@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Balanced Mod 2.0 Alba(axis) vs jww(allies)
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Kansu to Sikang
2 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
7 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 2 infantry
Tsinghai : 1 fighter and 9 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 35 / 41
Japanese : 57 / 72
Americans : 64 / 92
Chinese : 6 / 6
British : 33 / 39
UK_Pacific : 0 / 0
Italians : 8 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to India
UK_Pacific take West India from Japanese
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Eastern Persia to India
1 carrier and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to India
UK_Pacific take West India from Japanese
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Eastern Persia to India
1 carrier and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to 97 Sea ZoneCombat - British
Battle in India
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
British roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
British roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in India, round 2 : 1/8 hits
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 2 : 5/8 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in India
1 armour retreated to West India
Japanese win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 submarine owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from 99 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern Persia
2 infantry moved from Persia to Eastern Persia
1 bomber moved from 97 Sea Zone to Syria
2 fighters moved from United Kingdom to 95 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 119 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
2 fighters placed in United Kingdom
British undo move 2.
1 transport placed in 71 Sea Zone
British undo move 3.
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser and 2 transports
West India : 1 armour
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Syria : 1 bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
119 Sea Zone : 1 flag, 1 destroyer
95 Sea Zone : 3 fighters and 1 tactical_bomber
106 Sea Zone : 1 transport
Greece : 1 fighter
97 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Iraq : 1 flag
Eastern Persia : 1 flag, 1 artillery, 3 fighters and 4 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 44 / 59
Russians : 35 / 41
Japanese : 55 / 72
Americans : 64 / 92
Chinese : 6 / 6
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 8 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 10 times
4 was rolled 14 times
5 was rolled 15 times
6 was rolled 6 times
Average roll : 3.477
Median : 4.000
Variance : 0.922
Standard Deviation : 0.960
Total rolls : 65Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6Germans Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.600
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
Average roll : 3.636
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.000
Median : 4.000
Variance : 0.364
Standard Deviation : 0.603
Total rolls : 12Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.000
Median : 2.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 97 Sea Zone
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Eastern Persia to India
UK_Pacific take West India from Japanese
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
2 artilleries and 2 infantry moved from 39 Sea Zone to India
2 fighters moved from Eastern Persia to India
1 carrier and 1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Morocco to 97 Sea ZoneCombat - British
Battle in India
British attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
1 armour retreated to West India
Japanese win with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is -12
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in 119 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 97 Sea Zone
British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber
Italians defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the British
British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 1 destroyer and 1 submarineNon Combat Move - British
1 fighter moved from 99 Sea Zone to Eastern Persia
2 fighters moved from India to Eastern Persia
2 infantry moved from Persia to Eastern Persia
1 bomber moved from 97 Sea Zone to Syria
2 fighters moved from United Kingdom to 95 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 119 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
2 fighters placed in United Kingdom
British undo move 2.
1 transport placed in 71 Sea Zone
British undo move 3.
