks off prior to YG event. Ill be right back at it after I return at the end of the month, I apologize for my lack of communication for this project and also for my lack of vids ;P
Thanks again for all your support, as for the size question, its OOB size.
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But you can easily make a double or 50% larger version by stretching
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Awesome, Sired! Hey, playing is what you’re supposed to do, right!? 2-3 times a week! I’d be so lucky… :) Glad to hear the project is still on. Looking forward to seeing the progress. :) Take it easy, man!
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Glad to hear your map is still in the works. I made a table and have the oob map under plexi glass. I went over the territory lines with a magic marker. I have IL’s map and YG’s map downloaded on my pc. YG’s map has the tracker on it so if I print that one oob size it would have smaller territorys. IL’s map looks like he made the territory lines easier to see so I was watching YG’s vids about all the problems he had getting it printed while I save up money to print my own. Now I will wait to see yours first. I like the way yours makes some of the important spaces bigger and the oob size is perfect for
my table. Plus the old school look you seam to be going for sound so cool. Can’t wait to see the finished map.
Good luck to you and GHG. Can’t wait to see pics and vids from all the utubers there. -
Ok guys, finally an update, as I mentioned in a vid, the file is hard to work with as there are so many layers, the file is 4gigs…… in addition, I was stumped on a art style, I messed with OOB, real, color, aged… ive always has a soft spot for aged crap. I found some great pics of a UK WW2 planning map, and that’s what i decided to base my colors and style off of. Im sure this theme will be disappointing to some of you, but i hope some of you still like it.
As the art has been decided, its only weeks away from being completed… and what lit my fire is, talking to some of my guys, we will be putting on an event here in Orange County this summer, and i want the maps to be in play!
Water is completed, as the fonts, more detail will be added to land masses, as well as map crap.
Hope you like the pic, shows the color theme.

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Looks fantastic dude, reminds me of an old treasure map for some reason… keep up the great work.
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The roundels look kinda jpeg ish, i hope your making your own vector roundels?
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Looks awesome brother
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Nice! I’d love to see a larger image sample if possible, hard to get a real flavor from a couple islands and sea zones, but I am not sure if you have made enough progress for that.
@Imperious:
The roundels look kinda jpeg ish, i hope your making your own vector roundels?
Agree with IL, however the text and other images have similar effects so I am assuming it is from using an actual jpeg for a screenshot.
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This is awesome! Reminds me of one of the maps in the Churchill War Rooms in London: http://4.bp.blogspot.com/-BLxveuNaTU4/T-LFa4R3djI/AAAAAAAAAqU/BK8HoXUKmMU/s1600/DSCN2148.JPG
Would also love to see a bigger picture when you have it!
Kepp up the great work. :)
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Thanks for the feedback! The pic was to basically show the color palette im going for.
@raster - yup, that’s the basic idea, just want a map with that feel, your not going to see colored territories and whatnot. I have some close ups of some UK maps, copied the city marker… red circle with black center :)
As for the roundels, na, I pulled some high rez ones off the net, in png… I didn’t plan on making my own, naturally I can if needed. I concur they do look a choppy in the pic, but I can assure you they are not.
Im being a bad boy today, took the day off so I can work on the map lol





