The US and Russia go back to back. You have to save and post the game every turn…the only way to not do this is to play live via Play Online or Networked Game.
Kinda cousins game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 artillery moved from Manchuria to Korea
Americans take Korea from Japanese
2 artilleries moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to Holland Belgium
1 fighter moved from 109 Sea Zone to Holland Belgium
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Holland Belgium
1 submarine moved from 6 Sea Zone to 19 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Holland Belgium, round 2 : 4/5 hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 4 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits
Germans roll dice for 4 infantry in Normandy Bordeaux, round 2 : 0/4 hits
2 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/6 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Normandy Bordeaux, round 4 : 4/5 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 4 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Americans
2 carriers and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Eastern United States to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Libya to Alexandria
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 bomber moved from Kwangsi to Kiangsi
1 fighter moved from Caroline Islands to Hawaiian Islands
1 armour and 1 infantry moved from Western United States to Central United StatesPlace Units - Americans
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 carrier and 2 transports placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,4,4,1,6,1,5,4,2
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
6 artilleries and 17 infantry moved from Anhwe to Kiangsu
1 infantry moved from Shantung to Kiangsu
1 infantry moved from Kiangsi to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 6 artilleries and 19 infantry
Japanese defend with 1 aaGun, 3 armour, 1 artillery, 1 factory_minor, 1 fighter and 7 infantry
Chinese roll dice for 6 artilleries and 19 infantry in Kiangsu, round 2 : 8/25 hits
Japanese roll dice for 1 aaGun, 3 armour, 1 artillery, 1 fighter and 7 infantry in Kiangsu, round 2 : 5/12 hits
7 infantry owned by the Japanese, 5 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Kiangsu
Chinese roll dice for 6 artilleries and 14 infantry in Kiangsu, round 3 : 3/20 hits
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in Kiangsu, round 3 : 4/5 hits
1 artillery owned by the Japanese, 2 armour owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 6 artilleries and 10 infantry in Kiangsu, round 4 : 8/16 hits
Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 4 : 1/2 hits
1 armour owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 28
Casualties for Chinese: 10 infantry
Casualties for Japanese: 1 aaGun, 3 armour, 1 artillery, 1 fighter and 7 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
1 artillery and 1 infantry moved from Jehol to Shantung
1 fighter moved from Anhwe to Shantung
1 artillery and 2 infantry moved from Manchuria to JeholPlace Units - Chinese
2 artilleries and 6 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
2 artilleries moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
3 infantry moved from Scotland to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter and 1 tactical_bomber moved from United Kingdom to Denmark
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Egypt to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Greece
Battle in Iraq
British attack with 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 0/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
1 infantry owned by the British lost in Iraq
British roll dice for 2 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Greece from Italians, taking Iraq from Neutral_Axis with 2 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Denmark
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Denmark, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Denmark
British win, taking Denmark from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Denmark to 110 Sea Zone
3 fighters moved from Scotland to Normandy Bordeaux
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Scotland to United Kingdom
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from Iraq to Egypt
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from Kwangsi to Kiangsi
1 armour moved from Kwangsi to Anhwe
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
1 fighter moved from Manchuria to Shensi
1 mech_infantry moved from Siam to Burma
2 armour and 2 mech_infantrys moved from Yunnan to Sikang
1 artillery moved from Yunnan to Burma
2 infantry moved from Yunnan to French Indo China
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 110 Sea Zone
3 artilleries and 1 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
2 cruisers moved from 95 Sea Zone to 97 Sea Zone
1 battleship moved from 95 Sea Zone to 97 Sea Zone
5 submarines moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour and 1 infantry
British win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Southern France
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 infantry and 1 mech_infantry placed in Northern Italy
Italians undo move 2.
1 mech_infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 submarine moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from Anhwe to Guam
1 transport moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
3 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Vologda to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
2 mech_infantrys moved from Vologda to Russia
1 artillery moved from Smolensk to Russia
2 infantry moved from Smolensk to Russia
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
2 fighters moved from Bryansk to Russia
6 armour and 5 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
2 armour moved from Rostov to Russia
1 infantry moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Denmark
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Greece
1 mech_infantry moved from Germany to Denmark
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland BelgiumCombat - Germans
Battle in Greece
Germans attack with 2 fighters
British defend with 1 armour
Germans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Holland Belgium
Germans attack with 3 infantry and 1 mech_infantry
Americans defend with 1 artillery
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Battle in Denmark
Germans attack with 2 infantry and 1 mech_infantry
British defend with 1 artillery and 1 infantry
Germans win, taking Denmark from British with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour, 1 artillery, 5 fighters and 2 infantry; Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans win with 1 armour, 2 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Russia
Germans attack with 15 armour, 1 artillery, 4 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 5 fighters, 13 infantry and 1 tactical_bomber; British defend with 1 fighter and 1 tactical_bomber
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 14 armour, 1 artillery, 2 fighters, 2 infantry, 7 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 armour, 7 artilleries, 5 fighters, 13 infantry and 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Germany
1 fighter moved from Russia to Eastern Poland
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Russia to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Western Germany to France
1 aaGun moved from Germany to Western Germany
2 fighters moved from Greece to Southern ItalyPlace Units - Germans
3 infantry placed in France
2 armour and 1 mech_infantry placed in Ukraine
1 armour, 4 artilleries and 5 infantry placed in Western Germany
3 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 armour moved from Tambov to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 1 armour
Germans defend with 1 infantry
Russians win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 submarine moved from 110 Sea Zone to 112 Sea ZoneTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 artillery, 2 submarines and 1 transport; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
4 submarines moved from 6 Sea Zone to 33 Sea Zone
Japanese take 17 Sea Zone from Americans
Japanese take 22 Sea Zone from Americans
Japanese take 6 Sea Zone from AmericansCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in 33 Sea Zone
Japanese attack with 4 submarines
British defend with 1 battleship; Americans defend with 2 battleships and 1 cruiser; ANZAC defend with 3 fighters and 1 transport
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Japanese Submerged
Americans win with 3 battleships, 1 cruiser, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Japanese: 3 submarines
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline IslandsNon Combat Move - Japanese
Place Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,3
Japanese collect 17 PUs (3 lost to blockades); end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 3 armour, 3 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 110 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to 113 Sea Zone
1 fighter moved from 110 Sea Zone to Denmark
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 artillery moved from Korea to Amur
Americans take Amur from JapaneseCombat - Americans
Battle in 113 Sea Zone
Americans attack with 2 bombers and 4 fighters
Germans defend with 1 battleship, 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
Americans roll dice for 2 bombers and 4 fighters in 113 Sea Zone, round 2 : 3/6 hits
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/2 hits
1 battleship owned by the Germans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
1 transport owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 29
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 1 fighter
Battle in Denmark
Americans attack with 3 artilleries, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship in Denmark, round 2 : 1/1 hits
Americans roll dice for 3 artilleries, 1 fighter and 2 infantry in Denmark, round 2 : 1/6 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 3 artilleries and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 carriers moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Denmark to 112 Sea Zone
2 bombers moved from 113 Sea Zone to United Kingdom
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Eastern United States to United Kingdom
2 submarines moved from 30 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber, 3 fighters and 1 tactical_bomber moved from Kiangsi to Tsinghai
1 artillery and 1 infantry moved from Kiangsi to HunanPlace Units - Americans
1 airfield and 3 armour placed in Normandy Bordeaux
2 artilleries and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,1,2,4,4
Americans collect 58 PUs (3 lost to blockades); end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Jehol to Manchuria
1 artillery and 1 infantry moved from Shantung to Jehol
2 artilleries and 2 infantry moved from Kiangsu to Shantung
2 artilleries and 2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangsi to KwangtungPlace Units - Chinese
1 infantry placed in Kansu
1 artillery placed in Suiyuyan
1 artillery placed in Chahar
1 infantry placed in Yunnan
1 artillery placed in Szechwan
1 infantry placed in Kweichow
2 artilleries placed in HopeiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 artilleries moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 battleship and 2 cruisers moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Germany
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
3 artilleries and 3 infantry moved from 113 Sea Zone to Germany
5 fighters moved from Normandy Bordeaux to Germany
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from 91 Sea Zone to Holland Belgium
1 armour moved from Normandy Bordeaux to Holland Belgium
1 artillery moved from Normandy Bordeaux to Holland Belgium
2 armour and 2 mech_infantrys moved from Sikang to Samara
British take Kazakhstan from Germans
British take Samara from Germans
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 33 Sea Zone to 43 Sea Zone
UK_Pacific take 35 Sea Zone from JapaneseCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 battleship in Borneo, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Holland Belgium
British attack with 1 armour, 1 artillery and 2 fighters
Germans defend with 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 fighters in Holland Belgium, round 2 : 1/4 hits
Germans roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits
1 artillery owned by the British and 1 infantry owned by the Germans lost in Holland Belgium
British roll dice for 1 armour and 2 fighters in Holland Belgium, round 3 : 0/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 0/2 hits
British roll dice for 1 armour and 2 fighters in Holland Belgium, round 4 : 2/3 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 4 : 0/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 1 artillery
Battle in Germany
British attack with 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_major, 3 infantry and 2 mech_infantrys
British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 1/3 hits
British roll dice for 3 artilleries, 6 fighters, 3 infantry and 1 tactical_bomber in Germany, round 2 : 4/13 hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Germany, round 2 : 3/5 hits
2 mech_infantrys owned by the Germans, 3 infantry owned by the Germans and 3 infantry owned by the British lost in Germany
British captures 101PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 3 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
2 fighters moved from Germany to Denmark
1 carrier moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone
2 fighters moved from Germany to Denmark
1 tactical_bomber moved from Germany to 113 Sea Zone
1 fighter moved from 113 Sea Zone to Denmark
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from Shensi to Timguska
1 armour and 2 mech_infantrys moved from Manchuria to Chahar
1 armour moved from Anhwe to Shensi
1 aaGun moved from Kiangsi to Kwangtung
1 mech_infantry moved from Burma to West India
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 tactical_bomber moved from Egypt to CaucasusPlace Units - British
3 transports placed in 110 Sea Zone
1 armour, 1 artillery and 1 fighter placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,2,5,5,2,2,2,6,6,6,6
British collect 45 PUs (2 lost to blockades); end with 146 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 151 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys





