@mike64 How it going Mike? Is it my turn or have you done Russia yet?
Kinda cousins game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
French roll dice for 1 cruiser and 1 fighter in 92 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
1 transport owned by the Italians lost in 92 Sea Zone
French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from 92 Sea Zone to 91 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
5 artilleries moved from Western Ukraine to Bryansk
13 infantry moved from Western Ukraine to Bryansk
8 armour moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
2 armour moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
4 armour moved from Ukraine to Bryansk
2 bombers moved from Eastern Poland to Russia
4 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Southern Italy to 92 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Novgorod
Germans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Novgorod from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 12 armour, 5 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 5 armour, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 5 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 92 Sea Zone
Germans attack with 1 fighter
French defend with 1 cruiser
Germans win with 1 fighter remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 1 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Belarus to Bryansk
2 bombers moved from Russia to Ukraine
4 tactical_bombers moved from Eastern Poland to Western Ukraine
3 fighters moved from Eastern Poland to Western Ukraine
4 infantry moved from Romania to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
3 armour moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 fighter moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Bessarabia to Western Ukraine
2 infantry moved from Normandy Bordeaux to Southern FrancePlace Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
Germans undo move 2.
3 armour placed in Ukraine
1 fighter, 3 infantry and 3 mech_infantrys placed in Germany
Germans undo move 3.
1 fighter and 3 infantry placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 23 PUs;
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from Smolensk to Belarus
3 fighters and 1 tactical_bomber moved from Smolensk to Belarus
1 fighter moved from Smolensk to Belarus
1 fighter moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 2 armour, 2 artilleries, 32 infantry and 2 mech_infantrys moved from Smolensk to Russia
1 infantry moved from Tambov to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 3x factory_major; Remaining resources: 0 SuicideAttackTokens; 40 PUs;
Japanese buy 1 artillery, 3 fighters and 2 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour moved from Sumatra to 41 Sea Zone
1 armour and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 fighter moved from 41 Sea Zone to Java
1 tactical_bomber moved from 41 Sea Zone to Java
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 fighter moved from Siam to KiangsiCombat - Japanese
Battle in Java
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Kiangsi to Kiangsu
3 fighters moved from Anhwe to Japan
2 tactical_bombers moved from Anhwe to Japan
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 carrier moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from Philippines to Japan
1 submarine moved from 45 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 17 Sea Zone to Caroline Islands
2 battleships and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 17 Sea Zone to Caroline Islands
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from ItaliansCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
3 fighters moved from Caroline Islands to 33 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 33 Sea Zone
1 bomber moved from Iwo Jima to Queensland
1 fighter moved from Iwo Jima to Midway
1 tactical_bomber moved from Midway to 33 Sea Zone
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
2 artilleries and 1 fighter placed in Eastern United States
1 infantry placed in Western United States
1 infantry placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Kweichow to Anhwe
1 infantry moved from Hopei to AnhweCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 artilleries and 9 infantry moved from Kweichow to Hunan
1 fighter moved from Anhwe to KweichowPlace Units - Chinese
1 artillery placed in Chahar
1 artillery placed in Anhwe
1 artillery placed in Kweichow
2 infantry placed in Yunnan
Chinese undo move 4.
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Tobruk
British take Alexandria from Italians
British take Tobruk from Italians
1 bomber moved from Morocco to Normandy BordeauxCombat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 1/1 hits
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.Non Combat Move - British
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
4 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Morocco to Malta
1 fighter moved from Northwest Persia to Russia
1 tactical_bomber moved from Northwest Persia to Russia
2 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Yunnan to Hunan
1 aaGun moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour and 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Northwest Persia to Persia
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from Morocco to Gibraltar
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 91 Sea Zone to 109 Sea ZonePlace Units - British
2 artilleries and 2 fighters placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,2,5,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,3,2,6
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 cruisers moved from 98 Sea Zone to 95 Sea Zone
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour moved from Bessarabia to Rostov
1 artillery moved from Romania to Eastern PolandPlace Units - Italians
2 submarines placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 20 Sea Zone to Malaya
1 fighter moved from Dutch New Guinea to Caroline Islands
1 fighter moved from Guam to Caroline Islands
1 armour and 1 mech_infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from New South Wales to Queensland
2 infantry moved from Dutch New Guinea to New Guinea
1 aaGun moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Algeria to Tunisia
1 fighter moved from 91 Sea Zone to Scotland
2 infantry moved from United Kingdom to ScotlandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
12 armour, 5 artilleries, 17 infantry and 2 mech_infantrys moved from Bryansk to Russia
5 armour moved from Rostov to Tambov
Germans take Tambov from Russians
5 armour moved from Tambov to Russia
2 mech_infantrys moved from Rostov to Russia
3 armour moved from Ukraine to Russia
2 bombers moved from Ukraine to Russia
4 tactical_bombers moved from Western Ukraine to Russia
3 fighters moved from Western Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
1 tactical_bomber moved from Eastern Poland to Russia
1 artillery moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Belarus
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Russia
Germans attack with 20 armour, 5 artilleries, 2 bombers, 4 fighters, 17 infantry, 4 mech_infantrys and 5 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 5 fighters, 45 infantry, 2 mech_infantrys and 1 tactical_bomber; British defend with 1 fighter and 1 tactical_bomber
Russians win with 2 armour, 6 artilleries, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -180
Casualties for Germans: 20 armour, 5 artilleries, 2 bombers, 4 fighters, 17 infantry, 4 mech_infantrys and 5 tactical_bombers
Casualties for Russians: 4 aaGuns and 42 infantryNon Combat Move - Germans
3 armour moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Southern France to Southern Italy
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 battleship moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to Bryansk
1 aaGun moved from Western Ukraine to BryanskPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Western Ukraine
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Rostov
Russians take Tambov from Germans
1 armour and 1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Vologda
2 fighters moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Rostov
Russians attack with 1 armour and 2 fighters
Italians defend with 1 armour
Russians roll dice for 1 armour and 2 fighters in Rostov, round 2 : 3/3 hits
Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Rostov to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour and 3 fighters; Remaining resources: 0 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_PacificCombat - Japanese
Non Combat Move - Japanese
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 aaGun moved from Shantung to Kiangsu
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Philippines
1 infantry moved from Amur to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5
Japanese collect 40 PUs (5 lost to blockades); end with 44 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 1 bomber, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 units repaired.
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Queensland to Kwangtung
1 cruiser moved from 33 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from JapaneseCombat - Americans
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 cruiser in Manchuria, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 harbour
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Kwangtung, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangtung
Americans win, taking Kwangtung from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Kwangtung to Kwangsi
1 transport moved from 91 Sea Zone to 102 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to 109 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 carrier and 1 fighter moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Midway to Caroline IslandsPlace Units - Americans
2 submarines placed in 10 Sea Zone
1 battleship and 1 transport placed in 101 Sea Zone
2 artilleries, 1 bomber, 1 fighter and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery, 1 fighter and 6 infantry moved from Kweichow to Anhwe
2 infantry moved from Hunan to Kwangsi
4 artilleries and 8 infantry moved from Hunan to AnhwePlace Units - Chinese
1 artillery and 2 infantry placed in Manchuria
1 infantry placed in Kwangsi
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
2 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Malta to 98 Sea Zone
1 mech_infantry moved from Malaya to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
British roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour moved from Tobruk to Egypt
3 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from United Kingdom to Scotland
1 aaGun moved from Hunan to Kwangsi
1 infantry moved from Hunan to Anhwe
1 fighter moved from Hunan to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to Anhwe
1 armour moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Anhwe
2 armour moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_AlliesPlace Units - British
1 destroyer, 1 fighter and 1 transport placed in 109 Sea Zone
1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
1 fighter could not land in 109 Sea Zone and was removedTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Eastern Poland to Western UkrainePlace Units - Italians
1 destroyer and 2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter moved from Queensland to Caroline Islands
1 artillery moved from South Australia to New South Wales
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Malaya to AnhwePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Scotland to GibraltarTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Ukraine to Rostov
2 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Vologda
1 fighter moved from Novgorod to Vologda
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 fighter moved from Bryansk to RostovCombat - Germans
Battle in Rostov
Germans attack with 3 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 3 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 fighter moved from Rostov to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
2 fighters and 1 tactical_bomber placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Western Ukraine
2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs





