@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to 113 Sea Zone
2 bombers moved from Gibraltar to 113 Sea Zone
Combat - Americans
Americans creates battle in territory 17 Sea Zone
Battle in 113 Sea Zone
Americans attack with 3 bombers
Germans defend with 3 transports
Americans win, taking 17 Sea Zone from Japanese with 3 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 transports
Non Combat Move - Americans
1 bomber moved from 113 Sea Zone to United Kingdom
2 bombers moved from 113 Sea Zone to Finland
1 infantry moved from Iwo Jima to 17 Sea Zone
5 carriers, 1 cruiser, 5 destroyers, 7 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 17 Sea Zone to 31 Sea Zone
1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 aaGun, 2 infantry and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
2 fighters moved from Western United States to 31 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 bomber and 2 fighters moved from Gibraltar to Egypt
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 3x airfield; Remaining resources: 39 PUs;
British buy 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 bomber moved from Russia to Shan State
3 mech_infantrys moved from Caucasus to Sikang
1 armour moved from Kazakhstan to Sikang
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
Combat - British
Battle in Sikang
British attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Sikang from Japanese with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in 91 Sea Zone
British attack with 1 destroyer and 3 fighters; Americans loiter and taunt
Italians defend with 2 submarines
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Shan State
British attack with 2 armour, 4 artilleries, 1 bomber, 1 fighter, 20 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour, 5 artilleries and 18 infantry
2 infantry owned by the British, 2 armour owned by the British, 1 mech_infantry owned by the British and 4 artilleries owned by the British retreated to Burma
Japanese win with 1 armour and 1 artillery remaining. Battle score for attacker is 16
Casualties for Japanese: 4 artilleries and 18 infantry
Casualties for British: 18 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Sikang to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to Burma
2 infantry moved from India to Burma
3 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
1 infantry moved from Libya to Tunisia
1 artillery, 7 infantry and 1 marine moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eire to United Kingdom
2 infantry moved from Eire to Scotland
1 armour, 1 artillery and 2 infantry moved from Central United States to Southeast Mexico
3 fighters moved from 91 Sea Zone to Gibraltar
Place Units - British
1 infantry and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
British undo move 3.
1 submarine placed in 71 Sea Zone
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 bomber moved from Southern France to United Kingdom
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 2 fighters; Americans defend with 1 fighter and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Crete
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Southern France to Northern Italy
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery moved from Malta to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Crete
1 bomber moved from Southern France to United Kingdom
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 1 submarine
British defend with 2 fighters; Americans defend with 1 fighter and 1 transport
1 submarine owned by the Italians Submerged
Americans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Crete
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8 and causes: 4 damage to unit: airfield
Bombing raid in United Kingdom causes 4 damage total.
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
1 bomber moved from United Kingdom to Western Germany
1 aaGun, 2 artilleries and 5 infantry moved from Bessarabia to Western Ukraine
2 armour moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
3 infantry moved from Yugoslavia to Romania
1 aaGun, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns and 2 infantry moved from Southern France to Northern Italy
1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 96 Sea Zone to 99 Sea Zone
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 60 Sea Zone to 40 Sea Zone
4 fighters moved from Queensland to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake Island
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 fighter moved from New South Wales to Queensland
1 aaGun, 2 armour and 4 infantry moved from New South Wales to Queensland
1 fighter moved from Eastern Persia to Burma
2 fighters moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,2
ANZAC collect 4 PUs (5 lost to blockades); end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bessarabia: 1 infantry
EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
Germans buy 4 armour and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 infantry moved from Poland to Baltic States
2 fighters and 1 tactical_bomber moved from Western Germany to Baltic States
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Norway to Novgorod
3 bombers and 3 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
Combat - Germans
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Novgorod causes 6 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Finland
Germans attack with 3 bombers and 4 infantry
Americans defend with 2 bombers; Russians defend with 1 aaGun and 2 infantry
Germans win, taking Finland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 1 bomber and 2 infantry
Casualties for Americans: 2 bombers
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Baltic States
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Baltic States to Western Ukraine
3 aaGuns, 7 armour, 13 artilleries, 37 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 8 infantry moved from Germany to Poland
2 bombers moved from Finland to Western Ukraine
1 bomber moved from Novgorod to Western Ukraine
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
1 tactical_bomber moved from Southern Italy to Western Ukraine
5 infantry moved from Western Germany to Germany
Place Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia to Finland
1 tactical_bomber moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
2 fighters moved from Belarus to Baltic States
Combat - Russians
Battle in Finland
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Finland from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Karelia to Russia
2 fighters moved from Baltic States to Russia
1 aaGun, 8 armour, 18 artilleries, 37 infantry and 10 mech_infantrys moved from Belarus to Bryansk
7 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Finland to Novgorod
3 mech_infantrys moved from Novgorod to Bryansk
7 mech_infantrys moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 infantry moved from Samara to Tambov
1 aaGun and 4 infantry moved from Tsinghai to Sikang
1 armour moved from Kazakhstan to Sikang
3 infantry moved from Buryatia to Sakha
Place Units - Russians
3 artilleries, 2 fighters and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Anhwe to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 48 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from Japan to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Scramble 31 and Order of Loss?
scramble, max d
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Anhwe to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 48 Sea Zone to 31 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 6 destroyers, 3 fighters, 4 submarines and 3 tactical_bombers moved from 6 Sea Zone to 31 Sea Zone
Japanese take 17 Sea Zone from Americans
2 fighters and 1 tactical_bomber moved from Japan to 31 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Americans scrambles 3 units out of Wake Island to defend against the attack in 31 Sea Zone
Battle in 31 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 7 fighters, 5 submarines and 6 tactical_bombers
Americans defend with 6 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 mech_infantry, 4 submarines and 4 transports; ANZAC defend with 5 fighters
Units damaged: 2 carriers owned by the Americans
Units damaged: 4 carriers owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Americans: 6 carriers, 1 cruiser, 5 destroyers, 9 fighters, 1 mech_infantry, 4 submarines and 4 transports
Casualties for ANZAC: 5 fighters
Casualties for Japanese: 2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 7 fighters, 5 submarines and 5 tactical_bombers
Battle in Alaska
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Alaska from Americans, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
1 infantry moved from Hopei to Shensi
1 artillery moved from Szechwan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kiangsi to Anhwe
2 artilleries and 1 infantry moved from Kiangsi to Hunan
1 armour and 1 artillery moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
2 bombers moved from Tsinghai to Hunan
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Marshall Islands
1 artillery moved from Gilbert Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Malaya to Shan State
2 artilleries moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Korea to Manchuria
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from Korea to Manchuria
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
2 artilleries and 4 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 3.
1 artillery and 2 infantry placed in French Indo China
1 artillery and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Ouch! Good shooting Allies!
Yikes I must have missed a couple units. bullet dodged :|
19 hits in your 23 dice, 2nd and 3rd round combined
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from Western United States to 2 Sea Zone
1 bomber moved from United Kingdom to Western Germany
Combat - Americans
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 2 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 transport
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 tactical_bomber moved from 2 Sea Zone to 10 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Gibraltar to Cyprus
2 fighters moved from Egypt to Cyprus
1 bomber moved from Egypt to 99 Sea Zone
1 bomber moved from 99 Sea Zone to Cyprus
Place Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United States
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
Americans undo move 1.
2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 bomber moved from Burma to Malaya
Combat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
1 bomber moved from Malaya to India
1 fighter moved from Shan State to India
1 tactical_bomber moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to Burma
1 artillery and 1 infantry moved from India to Burma
1 artillery and 1 infantry moved from Eastern Persia to West India
3 infantry moved from West India to India
2 mech_infantrys moved from Persia to West India
1 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
3 fighters moved from Gibraltar to Cyprus
1 fighter moved from Union of South Africa to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to Central America
Place Units - British
3 infantry placed in Egypt
1 airfield placed in Cyprus
2 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
British collect 28 PUs (5 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 17 PUs;
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Crete to 99 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
2 fighters moved from 94 Sea Zone to Tunisia
1 bomber moved from Western Germany to Tunisia
1 infantry moved from Ukraine to Rostov
Italians take Rostov from Russians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber and 2 fighters
British defend with 1 infantry
Italians win, taking Tunisia from Americans with 1 artillery and 2 fighters remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Tunisia to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from Bessarabia to Western Ukraine
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 aaGun, 2 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Romania to Bessarabia
1 aaGun, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 artillery and 7 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 fighter moved from 34 Sea Zone to Dutch New Guinea
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 4 PUs (5 lost to blockades); end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
1 infantry moved from Eastern Persia to West India
Non Combat Move - French
Turn Complete - French