1 transport placed in 81 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 fighter
EDIT: Adding units owned by British to Bryansk: 1 fighter
EDIT: Turning off Edit Mode -
One NCM change……If you want to scramble into z97, let me know and we can Reroll
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 artillery moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Libya to Tobruk
1 submarine moved from 93 Sea Zone to 87 Sea Zone
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to Albania
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 armour moved from Greater Southern Germany to Bulgaria
1 mech_infantry moved from Greater Southern Germany to Bulgaria
1 mech_infantry moved from Greater Southern Germany to Albania
2 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Belarus to Archangel
1 armour moved from Belarus to ArchangelCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Albania
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Albania from Americans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry
Italians win, taking Bulgaria from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,5,6,4,4,6,6,1,5,4,2
Italians collect 9 PUs (6 lost to blockades); end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
1 fighter moved from United Kingdom to AlgeriaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
United Kingdom : 2 infantry
Algeria : 1 fighter
Libya : 1 flag, 3 infantry
81 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 44 / 59
Russians : 34 / 41
Japanese : 51 / 72
Americans : 58 / 92
Chinese : 6 / 6
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 14 / 15
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 5 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Vologda
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
4 bombers moved from Novgorod to Vologda
1 fighter moved from Belarus to Vologda
1 fighter moved from Novgorod to Vologda
1 armour moved from Belarus to Vologda
3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Romania
3 infantry moved from Romania to Bulgaria
2 mech_infantrys moved from Germany to Romania
1 mech_infantry moved from Western Germany to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Southern Italy
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
4 artilleries and 10 infantry moved from Baltic States to Belarus
9 infantry moved from Novgorod to Belarus
1 artillery and 5 infantry moved from France to Northern Italy
1 artillery and 3 infantry moved from Western Germany to Greater Southern GermanyCombat - Germans
Battle in Vologda
Germans attack with 1 armour, 4 bombers, 2 fighters and 3 mech_infantrys
Russians defend with 6 infantry
Germans win, taking Vologda from Russians with 1 armour, 4 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 6 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win, taking 119 Sea Zone from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
4 bombers moved from Vologda to Novgorod
2 fighters moved from Vologda to Novgorod
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to France
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 119 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 armour moved from Belarus to Romania
2 armour moved from Belarus to Nenetsia
1 armour moved from Belarus to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
3 submarines placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,5,1,1,1,3,5,5,6,2,5,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Ukraine to Bessarabia
4 fighters and 1 tactical_bomber moved from Russia to Archangel
5 armour, 5 infantry and 3 mech_infantrys moved from Russia to Vologda
3 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Ukraine to Bessarabia
4 fighters and 1 tactical_bomber moved from Russia to Archangel
5 armour, 5 infantry and 3 mech_infantrys moved from Russia to Vologda
3 armour and 1 mech_infantry moved from Bryansk to Vologda
1 artillery moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 armour and 1 mech_infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Russians attack with 8 armour, 5 infantry and 4 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Vologda from Germans with 8 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
4 aaGuns, 6 artilleries and 33 infantry moved from Bryansk to Russia
2 infantry moved from Russia to Vologda
4 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 10 infantry moved from Manchuria to Amur
1 infantry moved from Korea to Amur
1 cruiser moved from 114 Sea Zone to 115 Sea ZonePlace Units - Russians
2 artilleries placed in Russia
3 infantry placed in Ukraine
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,6,4,6,1,6,1,5
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUsTerritory Summary for Russians :
Korea : 1 flag
Jehol : 1 infantry
Amur : 2 aaGuns and 11 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 4 fighters, 41 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 1 infantry
Vologda : 8 armour, 4 infantry and 4 mech_infantrys
Volgograd : 1 factory_minor
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 55
Russians : 32 / 33
Japanese : 50 / 72
Americans : 58 / 92
Chinese : 7 / 6
British : 33 / 45
UK_Pacific : 2 / 0
Italians : 14 / 15
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 artilleries, 10 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
2 infantry moved from India to West India
1 artillery moved from India to West India
1 mech_infantry moved from Burma to India
3 infantry moved from Burma to India
1 artillery and 2 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 infantry moved from Chahar to Jehol
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Anhwe to Jehol
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Kweichow to Hopei
1 tactical_bomber moved from Szechwan to Shensi
1 tactical_bomber moved from Anhwe to Shensi
2 bombers moved from Anhwe to India
1 destroyer moved from 25 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in West India
Japanese attack with 1 artillery and 2 infantry
British defend with 1 armour
Japanese win, taking West India from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Jehol
Japanese attack with 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Korea
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Korea from Russians, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
2 tactical_bombers moved from Shensi to Yunnan
1 tactical_bomber moved from Jehol to YunnanPlace Units - Japanese
1 artillery, 1 infantry and 1 marine placed in French Indo China
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in India
2 artilleries and 4 infantry placed in Japan
1 submarine and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,1
Japanese collect 62 PUs (1 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Greece to Tobruk
1 fighter and 1 tactical_bomber moved from Greece to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 fighter moved from Morocco to 87 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Greece to Tobruk
1 fighter and 1 tactical_bomber moved from Greece to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 destroyer moved from 110 Sea Zone to 87 Sea Zone
1 fighter moved from Morocco to 87 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in Malaya
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine and 1 transport
Americans win, taking Malaya from Japanese with 1 fighter remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine and 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tobruk
Americans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tobruk from Italians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 87 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarineNon Combat Move - Americans
1 fighter moved from 87 Sea Zone to Morocco
1 bomber moved from Tobruk to Greece
2 fighters moved from 95 Sea Zone to Greece
1 marine moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry and 1 marine moved from 97 Sea Zone to Greece
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 carrier moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to Libya
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Midway to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 41 Sea Zone to SumatraPlace Units - Americans
3 infantry placed in Greece
1 carrier, 6 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 4 infantry
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 4 infantry
EDIT: Removing units owned by Americans from 81 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 97 Sea Zone: 2 transports
EDIT: Adding units owned by French to 97 Sea Zone: 2 infantry
EDIT: Adding units owned by ANZAC to 97 Sea Zone: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 artillery, 1 fighter and 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 fighter and 1 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport
10 Sea Zone : 1 carrier, 6 destroyers, 2 submarines and 1 transport
54 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 2 submarines
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 fighter
Algeria : 1 artillery
Tobruk : 1 flag, 1 mech_infantry
Libya : 1 fighter and 1 tactical_bomber
Sicily : 1 flag
Sardinia : 1 flag
87 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 4 infantry and 1 marine
97 Sea Zone : 2 carriers, 1 cruiser and 3 transports
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Brazil : 1 flag
Suriname : 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 28 / 33
Japanese : 60 / 68
Americans : 61 / 91
Chinese : 4 / 6
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
7 infantry moved from Tsinghai to Kansu -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
7 infantry moved from Tsinghai to KansuCombat - Chinese
Chinese creates battle in territory Sikang
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Sikang from Japanese, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kansu
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Kansu : 7 infantry
Tsinghai : 1 fighter and 2 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 28 / 33
Japanese : 57 / 68
Americans : 61 / 91
Chinese : 7 / 7
British : 33 / 45
UK_Pacific : 0 / 0
Italians : 14 / 15
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to West India
1 bomber moved from Syria to West India -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 infantry moved from Eastern Persia to West India
2 fighters moved from Eastern Persia to West India
1 bomber moved from Syria to West IndiaCombat - British
Battle in West India
British attack with 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from West India to Eastern Persia
1 bomber moved from West India to Persia
1 fighter moved from Bryansk to Persia
1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 80 Sea Zone
1 battleship and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 transport moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
2 infantry and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,5,1,5,5,2
British collect 25 PUs (8 lost to blockades); end with 27 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag
Eastern United States : 1 armour, 1 artillery and 2 infantry
West India : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Greece : 3 fighters and 1 tactical_bomber
97 Sea Zone : 1 flag, 1 carrier, 3 fighters and 3 submarines
Iraq : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
Eastern Persia : 1 flag, 1 artillery, 2 fighters and 2 infantry
101 Sea Zone : 1 transport
71 Sea Zone : 1 transport
81 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 2 infantryProduction/PUs Summary :
Germans : 46 / 55
Russians : 28 / 33
Japanese : 55 / 68
Americans : 61 / 91
Chinese : 7 / 7
British : 33 / 36
UK_Pacific : 2 / 0
Italians : 14 / 15
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 6 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 artillery moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 mech_infantry moved from Bulgaria to Bessarabia
1 mech_infantry moved from Albania to RomaniaCombat - Italians
Battle in Bessarabia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,3,6,3,1,6,1,6,4,4,4
Italians collect 6 PUs (8 lost to blockades); end with 12 PUs total