• TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 1

    Combat Move - Lionia

    triplea_38966_Lio1.tsvg


  • TripleA Turn Summary for game: Dragon War, version: 1.2.1

    Game History

    Round: 1

    Combat Move - Lionia
                    Lionia takes Gemrock Mines from AI-Murlocs
                    Lionia takes Sea Zone 55 from AI-Pirates
                    Lionia takes Sea Zone 53 from AI-Pirates
                    Lionia takes Lion Heights from AI-Barbarians
                1 Lgt-Infantry and 1 Spearmen moved from Lionport to Sea Zone 56
                1 Large-Ship, 1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 56 to Sea Zone 53
                1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 53 to Farhaven
                1 Lgt-Cavalry moved from Freegrass to Lion Heights
                1 Hvy-Infantry moved from Lionport to Lionian Plains
                1 Lgt-Infantry moved from Millshire to Avalonia

    Combat - Lionia
                Battle in Farhaven
                    Lionia attack with 1 Lgt-Infantry and 1 Spearmen
                    AI-Barbarians defend with 1 Barbarian-Village, 1 Barbarians and 1 Mine
                    Lionia takes Farhaven from AI-Barbarians
                    Some non-combat units are destroyed:
                    Lionia win with 1 Lgt-Infantry and 1 Spearmen remaining. Battle score for attacker is 45
                    Casualties for AI-Barbarians: 1 Barbarians

    Non Combat Move - Lionia

    Turn Complete - Lionia
                Lionia collect 19 PUs; end with 19 PUs total
                Mine in Farhaven creates 3 Metal; Lionia end with 3 Metal
                Sheep in Freegrass creates 1 Food; Lionia end with 1 Food
                Sawmill in Kingwood creates 3 Wood; Lionia end with 3 Wood
                Cattle in Lionian Outback creates 2 Food; Lionia end with 3 Food
                Mine in Avalonia creates 3 Metal; Lionia end with 6 Metal
                Windmill in Millshire creates 3 Food; Lionia end with 6 Food
                Capital-City in Lionport creates -15 PUs; Lionia end with 4 PUs

    triplea_38966_Lio1.tsvg



  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 1

    Combat Move - Lionia

    triplea_38966_Lio1.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 1

    Combat Move - Lionia

    triplea_38966_Lio1.tsvg



  • TripleA Turn Summary for game: Dragon War, version: 1.2.1

    Game History

    Round: 1

    Combat Move - Dwarves
                    Dwarves takes Greyhood Holdings from AI-Murlocs
                    Dwarves takes Mount Thoril from AI-Kobolds
                    Dwarves takes Sea Zone 28 from AI-Pirates
                    Dwarves takes Sea Zone 27 from AI-Pirates
                1 Spearmen moved from Ironhorn to Halfling Meadows
                1 Lgt-Infantry moved from Ironhorn to Greyhood Holdings
                1 Hvy-Infantry moved from Ironhorn to Greyhood Holdings
                1 Lgt-Cavalry moved from Dol Ulum to Mount Thoril
                1 Monoreme moved from Sea Zone 31 to Sea Zone 27

    Combat - Dwarves

    Non Combat Move - Dwarves

    Turn Complete - Dwarves
                Dwarves collect 19 PUs; end with 19 PUs total
                Sheep in Halfling Meadows creates 1 Food; Dwarves end with 1 Food
                Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 4 Food
                Mine in Faranwall creates 3 Metal; Dwarves end with 3 Metal
                Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 3 Wood
                Capital-City in Ironhorn creates -15 PUs; Dwarves end with 4 PUs

    triplea_38966_Dwa1.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 2

    Combat Move - Lionia
                Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60

    triplea_38966_Lio2.tsvg



  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 3

    Combat Move - Elves

    triplea_38966_Elv3.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 3

    Combat Move - Lionia
                Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60

    triplea_38966_Lio3.tsvg



  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 3

    Combat Move - Elves

    triplea_38966_Elv3.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 3

    Combat Move - Lionia
                Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60

    triplea_38966_Lio3.tsvg



  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 4

    Combat Move - Elves
                Trigger Elven fishing in Sea Zone 4: Elves has 1 Fish placed in Sea Zone 4

    triplea_38966_Elv4.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 4

    Combat Move - Lionia

    triplea_38966_Lio4.tsvg



  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 5

    Combat Move - Elves
                Trigger Elven fishing in Sea Zone 4: Elves has 1 Fish placed in Sea Zone 4

    triplea_38966_Elv5.tsvg


  • TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1

    Game History

    Round: 5

    Combat Move - Lionia

    triplea_38966_Lio5.tsvg

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