Bid: sub 98, ftr malta, inf new Guinea
16L G40 Balanced Mod 2.0 Alba(axis) vs jww(allies)
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need to make one ncm edit
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forget this I am good……please continue
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,3,3,1,1,4,3,6,1,2,2,6,4,3,4,2,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 2 destroyers and 1 transport
Greece : 2 infantryProduction/PUs Summary :
Germans : 51 / 65
Russians : 23 / 34
Japanese : 59 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Alexandria : 3 infantry
United Kingdom : 2 infantry
Libya : 1 flag
Greece : 2 infantry
92 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 65
Russians : 23 / 34
Japanese : 59 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 armour moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
12 artilleries and 44 infantry moved from Belarus to Bryansk
3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Bessarabia to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 bomber moved from Novgorod to Volgograd
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Albania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Archangel
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 117 Sea Zone
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Timguska to Novosibirsk
3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Western Germany to France
3 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 2 infantry
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 15 artilleries, 53 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 15 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 3 armour and 3 bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Albania
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Albania from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Albania to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Archangel to Novgorod
2 fighters moved from Smolensk to Novgorod
1 fighter moved from 93 Sea Zone to Western Germany
3 bombers moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,1,5,2,5,2,5,4,1,3,1,1,6,5,4,1,6
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 armour moved from Urals to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 armour moved from Urals to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Novosibirsk from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
5 armour moved from Urals to Russia
1 armour moved from Kazakhstan to Russia
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 10 infantry
Yakut S.S.R. : 1 infantry
Russia : 4 aaGuns, 1 airfield, 7 armour, 8 artilleries, 1 factory_major, 4 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 2 armour
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 19 / 26
Japanese : 59 / 74
Americans : 60 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 11 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 bomber and 4 infantry moved from India to West India
2 tactical_bombers moved from Yunnan to West India
1 tactical_bomber moved from Shan State to West India
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Philippines to YunnanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Dutch New Guinea
Battle in West India
Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 3 tactical_bombers
British defend with 2 artilleries and 7 infantry
retreated to West India
UK_Pacific win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from West India to Yunnan
3 tactical_bombers moved from West India to India
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 fighters and 1 infantry placed in Japan
1 aaGun and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 117 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 117 Sea Zone
5 bombers moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 117 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 117 Sea Zone
5 bombers moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 marine
Battle in 37 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 117 Sea Zone
Americans attack with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport -
please select your losses in z117, 7 hits
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4 sub
1 inc
1 des
1 hit for battleship -
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cruiser
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 117 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 117 Sea Zone
5 bombers moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 marine
Battle in 37 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 117 Sea Zone
Americans attack with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 90
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport
Casualties for Americans: 1 destroyer and 1 fighterNon Combat Move - Americans
1 fighter moved from 117 Sea Zone to 108 Sea Zone
1 carrier and 1 fighter moved from 92 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from Algeria to 92 Sea Zone
1 marine moved from Algeria to 92 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour, 1 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
6 bombers moved from 117 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Greece to Russia
1 fighter moved from 97 Sea Zone to Greece
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Western United States
1 submarine moved from 97 Sea Zone to 93 Sea ZonePlace Units - Americans
3 fighters placed in Greece
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter and 2 infantry placed in Western United States
1 carrier, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 infantry
EDIT: Adding units owned by Americans to Morocco: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 89 to 94
EDIT: Turning off Edit Mode -
made a ncm edit change, left an inf in AFR tho capture that NO. edited IPC’s
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 8 infantry
Suiyuyan : 1 infantry
Kweichow : 3 infantry
Hunan : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 54 / 79
Russians : 19 / 26
Japanese : 60 / 73
Americans : 59 / 94
Chinese : 8 / 9
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 11 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Persia to Smolensk