@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
16L G40 Balanced Mod 2.0 Alba(axis) vs jww(allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Urals
1 mech_infantry moved from Vologda to Urals
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
2 armour and 1 mech_infantry moved from Vologda to Kazakhstan
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 mech_infantry moved from Vologda to Urals
1 armour moved from Vologda to Urals
2 armour moved from Vologda to Urals
1 armour moved from Vologda to Urals
1 tactical_bomber moved from Russia to Novosibirsk
1 infantry moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 armour moved from Vologda to Urals
1 mech_infantry moved from Vologda to KazakhstanCombat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Urals
Russians attack with 6 armour and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Urals from Germans with 6 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
3 infantry moved from Russia to Tambov
2 aaGuns and 11 infantry moved from Amur to BuryatiaPlace Units - Russians
3 infantry placed in Volgograd
4 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUsTerritory Summary for Russians :
Kazakhstan : 2 armour and 1 mech_infantry
Buryatia : 2 aaGuns and 11 infantry
Bryansk : 2 infantry
Urals : 6 armour and 1 mech_infantry
Archangel : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 4 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 3 infantry
Novosibirsk : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 53 / 65
Russians : 25 / 34
Japanese : 54 / 68
Americans : 61 / 91
Chinese : 7 / 7
British : 31 / 36
UK_Pacific : 2 / 0
Italians : 13 / 12
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 9 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries moved from Japan to 6 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 artilleries, 1 destroyer, 5 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 6 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to West India
1 artillery and 2 infantry moved from Burma to India
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from Hopei to Shensi
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
3 fighters moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 artillery moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
2 bombers moved from India to SumatraCombat - Japanese
Battle in Sumatra
Japanese attack with 2 bombers and 1 marine
Americans defend with 1 fighter and 1 infantry
Japanese win, taking Sumatra from Americans with 1 bomber and 1 marine remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter and 1 infantry
Casualties for Japanese: 1 bomber
Battle in 46 Sea Zone
Japanese attack with 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in West India
Japanese attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Shensi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
3 fighters moved from 55 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
5 infantry moved from 35 Sea Zone to Philippines
3 artilleries moved from 35 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from Shensi to Yunnan
1 bomber moved from Sumatra to IndiaPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 destroyer and 4 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 3 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Libya to Albania
1 infantry moved from Greece to Albania -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 3 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 unit repaired.
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 92 Sea Zone to Normandy Bordeaux
1 battleship moved from 92 Sea Zone to 110 Sea Zone
1 bomber moved from Greece to Normandy Bordeaux
1 fighter moved from Greece to Bulgaria
2 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Libya to Albania
1 infantry moved from Greece to AlbaniaCombat - Americans
Battle in Southern France
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Americans win, taking Southern France from Italians with 1 bomber remaining. Battle score for attacker is -9
Casualties for Germans: 1 artillery, 2 infantry and 1 marine
Casualties for Americans: 1 artillery and 2 fighters
Battle in Albania
Americans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Albania from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Bulgaria from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Greece to 110 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 bomber moved from Normandy Bordeaux to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from Greece to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 transport moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Albania to Greece
1 tactical_bomber moved from Albania to Greece
1 fighter moved from Bulgaria to 97 Sea Zone
1 destroyer moved from 87 Sea Zone to 92 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 5 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
5 bombers placed in Eastern United States
3 submarines placed in 97 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Americans collect 60 PUs (2 lost to blockades); end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUsTerritory Summary for Americans :
Malaya : 1 flag, 1 harbour and 1 infantry
Queensland : 2 aaGuns, 1 artillery, 1 infantry and 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
26 Sea Zone : 1 carrier, 5 destroyers, 1 fighter, 2 submarines and 1 transport
25 Sea Zone : 1 destroyer
54 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 4 submarines and 1 transport
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 5 bombers, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
Algeria : 1 armour, 1 infantry and 1 marine
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
Tobruk : 1 flag
Albania : 1 flag, 1 infantry
Sicily : 1 flag
Sardinia : 1 flag
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag, 1 transport
Crete : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
97 Sea Zone : 1 carrier, 1 fighter and 3 submarines
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
101 Sea Zone : 1 destroyer
81 Sea Zone : 1 transport
Brazil : 1 flag
Suriname : 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 25 / 34
Japanese : 63 / 74
Americans : 62 / 95
Chinese : 4 / 7
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 12
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Tsinghai to Szechwan
3 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Kansu to Shensi
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 6 infantry
Suiyuyan : 3 infantry
Kansu : 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 53 / 65
Russians : 25 / 34
Japanese : 61 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 31 / 36
UK_Pacific : 0 / 0
Italians : 8 / 12
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Greece to France
2 fighters moved from Greece to France
1 fighter moved from United Kingdom to France
1 fighter moved from Greece to France
1 fighter moved from United Kingdom to Scotland
1 artillery, 2 fighters and 2 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Persia to West India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Greece to France
2 fighters moved from Greece to France
1 fighter moved from United Kingdom to France
1 fighter moved from Greece to France
1 fighter moved from United Kingdom to Scotland
1 artillery, 2 fighters and 2 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Persia to West India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 2 artilleries, 1 bomber, 3 fighters and 8 infantry
Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking West India from Japanese with 2 artilleries, 1 bomber, 3 fighters and 7 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for British: 1 tactical_bomberNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
4 fighters moved from France to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from West India to Persia
3 fighters moved from West India to PersiaPlace Units - British
2 carriers placed in 110 Sea Zone
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,1,5,6,5,4,5,4,3,6,1
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
39 Sea Zone : 1 flag
Eastern United States : 1 armour, 1 artillery and 2 infantry
West India : 2 artilleries and 7 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield and 2 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 flag, 1 carrier, 3 fighters and 3 submarines
Iraq : 1 flag, 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 transport
79 Sea Zone : 1 battleship, 1 cruiser and 4 transports
Persia : 1 flag, 1 bomber, 1 factory_minor, 3 fighters and 1 mech_infantry
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fightersProduction/PUs Summary :
Germans : 51 / 65
Russians : 25 / 34
Japanese : 59 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 8 / 12
ANZAC : 10 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - British
British buy 2 carriers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
1 tactical_bomber moved from Greece to France
2 fighters moved from Greece to France
1 fighter moved from United Kingdom to France
1 fighter moved from Greece to France
1 fighter moved from United Kingdom to Scotland
1 artillery, 2 fighters and 2 infantry moved from Eastern Persia to West India
1 bomber and 1 fighter moved from Persia to West India
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 artillery and 2 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from 79 Sea Zone to West India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West IndiaCombat - British
Battle in West India
British attack with 2 artilleries, 1 bomber, 3 fighters and 8 infantry
Japanese defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British win, taking West India from Japanese with 2 artilleries, 1 bomber, 3 fighters and 7 infantry remaining. Battle score for attacker is 27
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Battle in Scotland
British attack with 3 fighters and 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in France
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 1 artillery and 1 factory_minor
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for British: 1 tactical_bomberNon Combat Move - British
3 fighters moved from Scotland to United Kingdom
4 fighters moved from France to 110 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from West India to Persia
3 fighters moved from West India to PersiaPlace Units - British
2 carriers placed in 110 Sea Zone
1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2,5,1,5,6,5,4,5,4,3,6,1
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
need to make one ncm edit
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forget this I am good……please continue
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Bessarabia to Rostov
Italians take Rostov from Russians
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,3,3,3,1,1,4,3,6,1,2,2,6,4,3,4,2,3
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour, 2 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
54 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 2 destroyers and 1 transport
Greece : 2 infantryProduction/PUs Summary :
Germans : 51 / 65
Russians : 23 / 34
Japanese : 59 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Greece to 92 Sea Zone
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 destroyer
Alexandria : 3 infantry
United Kingdom : 2 infantry
Libya : 1 flag
Greece : 2 infantry
92 Sea Zone : 1 fighterProduction/PUs Summary :
Germans : 51 / 65
Russians : 23 / 34
Japanese : 59 / 74
Americans : 62 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 10 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 armour moved from Ukraine to Volgograd
1 bomber moved from Novgorod to Volgograd
1 bomber moved from Novgorod to Volgograd
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
12 artilleries and 44 infantry moved from Belarus to Bryansk
3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bulgaria
1 tactical_bomber moved from Bessarabia to Bulgaria
2 infantry moved from Yugoslavia to Albania
