Srambelst Du in SZ110?
41957 OOB Round 02 Germany - combat.tsvg
Scramble.jpg
scramble from London?
for country or for the sea?
scramble from London?
for country or for the sea?
Full scramble over UK, no scramble in z110.
If G.Tac survives air combat please indicate which AA fire is for Tac, i.e. first or last dice etc…thanks!
first for tac if survive
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 8 infantry and 2 submarines; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Poland to Belarus
Germans take Baltic States from Russians
Germans take Belarus from Russians
5 armour moved from Poland to Novgorod
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
3 armour, 1 artillery and 8 infantry moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
3 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
5 artilleries, 18 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 11 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to Southern Italy
4 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 5 armour
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 3 armour remaining. Battle score for attacker is -3
Casualties for Germans: 2 armour
Casualties for Russians: 3 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Western Germany
Place Units - Germans
2 submarines placed in 112 Sea Zone
3 artilleries and 7 infantry placed in Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from Italians
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Russians take 93 Sea Zone from Italians
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Bessarabia
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery and 1 infantry
retreated to Bessarabia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 fighter moved from Bessarabia to Western Ukraine
1 aaGun, 3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 4 armour, 1 artillery, 15 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
4 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 infantry placed in Ukraine
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 2 infantry
Bryansk : 4 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major, 6 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 4 aaGuns, 8 armour, 6 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber
Novosibirsk : 6 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
93 Sea Zone : 1 flag, 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 47 / 59
Russians : 32 / 41
Japanese : 39 / 67
Americans : 52 / 83
Chinese : 11 / 13
British : 33 / 54
UK_Pacific : 9 / 0
Italians : 13 / 13
ANZAC : 18 / 27
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 factory_minor, 4 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
2 infantry moved from Anhwe to Jehol
1 artillery and 3 infantry moved from Kwangsi to Hunan
1 artillery and 6 infantry moved from Anhwe to Hopei
2 infantry moved from Yunnan to Kweichow
1 armour moved from India to West India
Japanese take West India from UK_Pacific
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to India
3 infantry moved from French Indo China to Shan State
3 transports moved from 39 Sea Zone to 42 Sea Zone
2 fighters moved from 39 Sea Zone to Sumatra
2 battleships, 3 carriers, 1 cruiser and 3 destroyers moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 mech_infantry moved from Yunnan to Malaya
1 bomber moved from Yunnan to Malaya
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Yunnan to Kweichow
2 tactical_bombers moved from Yunnan to Jehol
1 tactical_bomber moved from Yunnan to Chahar
1 bomber moved from Yunnan to Chahar
3 tactical_bombers moved from 39 Sea Zone to Sumatra
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 1 artillery and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Malaya
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Malaya to Yunnan
3 fighters moved from Sumatra to 42 Sea Zone
3 tactical_bombers moved from Sumatra to 42 Sea Zone
1 aaGun moved from Anhwe to Hopei
1 tactical_bomber moved from Chahar to Anhwe
1 bomber moved from Chahar to Anhwe
2 tactical_bombers moved from Jehol to Anhwe
1 fighter moved from Kweichow to Anhwe
1 bomber moved from Yunnan to Anhwe
1 fighter moved from Szechwan to Anhwe
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
2 fighters moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 119 Sea Zone
Combat - Americans
Battle in 119 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Philippines
Battle in Greece
Non Combat Move - Americans
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
Americans take Crete from Neutral_Allies
2 fighters moved from 109 Sea Zone to United Kingdom
1 carrier moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Trans-Jordan
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 8 Sea Zone to 13 Sea Zone
1 bomber moved from 119 Sea Zone to Morocco
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 3 fighters and 1 infantry placed in Western United States
Americans undo move 2.
1 fighter placed in Eastern United States
1 artillery, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,3,5,1
Americans collect 54 PUs (2 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Territory Summary for Americans :
Queensland : 1 artillery, 1 fighter, 1 infantry and 1 marine
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
35 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 submarine and 1 transport
25 Sea Zone : 1 destroyer
13 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Trans-Jordan : 1 fighter and 1 tactical_bomber
United Kingdom : 2 fighters
Morocco : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
119 Sea Zone : 1 flag, 1 destroyer
106 Sea Zone : 1 flag
Crete : 1 flag, 1 marine
109 Sea Zone : 1 flag, 1 destroyer
Greece : 1 flag, 1 aaGun, 1 armour and 2 infantry
99 Sea Zone : 1 carrier, 2 cruisers and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 2 transports
Suriname : 1 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 41
Japanese : 56 / 64
Americans : 56 / 90
Chinese : 5 / 13
British : 33 / 54
UK_Pacific : 4 / 0
Italians : 13 / 13
ANZAC : 10 / 27
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
10 infantry moved from Suiyuyan to Kansu
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Tsinghai
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 infantry
Kansu : 1 fighter and 10 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 41
Japanese : 56 / 64
Americans : 56 / 90
Chinese : 5 / 6
British : 33 / 54
UK_Pacific : 4 / 0
Italians : 13 / 13
ANZAC : 10 / 27
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 51 PUs;
British buy 2 destroyers, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
2 infantry moved from Iraq to Persia
2 artilleries moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
2 fighters moved from Trans-Jordan to Eastern Persia
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 bomber moved from United Kingdom to Morocco
Place Units - British
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
3 submarines placed in 81 Sea Zone
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 bomber
Tobruk : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
106 Sea Zone : 1 destroyer and 1 transport
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber
Iraq : 1 flag, 1 artillery and 2 infantry
Eastern Persia : 1 flag, 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
81 Sea Zone : 1 destroyer and 3 submarines
Persia : 1 flag, 2 infantry
91 Sea Zone : 2 fighters
110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 32 / 41
Japanese : 56 / 64
Americans : 56 / 90
Chinese : 5 / 6
British : 33 / 39
UK_Pacific : 4 / 0
Italians : 13 / 13
ANZAC : 10 / 27
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Poland to Southern Italy
1 artillery moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 infantry moved from Northern Italy to Yugoslavia
2 mech_infantrys moved from Southern Italy to Greater Southern Germany
1 armour moved from Southern Italy to Greater Southern Germany
1 armour and 2 infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Romania to Belarus
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 battleship moved from 97 Sea Zone to 95 Sea Zone
Combat - Italians
Battle in Belarus
Italians attack with 1 armour, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Italians win, taking Belarus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Russians with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Tunisia : 3 infantry
80 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 45 / 59
Russians : 31 / 41
Japanese : 56 / 64
Americans : 56 / 90
Chinese : 5 / 6
British : 33 / 39
UK_Pacific : 4 / 0
Italians : 14 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
3 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
4 artilleries and 10 infantry moved from Poland to Baltic States
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 armour moved from Novgorod to Belarus
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Belarus
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Baltic States to Belarus
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
3 armour, 6 artilleries, 26 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
4 artilleries and 10 infantry moved from Poland to Baltic States
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea Zone
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
2 armour moved from Novgorod to Belarus
8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 fighter moved from Southern Italy to Belarus
Combat - Germans
Battle in Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 119 Sea Zone
Germans attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 119 Sea Zone from Americans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 110 Sea Zone to Novgorod
1 fighter moved from 119 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
Place Units - Germans
2 bombers and 1 fighter placed in Novgorod
2 infantry and 1 mech_infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Eastern Poland
1 fighter moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Bessarabia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Eastern Poland to Russia
1 fighter moved from Bessarabia to Russia
4 aaGuns, 8 armour, 5 artilleries, 27 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
2 artilleries moved from Russia to Bryansk
6 infantry moved from Russia to Bryansk
5 armour moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 infantry moved from Vologda to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 10 infantry moved from Amur to Manchuria
Place Units - Russians
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,4,2,5,4,5,6,4,6,3,2
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 11 infantry
Bryansk : 4 aaGuns, 3 armour, 7 artilleries, 37 infantry and 1 mech_infantry
Archangel : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 5 armour, 1 factory_major, 4 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Vologda : 6 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 45 / 59
Russians : 35 / 41
Japanese : 50 / 64
Americans : 56 / 90
Chinese : 8 / 6
British : 33 / 39
UK_Pacific : 4 / 0
Italians : 13 / 16
ANZAC : 10 / 16
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0