Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
Re: 16L BM2 -Pete (Allies) vs simon33 (Axis) Game VI !
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
2 bombers moved from Philippines to 55 Sea Zone
2 armour, 2 artilleries and 2 infantry moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries and 1 infantry moved from Siberia to Amur
Japanese take Amur from Russians
1 artillery moved from Manchuria to Amur
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Kweichow to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 bombers and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to Philippines
2 bombers moved from 55 Sea Zone to French Indo China
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Yunnan
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 aaGun moved from Yunnan to Burma
2 fighters moved from Kweichow to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Shantung to Hunan
1 artillery and 1 infantry moved from Shantung to Anhwe
2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Korea
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 battleship, 2 cruisers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kweichow to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer and 9 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Celebes
Battle in JavaNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 armour and 2 mech_infantrys moved from Tobruk to Egypt
2 bombers moved from Eastern United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 submarine moved from 26 Sea Zone to 24 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Sicily to Trans-Jordan
1 artillery moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - Americans
1 destroyer and 9 submarines placed in 10 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 infantry and 4 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Non Combat Move - British
1 armour moved from Syria to Persia
1 mech_infantry moved from Syria to Persia
1 mech_infantry moved from Trans-Jordan to Persia
1 mech_infantry moved from Egypt to Iraq
1 marine moved from Albania to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine, 2 submarines and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 marine moved from 98 Sea Zone to Trans-Jordan
4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
3 fighters moved from Eastern Persia to West India
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
3 fighters moved from West India to India
2 fighters moved from United Kingdom to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
2 transports placed in 71 Sea Zone
2 transports placed in 98 Sea Zone
1 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,1
British collect 34 PUs (4 lost to blockades); end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 5 PUs; end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - ANZAC
Battle in Paulau Island
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in SumatraNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 30 Sea Zone
2 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 5 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship, 1 cruiser, 1 destroyer and 1 marine moved from 109 Sea Zone to 123 Sea Zone
1 marine moved from 123 Sea Zone to Iceland
1 destroyer moved from 125 Sea Zone to 123 Sea Zone
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Archangel
1 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
4 bombers moved from Finland to RussiaCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,5,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in IcelandNon Combat Move - Germans
4 bombers moved from Russia to Archangel
4 artilleries and 1 infantry moved from Novgorod to Archangel
2 mech_infantrys moved from Archangel to Urals
1 infantry moved from Western Germany to Germany
1 aaGun moved from Poland to Eastern Poland
9 mech_infantrys moved from Germany to RomaniaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 artilleries placed in Novgorod
1 armour and 4 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
3 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 armour; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Shensi to Sikang
Chinese take Sikang from JapaneseCombat - Russians
Non Combat Move - Russians
19 artilleries and 2 infantry moved from Ukraine to Bessarabia
6 infantry moved from Suiyuyan to Shensi
1 aaGun moved from Suiyuyan to Shensi
2 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Rostov to Shensi
3 fighters moved from Rostov to Russia
1 aaGun moved from Rostov to Ukraine
5 mech_infantrys moved from Russia to Ukraine
1 aaGun and 4 infantry moved from Sakha to BuryatiaPlace Units - Russians
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
2 armour, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Burma to India
1 mech_infantry moved from Yunnan to India
2 bombers moved from French Indo China to India
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to 42 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
3 artilleries and 1 infantry moved from Amur to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 4 artilleries, 2 bombers, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 airfield, 1 artillery, 5 fighters, 1 harbour, 8 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 1 artillery, 2 bombers, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 61
Casualties for British: 1 artillery, 5 fighters, 8 infantry and 1 tactical_bomber
Casualties for Japanese: 3 artilleries, 4 infantry and 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
1 aaGun moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangtung to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 carriers and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 34 Sea Zone to 6 Sea Zone
2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 carrier moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Korea to Amur
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
3 fighters placed in Japan
2 infantry placed in Shantung
3 infantry placed in Kwangtung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Japanese collect 60 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 4 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 21 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Paulau Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 submarine moved from 8 Sea Zone to 4 Sea Zone
1 submarine moved from 15 Sea Zone to 7 Sea Zone
1 submarine moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 submarine moved from 10 Sea Zone to 15 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 26 Sea Zone to 22 Sea Zone
1 submarine moved from 26 Sea Zone to 23 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 bombers moved from Eastern United States to Hawaiian Islands
2 fighters moved from Trans-Jordan to Persia
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 cruiser and 1 transport moved from 101 Sea Zone to 28 Sea ZonePlace Units - Americans
2 carriers and 3 submarines placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,1,5
Americans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to ShensiPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 artillery and 3 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 armour moved from Egypt to Iraq
1 marine moved from Trans-Jordan to 98 Sea Zone
3 artilleries and 3 infantry moved from Trans-Jordan to 98 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 2 submarines and 3 transports moved from 98 Sea Zone to 80 Sea Zone
4 artilleries, 6 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Persia to West India
1 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Iraq to Persia
2 fighters moved from Gibraltar to 99 Sea Zone
2 fighters moved from 99 Sea Zone to Greece
1 infantry moved from Bulgaria to GreecePlace Units - British
3 fighters placed in Persia
British undo move 1.
1 artillery and 2 infantry placed in Persia
3 fighters placed in Egypt
British undo move 1.
2 infantry placed in Quebec
British undo move 1.
1 fighter placed in Quebec
1 artillery and 2 fighters placed in Persia
1 submarine placed in 81 Sea Zone
British undo move 3.
2 fighters placed in United Kingdom
1 artillery placed in Persia
British undo move 3.
1 submarine placed in 80 Sea Zone
British undo move 3.
1 fighter placed in United Kingdom
1 fighter placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 47 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 4 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
ANZAC creates battle in territory 37 Sea Zone
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 carriers and 2 tactical_bombers
Japanese win, taking 37 Sea Zone from Japanese with 2 carriers and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer and 2 submarines moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Northwest Persia to IraqPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Romania to Albania
Italians take Albania from British
7 mech_infantrys moved from Romania to Bulgaria
Germans take Bulgaria from British
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 armour and 1 mech_infantry moved from Urals to Yenisey
Germans take Evenkiyskiy from Russians
Germans take Yenisey from Russians
2 bombers and 1 infantry moved from Archangel to Smolensk
1 bomber moved from Archangel to Ukraine
1 bomber moved from Archangel to VolgogradCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Russians to Germans
EDIT: Turning off Edit Mode
2 bombers moved from Smolensk to Archangel
1 bomber moved from Volgograd to Archangel
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Urals to Archangel
3 artilleries moved from Novgorod to Archangel
1 aaGun moved from Eastern Poland to Slovakia Hungary
1 armour, 1 artillery and 5 infantry moved from Germany to Slovakia Hungary
1 armour moved from Slovakia Hungary to Yugoslavia
1 marine moved from Iceland to 123 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 marine moved from 123 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Ukraine to Archangel
2 bombers moved from Archangel to FinlandPlace Units - Germans
1 infantry placed in France
3 artilleries placed in Novgorod
1 transport placed in 113 Sea Zone
2 artilleries and 2 infantry placed in Western Germany
Germans undo move 4.
2 artilleries, 5 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 16 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Urals
Russians take Vologda from Germans
Russians take Urals from Germans
1 infantry moved from Russia to Smolensk
3 fighters moved from Russia to Smolensk
1 infantry moved from Suiyuyan to Chahar
1 fighter and 1 tactical_bomber moved from Shensi to Chahar
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Italians
1 armour moved from Eastern Poland to Poland
Russians take Poland from Germans
19 artilleries and 2 infantry moved from Bessarabia to Romania
1 armour moved from Bessarabia to RomaniaCombat - Russians
Battle in Chahar
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Romania
Russians attack with 1 armour, 19 artilleries and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Romania from Germans with 1 armour, 19 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Russians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Smolensk to Russia
3 armour moved from Volgograd to Ukraine
1 aaGun moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Chahar to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to SuiyuyanPlace Units - Russians
1 artillery and 4 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ukraine: 6 armour
EDIT: Adding units owned by Russians to Russia: 6 armour
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
Forgot to attack in the Pacific.
SZ 25
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (2)2@3: (6, 2)1@4: (5)
Def
Rolling 1d6:
(6)SZ4
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (2, 4)1@4: (2)
Def
Rolling 1d6:
(6)SZ5
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 3)
Def
Rolling 1d6:
(2)SZ16
Rolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (5, 3)
Def
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
1 battleship and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 bombers moved from Hunan to West India
1 artillery moved from India to West India
1 fighter and 1 tactical_bomber moved from Yunnan to West India
3 artilleries and 1 infantry moved from Yunnan to Kweichow
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
2 artilleries, 1 infantry and 3 mech_infantrys moved from Hunan to Kweichow
3 artilleries and 1 infantry moved from Sakha to Buryatia
2 infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Amur to BuryatiaCombat - Japanese
Battle in Java
Japanese attack with 1 artillery and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Kweichow
Japanese attack with 8 artilleries, 4 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 8 artilleries, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Buryatia
Japanese attack with 4 artilleries and 4 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Buryatia from Russians with 4 artilleries remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 4 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 16 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 tactical_bomber moved from Java to 39 Sea Zone
2 carriers moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 fighters moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from West India to IndiaPlace Units - Japanese
1 destroyer placed in 39 Sea Zone
1 fighter placed in Japan
2 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs