this makes me wonder again how much the axis advantage in victory conditions affects the games overall balance; that the axis can win with less than a full victory, whereas the allies basically need what amounts to a total military victory.
Kinda cousins game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 artilleries moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from United Kingdom to Denmark
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in Iraq
British attack with 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 0/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Denmark
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Denmark to 110 Sea Zone
3 fighters moved from Scotland to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Kwangsi to Kiangsi
1 armour moved from Kwangsi to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
1 fighter moved from Manchuria to Shensi
1 mech_infantry moved from Siam to Burma
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to French Indo China
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
5 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from Anhwe to Guam
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 mech_infantrys moved from Vologda to Russia
1 artillery moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
6 armour and 5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 armour moved from Rostov to Russia
1 infantry moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 mech_infantry moved from Germany to Denmark
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumCombat - Germans
Battle in Greece
Germans attack with 2 fighters
British defend with 1 armour
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 3 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Denmark from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 1 armour, 2 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 15 armour, 1 artillery, 4 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 5 fighters, 13 infantry and 1 tactical_bomber; British defend with 1 fighter and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 14 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 armour, 7 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Germany
1 fighter moved from Russia to Eastern Poland
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
2 fighters moved from Greece to Southern ItalyPlace Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
1 armour, 4 artilleries and 5 infantry placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour moved from Tambov to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 4 submarines
British defend with 1 battleship; Americans defend with 2 battleships and 1 cruiser; ANZAC defend with 3 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese Submerged
Americans win with 3 battleships, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Japanese: 3 submarines
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 17 PUs (3 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 3 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Denmark
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from JapaneseCombat - Americans
Battle in 113 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers and 4 fighters in 113 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 fighter
Battle in Denmark
Americans attack with 3 artilleries, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 1/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 carriers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
2 bombers moved from 113 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Eastern United States to United Kingdom
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai
1 artillery and 1 infantry moved from Kiangsi to HunanPlace Units - Americans
1 airfield and 3 armour placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,4,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
1 infantry placed in Kansu
1 artillery placed in Suiyuyan
1 artillery placed in Chahar
1 infantry placed in Yunnan
1 artillery placed in Szechwan
1 infantry placed in Kweichow
2 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
5 fighters moved from Normandy Bordeaux to Germany
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 mech_infantrys moved from Sikang to Samara
British take Kazakhstan from Germans
British take Samara from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 33 Sea Zone to 43 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship in Borneo, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 1 artillery and 2 fighters
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 fighters in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour and 2 fighters in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 armour and 2 fighters in Holland Belgium, round 4 : 2/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery
Battle in Germany
British attack with 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_major, 3 infantry and 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 1/3 hits
British roll dice for 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 4/13 hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Germany, round 2 : 3/5 hits
2 mech_infantrys owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British captures 101PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Germany to Denmark
1 carrier moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Shensi to Timguska
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Anhwe to Shensi
1 aaGun moved from Kiangsi to Kwangtung
1 mech_infantry moved from Burma to West India
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 tactical_bomber moved from Egypt to CaucasusPlace Units - British
3 transports placed in 110 Sea Zone
1 armour, 1 artillery and 1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,5,5,2,2,2,6,6,6,6
British collect 45 PUs (2 lost to blockades); end with 146 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 151 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys





