Guten Morgen Martin,
steigt dein fig in UK auf ?
right but you could have retreated with italy and finished the fleet with the germans. the planes would be safe in crete if they had survived though
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to Kansu
1 fighter moved from Russia to Kansu
Combat - Americans
Americans creates battle in territory 125 Sea Zone
Battle in Kansu
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in 125 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Non Combat Move - Americans
3 submarines moved from 99 Sea Zone to 81 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from 10 Sea Zone to Midway
1 carrier, 2 fighters and 2 submarines moved from 11 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 3 destroyers, 3 infantry, 8 submarines, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 bomber moved from Kansu to Russia
Place Units - Americans
2 fighters and 2 infantry placed in Eastern United States
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Americans undo move 1.
2 fighters placed in Western United States
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Belarus to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
2 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
1 artillery, 1 infantry and 1 marine moved from Kazakhstan to Sikang
1 infantry moved from Kazakhstan to Tsinghai
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 fighter moved from United Kingdom to 119 Sea Zone
Combat - British
Battle in Sikang
British attack with 2 artilleries, 3 infantry and 1 marine
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
British attack with 1 bomber, 1 fighter and 4 infantry
Japanese defend with 1 infantry
British win, taking Tsinghai from Japanese with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Novosibirsk
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Novosibirsk from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Novosibirsk to Kazakhstan
1 fighter moved from Tsinghai to Kazakhstan
1 bomber moved from Tsinghai to Kazakhstan
2 armour and 2 mech_infantrys moved from Turkmenistan to Eastern Persia
3 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Persia
3 artilleries and 6 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
2 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Belarus to Vologda
1 fighter moved from 119 Sea Zone to United Kingdom
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,2
British collect 31 PUs (2 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry and 1 marine; Remaining resources: 2 PUs;
Combat Move - Italians
1 transport moved from 94 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
1 cruiser and 2 destroyers moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
2 artilleries moved from 92 Sea Zone to Gibraltar
2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
Combat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 fighter, 3 infantry and 1 mech_infantry
Italians win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 2 artilleries and 2 infantry
Casualties for Americans: 1 fighter, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
1 artillery moved from Bessarabia to Eastern Poland
2 aaGuns, 2 armour, 9 artilleries, 28 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 artillery, 1 infantry and 1 marine placed in Southern France
1 artillery placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Tobruk
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 8 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 artilleries and 3 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
4 artilleries and 12 infantry moved from Baltic States to Novgorod
3 artilleries and 5 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 destroyer moved from 105 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Novgorod
Germans attack with 1 armour, 10 artilleries, 21 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour, 10 artilleries, 20 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 bombers moved from Ukraine to Western Germany
1 fighter moved from Western Ukraine to Western Germany
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
4 artilleries and 5 infantry moved from Poland to Eastern Poland
3 aaGuns, 11 armour, 13 artilleries, 31 infantry and 5 mech_infantrys moved from Western Ukraine to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
2 artilleries and 4 infantry moved from Baltic States to Eastern Poland
4 artilleries and 6 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Norway to Finland
1 submarine moved from 105 Sea Zone to 107 Sea Zone
1 bomber moved from 125 Sea Zone to Western Germany
2 infantry moved from Western Germany to Germany
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 bomber and 1 infantry placed in Western Germany
1 submarine placed in 110 Sea Zone
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Urals to Evenkiyskiy
1 armour and 4 mech_infantrys moved from Vologda to Evenkiyskiy
5 armour and 5 mech_infantrys moved from Bryansk to Ukraine
10 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 mech_infantry moved from Vologda to Timguska
1 mech_infantry moved from Vologda to Timguska
4 armour and 7 mech_infantrys moved from Vologda to Timguska
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 5 armour, 3 artilleries, 12 infantry and 5 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 5 armour, 3 artilleries, 12 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 armour, 2 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Timguska
Russians attack with 4 armour and 9 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 4 armour and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
3 fighters moved from Belarus to Russia
2 artilleries and 6 infantry moved from Russia to Bryansk
1 armour and 1 infantry moved from Kazakhstan to Tsinghai
1 submarine moved from 91 Sea Zone to 105 Sea Zone
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 7 infantry, 2 mech_infantrys, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Olgiy to Kansu
2 bombers moved from Kweichow to Kansu
1 infantry moved from Suiyuyan to Kansu
Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking 62 Sea Zone from Americans, taking Kansu from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
3 artilleries moved from Yunnan to Burma
1 infantry moved from Shan State to Burma
1 artillery moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Burma
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Olgiy to Tsagaan Olom
1 artillery moved from Yenisey to Olgiy
1 artillery moved from Yenisey to Yakut S.S.R.
1 artillery moved from Yenisey to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
1 armour moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Amur to Ulaanbaatar
1 artillery moved from Shensi to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 infantry moved from Chahar to Hopei
1 artillery moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Korea to Ulaanbaatar
1 infantry moved from Korea to Amur
3 armour and 3 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Burma
1 armour moved from Yunnan to Burma
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 carriers, 5 destroyers, 3 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 factory_minor placed in Manchuria
Japanese undo move 3.
