@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
GameOne
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Game History
Round: 5
Combat Move - Germans
2 Infantrys moved from Nordland to Upper Norrland
1 Fighter moved from Middle Norrland to Upper Norrland
2 Elites moved from Hamburg to 23 Sea Zone
2 Elites moved from Hamburg to 23 Sea Zone
4 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Elites moved from 24 Sea Zone to Upper Norrland
2 Elites moved from Lorraine to Picardy
4 Elites moved from Belgium to Picardy
1 Tank moved from Netherlands to Picardy
2 Stukas moved from Netherlands to Picardy
2 Elites moved from Rhine to Netherlands
2 Elites moved from Rhine to Belgium
3 Elites moved from Bavaria to Lorraine
4 Elites moved from Berlin to Saxony
3 Elites moved from Bohemia to Krakow
2 Tanks moved from Bohemia to Vinnytsia
1 Artillery and 4 Infantrys moved from Lithuania to East Prussia
4 Tanks moved from Warsaw to East Prussia
4 Tanks moved from Minsk to Smolensk
11 Tanks moved from Vinnytsia to Rostov
Germans take Donetsk from Russians
4 Infantrys moved from Vinnytsia to Brest
1 Bomber, 1 Fighter and 5 Tanks moved from Kiev to Rostov
1 Destroyer, 1 Submarine and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Tank moved from Tobruk to Lower Egypt
Germans take Mersa Matruh from British
Germans take Lower Egypt from British
1 Battleship and 2 Destroyers moved from 11 Sea Zone to 4 Sea Zone
2 Submarines moved from 35 Sea Zone to 34 Sea Zone
5 Submarines moved from 15 Sea Zone to 8 Sea ZonePurchase Units - Germans
Germans buy 9 JetFighters; Remaining resources: 1 PUs;Combat - Germans
Battle in Smolensk
Germans attack with 4 Tanks
Russians defend with 1 Infantry and 3 Mech.Infs
2 Mech.Infs owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 3 Tanks remaining. Battle score for attacker is 15
Casualties for Germans: 1 Tank
Casualties for Russians: 1 Infantry and 3 Mech.Infs
Battle in Upper Norrland
Germans attack with 4 Elites, 1 Fighter and 2 Infantrys
Russians defend with 1 Infantry
Germans win, taking Upper Norrland from Russians with 4 Elites, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in East Prussia
Germans attack with 1 Artillery, 4 Infantrys and 4 Tanks
Russians defend with 1 Infantry
Germans win, taking East Prussia from Russians with 1 Artillery, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in 31 Sea Zone
Germans attack with 1 Destroyer, 1 Submarine and 2 Transports
British defend with 1 Cruiser
Germans win with 1 Destroyer, 1 Submarine and 2 Transports remaining. Battle score for attacker is 12
Casualties for British: 1 Cruiser
Battle in 34 Sea Zone
Germans attack with 2 Submarines
French defend with 1 Transport
Germans win with 2 Submarines remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Rostov
Germans attack with 1 Bomber, 1 Fighter and 16 Tanks
Russians defend with 7 Artillerys, 2 Infantrys and 1 Mot.Inf
1 Mot.Inf owned by the Russians and 1 Tank owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 Bomber, 1 Fighter and 11 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 5 Tanks
Casualties for Russians: 7 Artillerys, 2 Infantrys and 1 Mot.Inf
Battle in 4 Sea Zone
Germans attack with 1 Battleship and 2 Destroyers
British defend with 1 Battleship, 1 Destroyer and 1 Transport
Units damaged: 1 Battleship owned by the British
Units damaged: 1 Battleship owned by the Germans
Germans win with 1 Battleship remaining. Battle score for attacker is 18
Casualties for Germans: 2 Destroyers
Casualties for British: 1 Battleship, 1 Destroyer and 1 Transport
Battle in 8 Sea Zone
Germans attack with 5 Submarines
British defend with 1 Destroyer and 1 Transport
Germans win with 4 Submarines remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Casualties for British: 1 Destroyer and 1 TransportNon Combat Move - Germans
1 Bomber and 1 Fighter moved from Rostov to Vinnytsia
1 Fighter moved from Upper Norrland to OsloPlace Units - Germans
4 JetFighters placed in Warsaw
5 JetFighters placed in BerlinTurn Complete - Germans
Germans collect 108 PUs; end with 109 PUs total
1 unit repaired. -
TripleA Manual Gamesave Post for game: World At War, version: 2.1
Game History
Round: 5
Combat Move - Finns
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your turn
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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TripleA Turn Summary for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
Lionia takes Gemrock Mines from AI-Murlocs
Lionia takes Sea Zone 55 from AI-Pirates
Lionia takes Sea Zone 53 from AI-Pirates
Lionia takes Lion Heights from AI-Barbarians
1 Lgt-Infantry and 1 Spearmen moved from Lionport to Sea Zone 56
1 Large-Ship, 1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 56 to Sea Zone 53
1 Lgt-Infantry and 1 Spearmen moved from Sea Zone 53 to Farhaven
1 Lgt-Cavalry moved from Freegrass to Lion Heights
1 Hvy-Infantry moved from Lionport to Lionian Plains
1 Lgt-Infantry moved from Millshire to AvaloniaCombat - Lionia
Battle in Farhaven
Lionia attack with 1 Lgt-Infantry and 1 Spearmen
AI-Barbarians defend with 1 Barbarian-Village, 1 Barbarians and 1 Mine
Lionia takes Farhaven from AI-Barbarians
Some non-combat units are destroyed:
Lionia win with 1 Lgt-Infantry and 1 Spearmen remaining. Battle score for attacker is 45
Casualties for AI-Barbarians: 1 BarbariansNon Combat Move - Lionia
Turn Complete - Lionia
Lionia collect 19 PUs; end with 19 PUs total
Mine in Farhaven creates 3 Metal; Lionia end with 3 Metal
Sheep in Freegrass creates 1 Food; Lionia end with 1 Food
Sawmill in Kingwood creates 3 Wood; Lionia end with 3 Wood
Cattle in Lionian Outback creates 2 Food; Lionia end with 3 Food
Mine in Avalonia creates 3 Metal; Lionia end with 6 Metal
Windmill in Millshire creates 3 Food; Lionia end with 6 Food
Capital-City in Lionport creates -15 PUs; Lionia end with 4 PUs -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Lionia
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okay next
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TripleA Turn Summary for game: Dragon War, version: 1.2.1
Game History
Round: 1
Combat Move - Dwarves
Dwarves takes Greyhood Holdings from AI-Murlocs
Dwarves takes Mount Thoril from AI-Kobolds
Dwarves takes Sea Zone 28 from AI-Pirates
Dwarves takes Sea Zone 27 from AI-Pirates
1 Spearmen moved from Ironhorn to Halfling Meadows
1 Lgt-Infantry moved from Ironhorn to Greyhood Holdings
1 Hvy-Infantry moved from Ironhorn to Greyhood Holdings
1 Lgt-Cavalry moved from Dol Ulum to Mount Thoril
1 Monoreme moved from Sea Zone 31 to Sea Zone 27Combat - Dwarves
Non Combat Move - Dwarves
Turn Complete - Dwarves
Dwarves collect 19 PUs; end with 19 PUs total
Sheep in Halfling Meadows creates 1 Food; Dwarves end with 1 Food
Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 4 Food
Mine in Faranwall creates 3 Metal; Dwarves end with 3 Metal
Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 3 Wood
Capital-City in Ironhorn creates -15 PUs; Dwarves end with 4 PUs -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 2
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 3
Combat Move - Lionia
Trigger Lionian fishing in Sea Zone 60: Lionia has 1 Fish placed in Sea Zone 60 -
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 4
Combat Move - Elves
Trigger Elven fishing in Sea Zone 4: Elves has 1 Fish placed in Sea Zone 4 -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 4
Combat Move - Lionia





