@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
GameOne
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your turn
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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TripleA Turn Summary for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
Lionia takes Gemrock Mines from AI-Murlocs
Lionia takes Sea Zone 55 from AI-Pirates
Lionia takes Sea Zone 53 from AI-Pirates
Lionia takes Lion Heights from AI-Barbarians
1 Lgt-Infantry and 1 Spearmen moved from Lionport to Sea Zone 56
1 Large-Ship, 1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 56 to Sea Zone 53
1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 53 to Farhaven
1 Lgt-Cavalry moved from Freegrass to Lion Heights
1 Hvy-Infantry moved from Lionport to Lionian Plains
1 Lgt-Infantry moved from Millshire to AvaloniaCombat - Lionia
Battle in Farhaven
Lionia attack with 1 Lgt-Infantry and 1 Spearmen
AI-Barbarians defend with 1 Barbarian-Village, 1 Barbarians and 1 Mine
Lionia takes Farhaven from AI-Barbarians
Some non-combat units are destroyed:
Lionia win with 1 Lgt-Infantry and 1 Spearmen remaining. Battle score for attacker is 45
Casualties for AI-Barbarians: 1 BarbariansNon Combat Move - Lionia
Turn Complete - Lionia
Lionia collect 19 PUs; end with 19 PUs total
Mine in Farhaven creates 3 Metal; Lionia end with 3 Metal
Sheep in Freegrass creates 1 Food; Lionia end with 1 Food
Sawmill in Kingwood creates 3 Wood; Lionia end with 3 Wood
Cattle in Lionian Outback creates 2 Food; Lionia end with 3 Food
Mine in Avalonia creates 3 Metal; Lionia end with 6 Metal
Windmill in Millshire creates 3 Food; Lionia end with 6 Food
Capital-City in Lionport creates -15 PUs; Lionia end with 4 PUs -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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okay next
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TripleA Turn Summary for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Dwarves
Dwarves takes Greyhood Holdings from AI-Murlocs
Dwarves takes Mount Thoril from AI-Kobolds
Dwarves takes Sea Zone 28 from AI-Pirates
Dwarves takes Sea Zone 27 from AI-Pirates
1 Spearmen moved from Ironhorn to Halfling Meadows
1 Lgt-Infantry moved from Ironhorn to Greyhood Holdings
1 Hvy-Infantry moved from Ironhorn to Greyhood Holdings
1 Lgt-Cavalry moved from Dol Ulum to Mount Thoril
1 Monoreme moved from Sea Zone 31 to Sea Zone 27Combat - Dwarves
Non Combat Move - Dwarves
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total
Sheep in Halfling Meadows creates 1 Food; Dwarves end with 1 Food
Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 4 Food
Mine in Faranwall creates 3 Metal; Dwarves end with 3 Metal
Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 3 Wood
Capital-City in Ironhorn creates -15 PUs; Dwarves end with 4 PUs -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 2
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 4
Combat Move - Elves
Trigger Elven fishing in Sea Zone 4: Elves has 1 Fish placed in Sea Zone 4 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 4
Combat Move - Lionia
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DWARVES UP
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 5
Combat Move - Elves
Trigger Elven fishing in Sea Zone 4: Elves has 1 Fish placed in Sea Zone 4