1 factory_minor placed in Shantung
3 submarines and 1 tactical_bomber placed in 6 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 2 fighters, 3 infantry and 3 transports; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Gilbert Islands
1 armour and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Russia to Szechwan
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 submarine moved from 101 Sea Zone to 107 Sea Zone
1 fighter moved from Western United States to 107 Sea Zone
1 fighter moved from Western United States to 107 Sea Zone
Combat - Americans
Battle in Gilbert Islands
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win, taking Gilbert Islands from Japanese with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 107 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in New Zealand
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 63 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 48 Sea Zone
1 destroyer moved from 26 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Hawaiian Islands to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
2 fighters moved from 26 Sea Zone to Midway
1 carrier moved from 26 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 carrier moved from 102 Sea Zone to 107 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from British Columbia to Western United States
3 submarines moved from 81 Sea Zone to 78 Sea Zone
1 mech_infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Szechwan to India
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries, 2 fighters and 3 infantry placed in Eastern United States
Americans undo move 2.
2 fighters placed in Western United States
3 artilleries and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Vologda to Kansu
2 infantry moved from Novosibirsk to Kansu
1 infantry moved from Tsinghai to Shensi
1 bomber moved from Kazakhstan to Kansu
2 artilleries, 3 infantry and 1 marine moved from Sikang to Shensi
Combat - British
Battle in Shensi
British attack with 2 artilleries, 4 infantry and 1 marine
Japanese defend with 1 infantry
British win, taking Shensi from Japanese with 2 artilleries, 4 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
British attack with 1 armour, 1 bomber and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Kansu from Japanese with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Kansu to Persia
1 fighter moved from Persia to India
2 armour and 5 mech_infantrys moved from Eastern Persia to India
2 fighters and 1 tactical_bomber moved from Kazakhstan to India
1 mech_infantry moved from Persia to West India
1 artillery and 3 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Iraq to Persia
2 infantry moved from Trans-Jordan to Iraq
5 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Alexandria to Egypt
3 artilleries and 6 infantry moved from Caucasus to Northwest Persia
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Gibraltar
Battle in Morocco
Battle in Belarus
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Gibraltar from British, taking Morocco from Americans, taking Belarus from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 aaGuns, 1 armour, 9 artilleries, 25 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Place Units - Italians
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 81 Sea Zone to 79 Sea Zone
Place Units - ANZAC
1 fighter placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New Zealand: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,4
ANZAC collect 11 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Western Germany to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Russians to Germans
EDIT: Turning off Edit Mode
3 bombers moved from Western Ukraine to Novgorod
2 aaGuns, 11 armour, 19 artilleries, 38 infantry and 5 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Archangel
1 armour and 3 mech_infantrys moved from Poland to Belarus
4 artilleries and 8 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Novgorod to Belarus
10 artilleries and 19 infantry moved from Novgorod to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea Zone
3 artilleries and 9 infantry moved from Germany to Poland
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 110 Sea Zone to 119 Sea Zone
2 bombers moved from Japan to Caroline Islands
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
I assumed you forgot to do France’s turn. Sorry if I jumped the gun. Feel free to edit any French movements you missed.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
I did Germany’s turn already. ^^^ :-D
hahah nice
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
4 fighters moved from Russia to Western Ukraine
Combat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Western Ukraine
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking 105 Sea Zone from Germans, taking Western Ukraine from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 aaGuns, 36 artilleries and 39 infantry moved from Bryansk to Russia
2 aaGuns, 3 artilleries and 10 infantry moved from Ukraine to Rostov
5 armour and 5 mech_infantrys moved from Ukraine to Rostov
1 armour and 1 infantry moved from Tsinghai to Shensi
4 mech_infantrys moved from Timguska to Shensi
2 infantry moved from Evenkiyskiy to Urals
1 armour and 4 mech_infantrys moved from Evenkiyskiy to Novosibirsk
1 armour and 2 mech_infantrys moved from Timguska to Shensi
1 mech_infantry moved from Timguska to Shensi
3 armour and 2 mech_infantrys moved from Timguska to Samara
Place Units - Russians
3 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
2 bombers and 1 infantry moved from Yunnan to Szechwan
Combat - Japanese
Battle in Alaska
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Szechwan to Yunnan
2 artilleries and 2 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 armour and 1 mech_infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
1 artillery moved from Suiyuyan to Chahar
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 mech_infantry moved from Jehol to Hunan
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 carriers, 7 destroyers, 3 fighters, 9 submarines and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Amur
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Central Mongolia
1 artillery moved from Olgiy to Dzavhan
1 infantry moved from Dzavhan to Olgiy
1 artillery moved from Yakut S.S.R. to Dzavhan
1 artillery moved from Dzavhan to Central Mongolia
1 artillery moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
4 armour and 4 mech_infantrys moved from Yunnan to Burma
2 bombers moved from Yunnan to Burma
1 artillery and 2 infantry moved from Malaya to Shan State
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Amur
3 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 3 destroyers and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 artillery, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from India to Szechwan
1 bomber moved from Persia to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Shensi to Hopei
6 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Hopei
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kweichow
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British win, taking Kweichow from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 6 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Szechwan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
6 fighters and 1 tactical_bomber moved from Shan State to India
1 mech_infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 artillery and 3 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to India
1 armour and 1 mech_infantry moved from Persia to West India
3 infantry moved from Persia to Eastern Persia
3 artilleries and 6 infantry moved from Northwest Persia to Persia
5 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Central America to Central United States
1 artillery and 2 infantry moved from Central America to Southeast Mexico
1 bomber moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 armour and 2 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
Place Units - British
2 destroyers placed in 106 Sea Zone
1 artillery and 2 infantry placed in Persia
2 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1,2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry