TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 13
Combat Move - Dwarves
1 unit repaired.
Dwarves takes Wild Mire from AI-Murlocs
2 Halflingss moved from Whitebone Island to Sea Zone 29
2 Halflingss, 1 Monoreme and 1 Transport-Ship moved from Sea Zone 29 to Sea Zone 27
1 Knights moved from Lone Island to Sea Zone 27
1 Auxiliaries moved from Lone Island to Sea Zone 27
1 Auxiliaries, 2 Halflingss, 1 Knights, 1 Monoreme, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 27 to Sea Zone 31
1 Auxiliaries moved from Ironhorn to Sea Zone 31
1 Priestess moved from Ironhorn to Sea Zone 31
2 Auxiliariess, 2 Halflingss, 1 Monoreme, 1 Priestess, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 31 to Sea Zone 32
2 Auxiliariess, 2 Halflingss and 1 Priestess moved from Sea Zone 32 to Sinfjord
1 Gnomes moved from Gnomen Lowland to Sea Zone 36
1 Halflings moved from Halfling Meadows to Sea Zone 36
1 Halflings moved from Sea Zone 36 to Lost Furlongs
1 Gnomes moved from Sea Zone 36 to Lost Furlongs
1 Auxiliaries, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard moved from Drake Peninsula to Wild Mire
1 Cannon moved from Ironhorn to Greyhood Holdings
1 Halflings moved from Ironhorn to Greyhood Holdings
1 Auxiliaries moved from East Parnesis Desert to Ironhorn
1 Halflings moved from East Parnesis Desert to Ironhorn
1 Gnomes moved from Dol Ulum to Adamant Mines
1 Brown-Dragon moved from Silverdeep to High Mocrag
1 Lgt-Cavalry moved from Dathic West to High Mocrag
1 Monster moved from Dathic West to High Mocrag
6 Gnomess moved from Silverdeep to Bahar Longcliff
1 Cannon moved from Silverdeep to Bahar Longcliff
1 Auxiliaries moved from Silverdeep to Low Mocrag
1 Halflings moved from Silverdeep to Low Mocrag
1 Ballista moved from Silverdeep to Bahar Longcliff
1 Spearmen moved from Silverdeep to Bahar Longcliff
1 Crossbowmen moved from Silverdeep to Bahar Longcliff
1 Water-Dragon moved from Sea Zone 32 to Sea Zone 31
Combat - Dwarves
Battle in Sinfjord
Dwarves attack with 2 Auxiliariess, 2 Halflingss and 1 Priestess
Undead defend with 1 Crossbowmen and 1 Sawmill
Dwarves win, taking Sinfjord from Undead with 2 Auxiliariess, 2 Halflingss and 1 Priestess remaining. Battle score for attacker is 8
Casualties for Undead: 1 Crossbowmen
Battle in High Mocrag
Dwarves attack with 1 Brown-Dragon, 1 Lgt-Cavalry and 1 Monster
Greenskins defend with 3 Rangerss and 1 Spearmen
Units damaged: 1 Brown-Dragon owned by the Dwarves
Dwarves win, taking High Mocrag from Greenskins with 1 Brown-Dragon and 1 Monster remaining. Battle score for attacker is 41
Casualties for Dwarves: 1 Lgt-Cavalry
Casualties for Greenskins: 3 Rangerss and 1 Spearmen
Battle in Bahar Longcliff
Dwarves attack with 1 Ballista, 1 Cannon, 1 Crossbowmen, 6 Gnomess and 1 Spearmen
Greenskins defend with 1 Auxiliaries and 1 Sawmill
Dwarves win, taking Bahar Longcliff from Greenskins with 1 Ballista, 1 Cannon, 1 Crossbowmen, 6 Gnomess and 1 Spearmen remaining. Battle score for attacker is 1
Casualties for Greenskins: 1 Auxiliaries
Battle in Low Mocrag
Dwarves attack with 1 Auxiliaries and 1 Halflings
Greenskins defend with 1 Auxiliaries
Dwarves win, taking Low Mocrag from Greenskins with 1 Halflings remaining. Battle score for attacker is 0
Casualties for Dwarves: 1 Auxiliaries
Casualties for Greenskins: 1 Auxiliaries
Non Combat Move - Dwarves
1 Brown-Dragon moved from High Mocrag to Silverdeep
Purchase Units - Dwarves
Dwarves buy 1 City, 1 Crossbowmen and 2 Monsters; Remaining resources: 18 Metal; 34 PUs; 2 Food; 7 Wood;
Place Units - Dwarves
Units in Silverdeep being upgraded or consumed: 1 Town
1 City and 2 Monsters placed in Silverdeep
1 Crossbowmen placed in Ironhorn
Turn Complete - Dwarves
Dwarves collect 71 PUs; end with 105 PUs total
Sheep in Safe Haven creates 1 Food; Dwarves end with 3 Food
Sheep in Troglodyte Coast creates 1 Food; Dwarves end with 4 Food
Mine in East Foothills creates 3 Metal; Dwarves end with 21 Metal
Sawmill in Sinfjord creates 3 Wood; Dwarves end with 10 Wood
Sawmill in Lost Furlongs creates 3 Wood; Dwarves end with 13 Wood
Sheep in Drake Peninsula creates 1 Food; Dwarves end with 5 Food
Sheep in Dathic Coast creates 1 Food; Dwarves end with 6 Food
Sawmill in Dathiwatch creates 3 Wood; Dwarves end with 16 Wood
Sheep in Halfling Meadows creates 1 Food; Dwarves end with 7 Food
Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 10 Food
Mine in Faranwall creates 3 Metal; Dwarves end with 24 Metal
Sawmill in Maragorn creates 3 Wood; Dwarves end with 19 Wood
Sheep in Garwald creates 1 Food; Dwarves end with 11 Food
Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 22 Wood
Mine in Adamant Mines creates 3 Metal; Dwarves end with 27 Metal
Sawmill in Bahar Longcliff creates 3 Wood; Dwarves end with 25 Wood
Mine in Silverdeep creates 3 Metal; Dwarves end with 30 Metal
Capital-City in Ironhorn creates -15 PUs; Dwarves end with 90 PUs
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