1 bomber moved from Novgorod to Volgograd
1 fighter moved from Southern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to Albania
1 artillery and 3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Western Germany to Archangel
1 submarine moved from 119 Sea Zone to 117 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 117 Sea Zone
1 armour moved from Evenkiyskiy to Novosibirsk
1 armour moved from Timguska to Novosibirsk
3 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Western Germany to France
3 infantry moved from Southern Italy to Northern ItalyCombat - Germans
Battle in Smolensk
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 2 armour
Russians defend with 2 infantry
Germans win, taking Novosibirsk from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 15 artilleries, 53 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 15 artilleries, 52 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 3 armour and 3 bombers
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Volgograd from Russians with 3 armour and 3 bombers remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Albania
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Albania from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Bulgaria from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
2 fighters moved from Albania to Ukraine
1 tactical_bomber moved from Bulgaria to Ukraine
2 aaGuns moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 bomber moved from Archangel to Novgorod
2 fighters moved from Smolensk to Novgorod
1 fighter moved from 93 Sea Zone to Western Germany
3 bombers moved from Volgograd to UkrainePlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in France
1 artillery, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,2,5,1,5,2,5,2,5,4,1,3,1,1,6,5,4,1,6
Germans collect 58 PUs (2 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 armour moved from Urals to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to Novosibirsk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 30 PUs;
Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
1 armour moved from Urals to Timguska
Russians take Timguska from Germans
1 armour moved from Timguska to Novosibirsk
1 mech_infantry moved from Urals to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
1 mech_infantry moved from Kazakhstan to Volgograd
1 armour moved from Kazakhstan to Novosibirsk
1 infantry moved from Tambov to Volgograd
1 fighter moved from Russia to NovosibirskCombat - Russians
Battle in Volgograd
Russians attack with 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Novosibirsk
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Germans defend with 2 armour
Russians win, taking Novosibirsk from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
5 armour moved from Urals to Russia
1 armour moved from Kazakhstan to Russia
3 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 10 infantry moved from Buryatia to Amur
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsTerritory Summary for Russians :
Amur : 2 aaGuns and 10 infantry
Yakut S.S.R. : 1 infantry
Russia : 4 aaGuns, 1 airfield, 7 armour, 8 artilleries, 1 factory_major, 4 fighters, 46 infantry, 1 mech_infantry and 1 tactical_bomber
Novosibirsk : 2 armour
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 79
Russians : 19 / 26
Japanese : 59 / 74
Americans : 60 / 95
Chinese : 6 / 7
British : 33 / 34
UK_Pacific : 2 / 0
Italians : 11 / 3
ANZAC : 10 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 artilleries, 2 fighters, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 artilleries, 1 bomber and 4 infantry moved from India to West India
2 tactical_bombers moved from Yunnan to West India
1 tactical_bomber moved from Shan State to West India
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
2 infantry moved from Jehol to Chahar
1 infantry moved from Manchuria to Jehol
3 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 fighter moved from Philippines to YunnanCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 cruiser and 1 submarine
French defend with 1 destroyer
Japanese win, taking 39 Sea Zone from UK_Pacific with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Dutch New Guinea
Battle in West India
Japanese attack with 2 artilleries, 1 bomber, 4 infantry and 3 tactical_bombers
British defend with 2 artilleries and 7 infantry
retreated to West India
UK_Pacific win, taking Dutch New Guinea from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is -5
Casualties for British: 5 infantry
Casualties for Japanese: 2 artilleries and 4 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 harbour and 1 infantry
Japanese win, taking Malaya from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from West India to Yunnan
3 tactical_bombers moved from West India to India
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
2 fighters and 1 infantry placed in Japan
1 aaGun and 2 infantry placed in India
1 artillery and 2 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 117 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 117 Sea Zone
5 bombers moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 117 Sea Zone
Americans take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 117 Sea Zone
5 bombers moved from Eastern United States to 117 Sea Zone
1 destroyer moved from 101 Sea Zone to 117 Sea Zone
1 mech_infantry moved from Southern France to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
4 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in Sumatra
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 marine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 marine
Battle in 37 Sea Zone
Americans attack with 4 submarines
Japanese defend with 1 cruiser, 1 destroyer and 1 transport
Americans win, taking 37 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 cruiser, 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 117 Sea Zone
Americans attack with 1 battleship, 6 bombers, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines, 1 tactical_bomber and 1 transport