@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
Majikforce (Allies +33) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Jehol to Chahar
1 artillery and 4 infantry moved from Jehol to Anhwe
2 artilleries and 6 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 fighters moved from Kiangsi to Yunnan
2 infantry moved from Hunan to Yunnan
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
4 infantry moved from Manchuria to Jehol
1 armour moved from Korea to Jehol
4 infantry moved from Korea to Manchuria
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
1 artillery moved from Chahar to HopeiCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 fighters and 3 tactical_bombers
Battle in Yunnan
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 2 tactical_bombers moved from Szechwan to Anhwe
3 fighters moved from Yunnan to Anhwe
1 aaGun, 2 artilleries and 7 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 20 Sea Zone
7 infantry moved from 20 Sea Zone to Kiangsi
2 artilleries moved from 20 Sea Zone to Kiangsi
1 aaGun moved from 20 Sea Zone to KiangsiPlace Units - Japanese
3 armour, 6 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
2 carriers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in Sikang
2 infantry placed in Tsinghai
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 carrier and 1 factory_minor; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 bomber moved from Malta to Kenya
1 fighter moved from United Kingdom to 92 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to Algeria
1 tactical_bomber moved from Cyprus to Egypt
2 fighters moved from Malta to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from Kenya to Tanganyika Territory
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 battleship, 1 cruiser and 1 destroyer moved from 123 Sea Zone to 109 Sea Zone
2 fighters moved from New Brunswick Nova Scotia to 109 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 infantry moved from India to Burma
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
1 artillery moved from India to Burma
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
3 infantry moved from Shan State to BurmaPlace Units - British
1 carrier placed in 109 Sea Zone
1 factory_minor placed in Persia
1 armour placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 fighter, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 fighter, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Bulgaria to Romania
1 armour moved from Bulgaria to Slovakia Hungary
2 infantry moved from Southern France to Northern Italy
2 artilleries moved from Southern France to Northern Italy
1 armour moved from Southern France to YugoslaviaCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; ANZAC defend with 2 infantry
1 armour owned by the Italians retreated to Alexandria
British win with 1 armour, 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Italians: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Battle in 97 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Norway to Finland
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 armour, 3 artilleries and 21 infantry moved from Poland to Eastern Poland
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
2 artilleries and 7 infantry moved from Romania to Eastern Poland
2 artilleries moved from Germany to Poland
9 infantry moved from Germany to Poland
3 armour moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 105 Sea Zone to 113 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
2 armour moved from Western Germany to Poland
3 infantry moved from Western Germany to Germany
2 infantry moved from Greece to Bulgaria
2 tactical_bombers moved from Alexandria to Egypt
4 fighters moved from Alexandria to Egypt
2 bombers moved from Southern Italy to EgyptCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser
Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Egypt
Germans attack with 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
retreated to Egypt
British win with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 2 artilleries and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 4 armour, 5 artilleries and 28 infantry
Russians defend with 1 aaGun and 3 infantry
Germans win, taking Eastern Poland from Russians with 4 armour, 5 artilleries and 28 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
2 bombers moved from Egypt to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from Egypt to Greece
1 aaGun moved from Western Germany to France
3 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2
Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Novgorod to Baltic States
1 fighter moved from Belarus to Baltic States
2 infantry moved from Western Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Bryansk
1 infantry moved from Novgorod to Archangel
1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk
6 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun, 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 18 infantry moved from Amur to Buryatia
3 infantry moved from Bryansk to UkrainePlace Units - Russians
3 artilleries placed in Ukraine
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 6 PUs;Combat Move - Japanese
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Hopei to Kansu
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 7 infantry moved from Kiangsi to Kwangsi
4 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Szechwan
1 artillery moved from Kweichow to Shensi
1 artillery moved from Anhwe to Kweichow
4 infantry moved from Anhwe to Kweichow
2 bombers moved from Anhwe to Kansu
6 fighters moved from Anhwe to Kansu
3 tactical_bombers moved from 20 Sea Zone to Kweichow
3 fighters moved from 20 Sea Zone to Kweichow
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 5 transports moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Jehol to Hopei
4 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
3 armour, 6 infantry and 1 mech_infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Kansu from Chinese with 2 bombers, 6 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kansu to Kweichow
6 fighters moved from Kansu to Suiyuyan
1 aaGun moved from Jehol to Chahar
2 tactical_bombers moved from Anhwe to Kweichow
6 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
3 armour moved from 6 Sea Zone to Korea
1 aaGun moved from Kiangsi to KwangsiPlace Units - Japanese
1 armour, 4 artilleries and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 36 PUs; end with 42 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
Non Combat Move - Americans
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
1 bomber placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 armour and 1 mech_infantry moved from Burma to Siam
1 artillery and 2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Siam
2 fighters moved from Burma to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Tanganyika Territory to Iraq
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Siam
British attack with 1 armour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Siam from Japanese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 1 artillery, 3 fighters and 3 infantry
Japanese defend with 2 infantry
British win, taking Yunnan from Japanese with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber moved from Iraq to Persia
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from Algeria to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 tactical_bomber moved from Siam to Burma
3 fighters moved from Yunnan to Burma
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 submarine and 1 transport placed in 110 Sea Zone
1 artillery and 2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,6
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 26 PUs; end with 26 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
Some Units in India change ownership: 2 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 infantry moved from Romania to Eastern Poland
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in 97 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win, taking 97 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 81 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 cruiser and 1 transport remaining. Battle score for attacker is -14
Casualties for Italians: 1 bomber and 1 fighter
Casualties for British: 1 destroyerNon Combat Move - Italians
1 aaGun moved from Romania to Eastern PolandPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
1 infantry moved from Libya to Tobruk
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Greece to 81 Sea Zone
1 tactical_bomber moved from Greece to Bessarabia
1 fighter moved from Greece to Western Ukraine
2 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
2 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
2 infantry moved from Germany to 114 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Vyborg to Novgorod
2 infantry moved from 115 Sea Zone to Novgorod
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 infantry moved from Poland to Baltic States
8 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to PolandCombat - Germans
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Russians defend with 1 submarine
Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 cruiser and 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser and 1 transportNon Combat Move - Germans
1 bomber moved from 81 Sea Zone to Greece
1 fighter moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Bessarabia to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Poland to Eastern Poland
2 armour moved from Poland to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 5 infantry placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 fighter moved from Bryansk to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 infantry moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Bryansk to Samara
1 artillery and 7 infantry moved from Russia to Bryansk
2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to BryanskPlace Units - Russians
1 armour, 3 artilleries and 1 mech_infantry placed in Russia
3 infantry placed in Ukraine
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 2 bombers, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour, 4 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
3 fighters moved from Kweichow to 19 Sea Zone
2 bombers moved from Kweichow to 18 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kiangsi
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
2 tactical_bombers moved from Kweichow to Kwangtung
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Kansu to Timguska
2 infantry moved from Suiyuyan to Kansu
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
2 infantry moved from Shensi to Sikang
1 artillery moved from Szechwan to Sikang
2 fighters moved from Suiyuyan to Tsinghai
2 fighters moved from Suiyuyan to Sikang
2 fighters moved from Suiyuyan to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery moved from Hunan to Yunnan
1 tactical_bomber moved from Kweichow to Kiangsi
1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
1 armour moved from Hopei to Kweichow
4 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
6 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Tsinghai from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Aleutian Islands
Battle in 18 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kiangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in 19 Sea Zone
Japanese attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour, 3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 bombers moved from 18 Sea Zone to Japan
3 fighters moved from 19 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from Yunnan to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters moved from Sikang to Kweichow
2 fighters moved from Tsinghai to Shensi
1 aaGun moved from Chahar to HopeiPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery, 2 bombers and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 7 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
3 fighters moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Alexandria
1 bomber moved from Persia to Alexandria
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Burma to Yunnan
1 infantry and 1 mech_infantry moved from Siam to French Indo China
2 fighters moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to French Indo ChinaCombat - British
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun
Casualties for British: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in French Indo China
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking French Indo China from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Alexandria
British attack with 1 armour, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 armour, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from Alexandria to Egypt
3 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
1 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Persia to Northwest Persia
1 armour moved from Belgian Congo to Egypt
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Yunnan to India
3 aaGuns, 1 artillery, 4 infantry and 2 mech_infantrys moved from Burma to Shan State
2 armour moved from India to Shan State
1 artillery and 3 infantry moved from India to Burma
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
1 artillery, 2 infantry and 1 tactical_bomber placed in United Kingdom
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 1 bomber, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Some Units in India change ownership: 1 armour, 1 bomber, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 destroyer moved from 95 Sea Zone to 97 Sea ZoneNon Combat Move - Italians
Place Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 fighter moved from Morocco to United KingdomNon Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





