@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
GameOne
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 16
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 16
Combat Move - Dwarves
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TripleA Turn Summary for game: Dragon War, version: 1.2.1
Game History
Round: 16
Combat Move - Dwarves
2 Gnomess, 3 Halflingss and 1 Knights moved from Troll Mountains to Bridge of No Return
2 Auxiliariess, 1 Brown-Dragon, 2 Halflingss and 1 Priestess moved from Zool Twins to Bridge of No Return
2 Auxiliariess, 1 Cannon, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard moved from Old Slavenport to Dusty Heights
2 Monoremes and 1 Transport-Ship moved from Sea Zone 42 to Sea Zone 37
1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 41 to Sea Zone 37
1 General, 3 Gnomess and 2 Halflingss moved from Gnomen Lowland to Sea Zone 37
1 Transport-Ship moved from Sea Zone 38 to Sea Zone 37
1 General, 3 Gnomess, 2 Halflingss, 2 Monoremes, 3 Transport-Ships and 1 Water-Dragon moved from Sea Zone 37 to Sea Zone 36
1 Auxiliaries, 1 Crossbowmen and 2 Halflingss moved from Halfling Meadows to Sea Zone 36
1 Crossbowmen, 1 General, 3 Gnomess, 4 Halflingss, 3 Transport-Ships and 1 Water-Dragon moved from Sea Zone 36 to Sea Zone 37
1 Crossbowmen, 2 Gnomess, 3 Halflingss, 2 Transport-Ships and 1 Water-Dragon moved from Sea Zone 37 to Sea Zone 41
3 Cannons and 1 Gnomes moved from Silverdeep to Bahar Longcliff
1 Ballista, 1 Blue-Dragon, 1 Cannon, 1 Crossbowmen, 6 Gnomess, 1 Halflings, 2 Monsters and 1 Spearmen moved from Bahar Longcliff to Godheim
1 Halflings moved from Lost Furlongs to Sea Zone 36
1 Auxiliaries moved from Ironhorn to Greyhood Holdings
1 Monster moved from High Mocrag to Low MocragCombat - Dwarves
Battle in Dusty Heights
Dwarves attack with 2 Auxiliariess, 1 Cannon, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard
Greenskins defend with 1 Hvy-Cavalry
1 Hvy-Cavalry owned by the Greenskins lost in Dusty Heights
Dwarves win, taking Dusty Heights from Greenskins with 2 Auxiliariess, 1 Cannon, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard remaining. Battle score for attacker is 10
Casualties for Greenskins: 1 Hvy-Cavalry
Battle in Bridge of No Return
Dwarves attack with 2 Auxiliariess, 1 Brown-Dragon, 2 Gnomess, 5 Halflingss, 1 Knights and 1 Priestess
Undead defend with 1 Auxiliaries and 1 Mine
Dwarves win, taking Bridge of No Return from Undead with 2 Auxiliariess, 1 Brown-Dragon, 2 Gnomess, 5 Halflingss, 1 Knights and 1 Priestess remaining. Battle score for attacker is 1
Casualties for Undead: 1 Auxiliaries
Battle in Godheim
Dwarves attack with 1 Ballista, 1 Blue-Dragon, 1 Cannon, 1 Crossbowmen, 6 Gnomess, 1 Halflings, 2 Monsters and 1 Spearmen
Greenskins defend with 1 Auxiliaries and 1 Mine
Dwarves win, taking Godheim from Greenskins with 1 Ballista, 1 Blue-Dragon, 1 Cannon, 1 Crossbowmen, 6 Gnomess, 1 Halflings, 2 Monsters and 1 Spearmen remaining. Battle score for attacker is 1
Casualties for Greenskins: 1 AuxiliariesNon Combat Move - Dwarves
Purchase Units - Dwarves
Dwarves buy 1 Air-Ship, 1 Crossbowmen, 10 Metals, 1 Mortar and 5 Woods; Remaining resources: 18 Metal; 6 PUs; 29 Food; 25 Wood;Place Units - Dwarves
1 Air-Ship, 1 Crossbowmen and 1 Mortar placed in SilverdeepTurn Complete - Dwarves
Dwarves collect 86 PUs; end with 92 PUs total
Sheep in Safe Haven creates 1 Food; Dwarves end with 30 Food
Sheep in Troglodyte Coast creates 1 Food; Dwarves end with 31 Food
Mine in East Foothills creates 3 Metal; Dwarves end with 31 Metal
Sawmill in Sinfjord creates 3 Wood; Dwarves end with 33 Wood
Mine in Bridge of No Return creates 3 Metal; Dwarves end with 34 Metal
Sawmill in Lost Furlongs creates 3 Wood; Dwarves end with 36 Wood
Sheep in Drake Peninsula creates 1 Food; Dwarves end with 32 Food
Sheep in Dathic Coast creates 1 Food; Dwarves end with 33 Food
Sawmill in Dathiwatch creates 3 Wood; Dwarves end with 39 Wood
Cattle in Badlands creates 2 Food; Dwarves end with 35 Food
Sheep in Halfling Meadows creates 1 Food; Dwarves end with 36 Food
Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 39 Food
Mine in Faranwall creates 3 Metal; Dwarves end with 37 Metal
Sawmill in Maragorn creates 3 Wood; Dwarves end with 42 Wood
Sheep in Garwald creates 1 Food; Dwarves end with 40 Food
Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 45 Wood
Mine in Adamant Mines creates 3 Metal; Dwarves end with 40 Metal
Sawmill in Bahar Longcliff creates 3 Wood; Dwarves end with 48 Wood
Mine in Silverdeep creates 3 Metal; Dwarves end with 43 Metal
Sheep in Ogreville creates 1 Food; Dwarves end with 41 Food
Mine in Godheim creates 3 Metal; Dwarves end with 46 Metal
Capital-City in Ironhorn creates -15 PUs; Dwarves end with 77 PUs -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 17
Combat Move - Elves
Trigger Elven whale in Sea Zone 22: Elves has 1 Fish placed in Sea Zone 22 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 17
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 17
Combat Move - Elves
Trigger Elven whale in Sea Zone 22: Elves has 1 Fish placed in Sea Zone 22 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 17
Combat Move - Lionia
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dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 18
Combat Move - Elves
Trigger Elven whale in Sea Zone 22: Elves has 1 Fish placed in Sea Zone 22 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 18
Combat Move - Lionia
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dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 19
Combat Move - Elves
Trigger Elven whale in Sea Zone 22: Elves has 1 Fish placed in Sea Zone 22 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 19
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 2
Combat Move - Elves
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what happened to round one and do All the AI’s have to be har and fast
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i did the first round, since elf were first.
yes, i think we can do it, the last was too easy. -





