@ArtofWar1947 41983-GER-1.tsvg
Scramble to 114, 113, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 artilleries and 1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 5 fighters, 1 harbour, 8 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 aaGun moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 carriers and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 infantry placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 60 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Paulau Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
2 fighters moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 cruiser and 1 transport moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
2 carriers and 3 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,5
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Iraq
1 marine moved from Trans-Jordan to 98 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 submarines and 3 transports moved from 98 Sea Zone to 80 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
2 fighters moved from Gibraltar to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 infantry moved from Bulgaria to Greece
Place Units - British
3 fighters placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 fighters placed in Egypt
British undo move 1.
2 infantry placed in Quebec
British undo move 1.
1 fighter placed in Quebec
1 artillery and 2 fighters placed in Persia
1 submarine placed in 81 Sea Zone
British undo move 3.
2 fighters placed in United Kingdom
1 artillery placed in Persia
British undo move 3.
1 submarine placed in 80 Sea Zone
British undo move 3.
1 fighter placed in United Kingdom
1 fighter placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 4 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 10 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 carriers and 2 tactical_bombers
Japanese win, taking 37 Sea Zone from Japanese with 2 carriers and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to Iraq
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
7 mech_infantrys moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
2 bombers and 1 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Ukraine
1 bomber moved from Archangel to Volgograd
Combat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Smolensk to Archangel
1 bomber moved from Volgograd to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Urals to Archangel
3 artilleries moved from Novgorod to Archangel
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 armour, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Yugoslavia
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 123 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Ukraine to Archangel
2 bombers moved from Archangel to Finland
Place Units - Germans
1 infantry placed in France
3 artilleries placed in Novgorod
1 transport placed in 113 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 4.
2 artilleries, 5 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
19 artilleries and 2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to Romania
Combat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 19 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour, 19 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 armour moved from Volgograd to Ukraine
1 aaGun moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Chahar to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 6 armour
EDIT: Adding units owned by Russians to Russia: 6 armour
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
Forgot to attack in the Pacific.
SZ 25Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (6, 2)1@4: (5)
Def
Rolling 1d6:
(6)
SZ4Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (2, 4)1@4: (2)
Def
Rolling 1d6:
(6)
SZ5Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 3)
DefRolling 1d6:
(2)
SZ16Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (5, 3)
DefRolling 1d6:
(6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 battleship and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Hunan to West India
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries, 1 infantry and 3 mech_infantrys moved from Hunan to Kweichow
3 artilleries and 1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Amur to Buryatia
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Kweichow
Japanese attack with 8 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 8 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Buryatia
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Buryatia from Russians with 4 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Java to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 battleship and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Hunan to West India
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries, 1 infantry and 3 mech_infantrys moved from Hunan to Kweichow
3 artilleries and 1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Amur to Buryatia
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Kweichow
Japanese attack with 8 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 8 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Buryatia
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Buryatia from Russians with 4 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 4 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Java to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to India
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ceylon from UK_Pacific to Japanese
EDIT: Removing units owned by Japanese from India: 1 mech_infantry
EDIT: Adding units owned by Japanese to Ceylon: 1 mech_infantry
EDIT: Turning off Edit Mode
Trust it isn’t too late to add an amphibious assault on Ceylon. I had a transport which didn’t offload ending in SZ39.
yeah no problem
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 carriers, 4 fighters and 1 harbour; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 8 Sea Zone to 5 Sea Zone
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 bomber moved from Hawaiian Islands to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 16 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 bomber moved from Paulau Island to Shantung
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
Combat - Americans
Americans creates battle in territory 22 Sea Zone
Americans creates battle in territory 17 Sea Zone
Battle in 5 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 4 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Shantung causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from Shantung to Chahar
1 bomber moved from 4 Sea Zone to Aleutian Islands
2 carriers and 3 submarines moved from 10 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 submarine moved from 23 Sea Zone to 21 Sea Zone
1 submarine moved from 24 Sea Zone to 18 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 artillery, 3 carriers, 1 infantry, 9 submarines and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
2 fighters moved from Persia to Eastern Persia
1 bomber moved from 25 Sea Zone to Midway
Place Units - Americans
1 harbour placed in Midway
2 carriers placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Shensi to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 2 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Persia to Romania
Combat - British
Battle in West India
British attack with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking West India from Japanese with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Albania
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Albania to Romania
2 fighters moved from West India to Eastern Persia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Iraq to Eastern Persia
1 armour moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
1 fighter moved from Quebec to Eastern United States
2 infantry moved from Quebec to Eastern United States
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,1,2,3,3,4,5,6
British collect 29 PUs (8 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters and 1 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 armour, 4 artilleries, 2 fighters, 6 infantry, 1 marine and 2 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Persia to Romania
Combat - British
Battle in West India
British attack with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys
Japanese defend with 1 artillery
British win, taking West India from Japanese with 1 armour, 5 artilleries, 2 fighters, 7 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Albania
British attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Albania from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Albania to Romania
2 fighters moved from West India to Eastern Persia
1 carrier moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from Egypt to Iraq
1 armour moved from Iraq to Eastern Persia
1 armour moved from Persia to West India
1 artillery moved from Persia to Eastern Persia
1 fighter moved from Quebec to Eastern United States
2 infantry moved from Quebec to Eastern United States
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Persia
1 fighter placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,4,1,2,3,3,4,5,6
British collect 29 PUs (8 lost to blockades); end with 29 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 armour
EDIT: Adding units owned by British to Egypt: 1 armour
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Greece
Italians take Greece from British
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Celebes
1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Persia
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs