TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 battleship moved from 39 Sea Zone to 41 Sea Zone
9 artilleries, 7 infantry and 2 mech_infantrys moved from Hopei to Shensi
1 fighter moved from Shantung to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 9 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 3 infantry; Russians defend with 1 aaGun, 1 armour, 8 infantry and 3 mech_infantrys
Japanese win, taking Shensi from Chinese with 8 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Chinese: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun, 1 armour, 8 infantry and 3 mech_infantrys
Casualties for Japanese: 1 artillery and 7 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Hopei
1 artillery and 3 infantry moved from Burma to India
1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
4 artilleries and 1 infantry moved from Buryatia to Amur
4 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
2 carriers moved from 39 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 destroyer placed in 39 Sea Zone
1 armour and 1 artillery placed in India
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 3 infantry
EDIT: Adding units owned by Japanese to Jehol: 3 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,4,6,6,5,6,6,2,3,1,2,4,6,3,6,6,4,6
Japanese collect 40 PUs (11 lost to blockades); end with 40 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
triplea_38969_Jap11.tsvg