@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Müttefikler vs Mihver
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Test summary from TripleA, engine version: 1.9, time: 22:38:31
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
1 bomber moved from Sinkiang to Evenki National Okrug
1 infantry moved from Sinkiang to Evenki National Okrug
1 infantry moved from Kazakh S.S.R. to Novosibirsk
1 bomber moved from India to Novosibirsk
1 armour moved from Persia to Trans-Jordan
1 infantry moved from Persia to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to French Madagascar
Japanese take French Madagascar from British
1 infantry moved from Persia to Trans-Jordan
2 armour moved from India to Trans-Jordan
1 infantry moved from India to Persia
3 armour and 1 artillery moved from Kazakh S.S.R. to Persia
2 fighters moved from Sinkiang to 60 Sea Zone
2 battleships, 2 carriers, 2 destroyers, 4 fighters and 2 submarines moved from 63 Sea Zone to 60 Sea Zone
2 infantry moved from Soviet Far East to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Szechwan to Sinkiang
1 artillery and 1 infantry moved from Kwangtung to Szechwan
1 fighter moved from Sinkiang to Kwangtung
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 transport moved from 63 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Evenki National Okrug to Japan
1 bomber moved from Novosibirsk to KwangtungPlace Units - Japanese
1 carrier and 2 submarines placed in 60 Sea Zone
2 armour and 1 artillery placed in India
Japanese undo move 2.
1 armour, 1 artillery and 1 infantry placed in India
1 armour and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
33 Sea Zone : 1 transport
43 Sea Zone : 1 submarine
48 Sea Zone : 1 transport
60 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 6 fighters, 4 submarines and 1 transport
61 Sea Zone : 1 transport
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
French Madagascar : 1 flag, 1 infantry
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Japan : 1 aaGun, 3 armour, 1 bomber, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 infantry
Kwangtung : 1 armour, 1 bomber, 1 fighter and 1 infantry
New Guinea : 1 infantry
Persia : 1 flag, 3 armour, 1 artillery and 1 infantry
Philippine Islands : 2 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 artillery and 1 infantry
Trans-Jordan : 1 flag, 3 armour and 2 infantry
Yakut S.S.R. : 1 flag, 1 artillery and 2 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 12 / 17
Germans : 42 / 46
British : 27 / 28
Japanese : 46 / 46
Americans : 41 / 41 -
Test summary from TripleA, engine version: 1.9, time: 23:56:06
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
2 infantry moved from Iwo Jima to 59 Sea Zone
1 artillery moved from Iwo Jima to 59 Sea Zone
1 artillery, 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 59 Sea Zone to 48 Sea Zone
2 infantry moved from 48 Sea Zone to Philippine Islands
1 artillery moved from 48 Sea Zone to Philippine Islands
2 fighters moved from 48 Sea Zone to Philippine Islands
1 transport moved from 12 Sea Zone to 19 Sea Zone
2 transports moved from 12 Sea Zone to 19 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 infantry moved from Eastern United States to Central United States
1 armour moved from Western Canada to Western United States
1 infantry moved from Libya to Egypt
2 bombers moved from Western United States to Iwo Jima
2 fighters moved from Western United States to Iwo Jima
1 bomber moved from Midway to Iwo Jima
2 fighters moved from Midway to Iwo JimaCombat - Americans
Battle in 48 Sea Zone
Americans attack with 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 48 Sea Zone
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Americans win with 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippine Islands
Americans attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Philippine Islands, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Philippine Islands
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Philippine Islands, round 3 : 1/5 hits
Japanese roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Philippine Islands
Americans win, taking Philippine Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
2 fighters moved from Philippine Islands to 48 Sea ZonePlace Units - Americans
1 battleship and 1 transport placed in 56 Sea Zone
Americans undo move 1.
1 battleship and 1 transport placed in 56 Sea Zone
1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 45 PUs totalTerritory Summary for Americans :
19 Sea Zone : 3 transports
48 Sea Zone : 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
56 Sea Zone : 1 battleship and 1 transport
Alaska : 1 aaGun
Algeria : 1 flag
Central United States : 1 artillery and 1 infantry
Eastern United States : 1 factory
Egypt : 1 armour and 3 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag, 3 bombers and 4 fighters
Libya : 1 flag
Morocco : 1 flag
Philippine Islands : 1 flag, 1 artillery and 2 infantry
Wake Island : 1 flag
Western United States : 1 aaGun, 1 armour, 1 factory, 1 fighter and 1 infantryProduction/PUs Summary :
Russians : 12 / 17
Germans : 42 / 46
British : 27 / 28
Japanese : 43 / 46
Americans : 44 / 45Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,786
Median : 4,000
Variance : 1,077
Standard Deviation : 1,038
Total rolls : 14Americans Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11Japanese Combat
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
Test summary from TripleA, engine version: 1.9, time: 09:47:52
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Research Technology - Russians
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to West Russia
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from West Russia to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 19 PUs total -
Test summary from TripleA, engine version: 1.9, time: 11:07:17
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from France to Finland
1 bomber moved from Germany to United Kingdom
3 infantry moved from France to Germany
2 infantry moved from Northwestern Europe to Germany
1 infantry moved from Karelia S.S.R. to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to Archangel
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
1 armour moved from Germany to Karelia S.S.R.
1 artillery moved from Germany to Baltic States
7 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Baltic States
1 infantry moved from Karelia S.S.R. to West RussiaCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 2 and costs: 2 PUs.
Bombing raid costs 2 PUs
Battle in Finland
Germans attack with 2 fighters and 1 infantry
British defend with 1 artillery
Germans win, taking Finland from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Archangel
Germans attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in West Russia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking West Russia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Finland to Germany
1 fighter moved from Finland to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
1 bomber moved from United Kingdom to GermanyPlace Units - Germans
4 infantry placed in Caucasus
2 artilleries placed in Karelia S.S.R.
1 armour, 2 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 2 infantry
Baltic States : 1 artillery and 8 infantry
Caucasus : 1 flag, 1 factory and 4 infantry
Finland : 1 infantry
France : 1 aaGun and 7 infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 11 infantry
Italy : 1 aaGun and 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 5 artilleries, 1 factory and 3 fighters
West Russia : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 43 / 43
British : 26 / 26
Japanese : 41 / 46
Americans : 44 / 45Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,812
Median : 2,500
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 16Null / Other
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2,700
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 10British Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Russians Combat
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2,667
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
Test summary from TripleA, engine version: 1.9, time: 13:56:48
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 5 Sea Zone to Finland
2 armour, 1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from United Kingdom to Finland
3 fighters moved from 5 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland
5 destroyers moved from 8 Sea Zone to 14 Sea Zone
1 infantry moved from French West Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Algeria
2 cruisers moved from 5 Sea Zone to 6 Sea Zone
2 cruisers moved from 6 Sea Zone to 5 Sea ZoneCombat - British
Battle in Finland
British attack with 3 armour, 2 artilleries, 1 bomber, 4 fighters and 7 infantry
Germans defend with 1 infantry
British roll dice for 2 cruisers in Finland, round 2 : 0/2 hits
British roll dice for 3 armour, 2 artilleries, 1 bomber, 4 fighters and 7 infantry in Finland, round 2 : 4/17 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
British win, taking Finland from Germans with 3 armour, 2 artilleries, 1 bomber, 4 fighters and 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
4 fighters moved from Finland to 5 Sea Zone
1 bomber moved from Finland to United Kingdom
1 submarine moved from 59 Sea Zone to 56 Sea ZonePlace Units - British
1 armour, 2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTerritory Summary for British :
5 Sea Zone : 2 carriers, 2 cruisers, 4 fighters and 4 transports
14 Sea Zone : 5 destroyers and 1 transport
56 Sea Zone : 1 submarine
Alaska : 1 infantry
Algeria : 1 infantry
Egypt : 1 infantry
Finland : 1 flag, 3 armour, 2 artilleries and 7 infantry
Norway : 1 flag
Union of South Africa : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory and 4 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 42 / 43
British : 27 / 27
Japanese : 41 / 46
Americans : 44 / 45Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 4,550
Median : 5,000
Variance : 1,579
Standard Deviation : 1,257
Total rolls : 20Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 4,526
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 19 -
Test summary from TripleA, engine version: 1.9, time: 16:29:12
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour and 2 infantry moved from Trans-Jordan to Egypt
3 armour moved from Persia to Egypt
1 artillery and 1 infantry moved from Persia to Kazakh S.S.R.
1 armour, 1 artillery and 1 infantry moved from India to Persia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 artillery moved from Szechwan to Sinkiang
1 infantry moved from French Madagascar to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 submarine moved from 43 Sea Zone to 52 Sea Zone
5 fighters moved from 60 Sea Zone to Iwo Jima
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
2 battleships, 3 carriers, 2 destroyers, 1 fighter and 4 submarines moved from 60 Sea Zone to 48 Sea Zone
1 bomber moved from Japan to 48 Sea Zone
1 bomber and 1 fighter moved from Kwangtung to 48 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 infantry and 1 transport moved from 61 Sea Zone to 60 Sea Zone
1 armour moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from 59 Sea Zone to Iwo JimaCombat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Egypt
Japanese attack with 6 armour and 3 infantry
British defend with 1 infantry; Americans defend with 1 armour and 3 infantry
Japanese roll dice for 6 armour and 3 infantry in Egypt, round 2 : 0/9 hits
British roll dice for 1 armour and 4 infantry in Egypt, round 2 : 3/5 hits
3 infantry owned by the Japanese lost in Egypt
Japanese roll dice for 6 armour in Egypt, round 3 : 2/6 hits
British roll dice for 1 armour and 4 infantry in Egypt, round 3 : 2/5 hits
2 armour owned by the Japanese and 2 infantry owned by the Americans lost in Egypt
Japanese roll dice for 4 armour in Egypt, round 4 : 1/4 hits
British roll dice for 1 armour and 2 infantry in Egypt, round 4 : 0/3 hits
1 infantry owned by the British lost in Egypt
Japanese roll dice for 4 armour in Egypt, round 5 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Egypt, round 5 : 0/2 hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Egypt
Japanese win, taking Egypt from British with 4 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Americans: 1 armour and 3 infantry
Casualties for Japanese: 2 armour and 3 infantry
Battle in Iwo Jima
Japanese attack with 2 armour, 5 fighters and 2 infantry
Americans defend with 3 bombers and 4 fighters
Japanese roll dice for 2 armour, 5 fighters and 2 infantry in Iwo Jima, round 2 : 3/9 hits
Americans roll dice for 3 bombers and 4 fighters in Iwo Jima, round 2 : 2/7 hits
2 infantry owned by the Japanese and 3 bombers owned by the Americans lost in Iwo Jima
Japanese roll dice for 2 armour and 5 fighters in Iwo Jima, round 3 : 5/7 hits
Americans roll dice for 4 fighters in Iwo Jima, round 3 : 4/4 hits
2 armour owned by the Japanese, 2 fighters owned by the Japanese and 4 fighters owned by the Americans lost in Iwo Jima
Japanese win with 3 fighters remaining. Battle score for attacker is 38
Casualties for Americans: 3 bombers and 4 fighters
Casualties for Japanese: 2 armour, 2 fighters and 2 infantry
Battle in 48 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 destroyers, 2 fighters and 4 submarines
Americans defend with 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Japanese roll dice for 4 submarines in 48 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 destroyers and 2 fighters in 48 Sea Zone, round 2 : 4/11 hits
Units damaged: 3 battleships owned by the Americans
Americans roll dice for 1 submarine in 48 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 48 Sea Zone, round 2 : 5/8 hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Japanese, 1 submarine owned by the Americans and 1 carrier owned by the Japanese lost in 48 Sea Zone
Japanese roll dice for 4 submarines in 48 Sea Zone, round 3 : 1/4 hits
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers and 2 fighters in 48 Sea Zone, round 3 : 6/8 hits
Americans roll dice for 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 48 Sea Zone, round 3 : 7/8 hits
1 carrier owned by the Americans, 1 fighter owned by the Japanese, 2 battleships owned by the Americans, 4 submarines owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 2 carriers owned by the Japanese and 2 fighters owned by the Americans lost in 48 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers and 1 fighter in 48 Sea Zone, round 4 : 4/5 hits
Americans roll dice for 1 battleship and 2 transports in 48 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese, 1 battleship owned by the Americans and 2 transports owned by the Americans lost in 48 Sea Zone
Japanese win with 2 battleships and 2 bombers remaining. Battle score for attacker is 32
Casualties for Americans: 3 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Casualties for Japanese: 3 carriers, 2 destroyers, 2 fighters and 4 submarinesNon Combat Move - Japanese
3 fighters could not land in Iwo Jima and were removed
1 armour moved from Persia to Trans-Jordan
1 armour moved from Kwangtung to Sinkiang
2 bombers moved from 48 Sea Zone to KwangtungPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
2 armour, 1 artillery and 1 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total
2 units repaired.Territory Summary for Japanese :
34 Sea Zone : 1 transport
48 Sea Zone : 2 battleships
52 Sea Zone : 1 submarine
59 Sea Zone : 2 transports
62 Sea Zone : 2 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Egypt : 1 flag, 4 armour
Evenki National Okrug : 1 flag, 1 artillery and 1 infantry
French Madagascar : 1 flag
India : 1 flag, 1 armour, 1 artillery, 1 factory and 1 infantry
Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 2 infantry
Kwangtung : 2 bombers
New Guinea : 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 armour, 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Trans-Jordan : 1 flag, 1 armour
Yakut S.S.R. : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 11 / 19
Germans : 42 / 43
British : 25 / 27
Japanese : 46 / 46
Americans : 44 / 45Dice Statistics:
Total
1 was rolled 21 times
2 was rolled 21 times
3 was rolled 15 times
4 was rolled 21 times
5 was rolled 15 times
6 was rolled 30 times
Average roll : 3,634
Median : 4,000
Variance : 1,254
Standard Deviation : 1,120
Total rolls : 123Russians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2British Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 8 times
Average roll : 4,200
Median : 6,000
Variance : 3,357
Standard Deviation : 1,832
Total rolls : 15Americans Combat
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,034
Median : 3,000
Variance : 0,964
Standard Deviation : 0,982
Total rolls : 29Japanese Combat
1 was rolled 12 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 12 times
6 was rolled 18 times
Average roll : 3,740
Median : 4,000
Variance : 0,592
Standard Deviation : 0,769
Total rolls : 77 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Western United States to 59 Sea Zone
1 battleship moved from 56 Sea Zone to 59 Sea Zone
1 armour moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
1 artillery moved from Central United States to Western United States
1 infantry moved from Central United States to Western United States
3 transports moved from 19 Sea Zone to 56 Sea ZoneCombat - Americans
Battle in 59 Sea Zone
Americans attack with 1 armour, 1 battleship, 1 fighter, 1 infantry and 1 transport
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 59 Sea Zone
Americans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
1 infantry moved from 59 Sea Zone to Iwo Jima
1 armour moved from 59 Sea Zone to Iwo Jima
1 fighter moved from 59 Sea Zone to Iwo JimaPlace Units - Americans
1 battleship placed in 56 Sea Zone
1 bomber, 1 fighter and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total -
Test summary from TripleA, engine version: 1.9, time: 10:46:46
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Research Technology - Russians
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Archangel
2 infantry moved from Russia to West Russia
1 artillery moved from Russia to Archangel
1 artillery moved from Russia to West Russia
1 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 fighter moved from Russia to Evenki National Okrug
1 artillery moved from Russia to West Russia
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Evenki National Okrug from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in West Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking West Russia from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Vologda
1 fighter moved from Archangel to Russia
1 fighter moved from Evenki National Okrug to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
Test summary from TripleA, engine version: 1.9, time: 13:16:55
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 1 bomber and 3 fighters; Remaining resources: 1 PUs;Combat Move - Germans
4 infantry moved from Caucasus to West Russia
1 fighter moved from Germany to West Russia
1 bomber moved from Germany to West Russia
3 artilleries moved from Karelia S.S.R. to Archangel
2 fighters moved from Karelia S.S.R. to Archangel
1 fighter moved from Karelia S.S.R. to West Russia
1 artillery moved from Baltic States to Karelia S.S.R.
8 infantry moved from Baltic States to Karelia S.S.R.
1 infantry moved from Germany to ItalyCombat - Germans
Battle in Archangel
Germans attack with 3 artilleries and 2 fighters
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 3 artilleries and 2 fighters remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Germans attack with 1 bomber, 2 fighters and 4 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking West Russia from Russians with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Germans
1 bomber moved from West Russia to Germany
2 fighters moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.Place Units - Germans
2 fighters placed in Karelia S.S.R.
1 bomber and 1 fighter placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 43 PUs totalTerritory Summary for Germans :
Archangel : 1 flag, 3 artilleries
Caucasus : 1 flag, 1 factory
France : 1 aaGun and 7 infantry
Germany : 1 aaGun, 1 armour, 2 artilleries, 2 bombers, 1 factory, 1 fighter and 10 infantry
Italy : 1 aaGun, 1 factory and 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 3 artilleries, 1 factory, 6 fighters and 8 infantry
West Russia : 3 infantryProduction/PUs Summary :
Russians : 12 / 15
Germans : 42 / 43
British : 25 / 27
Japanese : 45 / 46
Americans : 44 / 44 -
Test summary from TripleA, engine version: 1.9, time: 14:04:32
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Algeria to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 23 Sea Zone
1 infantry moved from 23 Sea Zone to French West Africa
5 destroyers moved from 14 Sea Zone to 8 Sea Zone
3 transports moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 6 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 5 Sea Zone to FinlandNon Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun moved from United Kingdom to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to FinlandPlace Units - British
2 artilleries and 6 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 26 PUs total -
Test summary from TripleA, engine version: 1.9, time: 18:34:18





