@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 Balanced Mod 2.0 Alba(axis) vs jww(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 artillery and 6 infantry moved from Northern Italy to Western Germany
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery and 6 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Western Germany from British with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry and 1 mech_infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Southern France
Italians attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 fighter moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Italians collect 11 PUs; end with 11 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
EDIT: Adding units owned by Italians to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 43 Sea Zone to 20 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 fighters moved from 43 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 20 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 fighters moved from 45 Sea Zone to 43 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 20 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 2 fighters
37 Sea Zone : 1 carrier, 4 destroyers and 2 fighters
20 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 transport
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 32 / 59
Russians : 34 / 45
Japanese : 49 / 57
Americans : 69 / 107
Chinese : 0 / 4
British : 35 / 46
UK_Pacific : 18 / 21
Italians : 11 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - French
Turn Complete - French
Territory Summary for French :
Normandy Bordeaux : 1 fighter
Norway : 2 infantry
Libya : 1 flagProduction/PUs Summary :
Germans : 32 / 59
Russians : 34 / 45
Japanese : 49 / 57
Americans : 69 / 107
Chinese : 0 / 4
British : 35 / 46
UK_Pacific : 18 / 21
Italians : 11 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 56 PUs;
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
8 artilleries and 21 infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from France to Denmark
1 armour moved from France to Denmark
3 armour, 12 artilleries, 14 infantry and 5 mech_infantrys moved from France to Western Germany
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
3 armour and 5 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 8 infantry moved from Novgorod to Karelia -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 56 PUs;
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
8 artilleries and 21 infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from France to Denmark
1 armour moved from France to Denmark
3 armour, 12 artilleries, 14 infantry and 5 mech_infantrys moved from France to Western Germany
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
3 armour and 5 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 8 infantry moved from Novgorod to KareliaCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports; Americans defend with 1 submarine -
ool for sea 92, 6 hits
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Max D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major; Remaining resources: 56 PUs;
Germans buy 4 artilleries, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to 91 Sea Zone
3 bombers moved from Southern Italy to 92 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern Italy to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery moved from Trans-Jordan to Iraq
8 artilleries and 21 infantry moved from Trans-Jordan to Egypt
Germans take Egypt from British
2 infantry moved from France to Holland Belgium
1 artillery moved from France to Holland Belgium
2 mech_infantrys moved from France to Denmark
1 armour moved from France to Denmark
3 armour, 12 artilleries, 14 infantry and 5 mech_infantrys moved from France to Western Germany
1 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Poland
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
3 armour and 5 mech_infantrys moved from Western Germany to Germany
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Yugoslavia to Slovakia Hungary
1 artillery and 8 infantry moved from Novgorod to KareliaCombat - Germans
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports; Americans defend with 1 submarine
Units damaged: 1 carrier owned by the British
Germans win with 3 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 49
Casualties for Germans: 3 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 2 transports
Casualties for Americans: 1 submarine
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 2 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer; Americans defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer
Casualties for Americans: 2 transports
Battle in Iraq
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 armour
Germans win, taking Iraq from Russians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Denmark
Germans attack with 1 armour and 2 mech_infantrys
British defend with 2 infantry
British win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Poland
Germans attack with 1 artillery and 2 infantry
British defend with 1 armour
Germans win, taking Poland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armourNon Combat Move - Germans
1 aaGun moved from Yugoslavia to Slovakia Hungary
3 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Greece
3 artilleries and 7 infantry placed in Germany
3 infantry placed in FranceTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 39 PUs;
Russians buy 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 fighters and 1 tactical_bomber moved from Russia to Romania
2 fighters moved from Russia to Poland
3 infantry moved from Eastern Poland to Poland
4 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 39 PUs;
Russians buy 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 fighters and 1 tactical_bomber moved from Russia to Romania
2 fighters moved from Russia to Poland
3 infantry moved from Eastern Poland to Poland
4 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from GermansCombat - Russians
Battle in Poland
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Romania from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
1 aaGun, 2 artilleries, 2 infantry and 3 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Smolensk to Belarus
2 armour and 5 mech_infantrys moved from Russia to Belarus
1 infantry moved from Novosibirsk to Urals
1 artillery moved from Novosibirsk to Kazakhstan
1 aaGun and 3 infantry moved from Volgograd to KazakhstanPlace Units - Russians
3 infantry placed in Ukraine
2 infantry placed in Volgograd
1 mech_infantry placed in Volgograd
Russians undo move 2.
2 mech_infantrys placed in Volgograd
2 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Yakut S.S.R.: 1 infantry
EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Yakut S.S.R. : 1 infantry
Timguska : 1 infantry
Kazakhstan : 1 aaGun, 1 artillery and 5 infantry
Buryatia : 1 aaGun and 2 infantry
Romania : 1 flag, 2 infantry
Poland : 1 flag, 3 infantry
Belarus : 2 armour, 2 infantry and 5 mech_infantrys
Urals : 1 infantry
Eastern Poland : 2 aaGuns, 10 armour, 3 artilleries, 4 fighters, 22 infantry, 9 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 2 infantry and 3 mech_infantrys
Ukraine : 1 factory_minor and 3 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 33 / 53
Russians : 38 / 48
Japanese : 48 / 57
Americans : 69 / 107
Chinese : 0 / 4
British : 31 / 46
UK_Pacific : 18 / 21
Italians : 11 / 11
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i surrender, i can’t win, gg
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