8036785c-f5d2-4be9-995e-d59dda23c92a-dawg-64-v-mike-g40-start-round-5-US Ch UK-7.tsvg
GameOne
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 2
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 2
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 4
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 7
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 8
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 8
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 9
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 9
Combat Move - Dwaves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 10
Combat Move - Elves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 10
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 9
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 11
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 11
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 11
Combat Move - Dwarves
        Dwarves takes Grimholt from AI-Barbarians
      2 Gnomess and 1 Halflings moved from Gnomen Lowland to Sea Zone 37
      1 Brown-Dragon, 2 Gnomess, 1 Halflings and 1 Transport-Ship moved from Sea Zone 37 to Sea Zone 36
      2 Gnomess and 1 Halflings moved from Sea Zone 36 to Grimholt
      1 Rangers moved from West Dolmor to East Dolmor
      1 Monster moved from East Foothills to Sinfjord
      1 Monster moved from East Foothills to East Dolmor
      1 Lgt-Infantry moved from East Foothills to Sinfjord
      1 Bowmen moved from East Foothills to Sinfjord
      1 Monoreme moved from Sea Zone 31 to Sea Zone 28
      1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 25 to Sea Zone 28
      1 Knights moved from Ironhorn to Sea Zone 28
      3 Auxiliariess moved from Ironhorn to Sea Zone 28
      1 Halflings moved from Halfling Meadows to Ironhorn
      1 Auxiliaries and 3 Halflingss moved from Ironhorn to East Parnesis Desert
      1 Gnomes and 1 Monster moved from Robach to Silverdeep
      1 Gnomes moved from Adamant Mines to Robach
      1 Auxiliaries moved from Dathic Hollows to Dathiwatch
      1 Halflings moved from Dathic Hollows to Dathiwatch
      1 General, 1 Gnomes and 1 Wizard moved from Dathic North to Dathiwatch
      3 Auxiliariess, 1 Knights, 1 Monoreme, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 28 to Sea Zone 27
      3 Auxiliariess and 1 Knights moved from Sea Zone 27 to Lone Island
      1 Brown-Dragon moved from Sea Zone 36 to SilverdeepCombat - Dwarves
      Battle in Sinfjord
        Dwarves attack with 1 Bowmen, 1 Lgt-Infantry and 1 Monster
        Undead defend with 1 Sawmill and 1 Zombies
        Dwarves win, taking Sinfjord from Undead with 1 Bowmen, 1 Lgt-Infantry and 1 Monster remaining. Battle score for attacker is 1
        Casualties for Undead: 1 Zombies
      Battle in Lone Island
        Dwarves attack with 3 Auxiliariess and 1 Knights
        Crowton defend with 1 General and 1 Lgt-Infantry
        Dwarves win, taking Lone Island from Crowton with 1 Auxiliaries and 1 Knights remaining. Battle score for attacker is 27
        Casualties for Crowton: 1 General and 1 Lgt-Infantry
        Casualties for Dwarves: 2 Auxiliariess
      Battle in Dathiwatch
        Dwarves attack with 1 Auxiliaries, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard
        AI-Murlocs defend with 1 Murloc-Village, 2 Murlocss and 1 Sawmill
        Dwarves captures one of AI-Murlocs capitals
        Dwarves takes Dathiwatch from AI-Murlocs
        Some non-combat units are destroyed:
        Dwarves win with 1 Auxiliaries, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard remaining. Battle score for attacker is 70
        Casualties for AI-Murlocs: 2 Murlocss
      Battle in East Dolmor
        Dwarves attack with 1 Monster and 1 Rangers
        Undead defend with 1 Lgt-Cavalry
        1 Lgt-Cavalry owned by the Undead lost in East Dolmor
        Dwarves win, taking East Dolmor from Undead with 1 Monster and 1 Rangers remaining. Battle score for attacker is 10
        Casualties for Undead: 1 Lgt-CavalryNon Combat Move - Dwarves
Purchase Units - Dwarves
      Dwarves buy 1 Ballista, 1 Town and 5 Woods; Remaining resources: 19 Metal; 9 PUs; 6 Food; 0 Wood;Place Units - Dwarves
      Units in Silverdeep being upgraded or consumed: 1 Village
      1 Ballista and 1 Town placed in SilverdeepTurn Complete - Dwarves
      Dwarves collect 62 PUs; end with 71 PUs total
      Sheep in Safe Haven creates 1 Food; Dwarves end with 7 Food
      Sheep in Troglodyte Coast creates 1 Food; Dwarves end with 8 Food
      Mine in East Foothills creates 3 Metal; Dwarves end with 22 Metal
      Sawmill in Sinfjord creates 3 Wood; Dwarves end with 8 Wood
      Sheep in Dathic Coast creates 1 Food; Dwarves end with 9 Food
      Sawmill in Dathiwatch creates 3 Wood; Dwarves end with 11 Wood
      Sheep in Halfling Meadows creates 1 Food; Dwarves end with 10 Food
      Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 13 Food
      Mine in Faranwall creates 3 Metal; Dwarves end with 25 Metal
      Sawmill in Maragorn creates 3 Wood; Dwarves end with 14 Wood
      Sheep in Garwald creates 1 Food; Dwarves end with 14 Food
      Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 17 Wood
      Mine in Adamant Mines creates 3 Metal; Dwarves end with 28 Metal
      Mine in Silverdeep creates 3 Metal; Dwarves end with 31 Metal
      Capital-City in Ironhorn creates -15 PUs; Dwarves end with 56 PUs -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 12
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 11
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 12
Combat Move - Dwarves
      Trigger Dwarven fishing in Sea Zone 27: Dwarves has 1 Whales placed in Sea Zone 27
        Dwarves takes Lost Furlongs from AI-Barbarians
        Dwarves takes Drake Peninsula from AI-Murlocs
      1 Monster and 1 Rangers moved from East Dolmor to Sinfjord
      1 Bowmen, 1 Lgt-Infantry, 1 Monster and 1 Rangers moved from Sinfjord to Runedelf
      1 Gnomes moved from Drake Island to Sea Zone 36
      1 Halflings moved from Drake Island to Sea Zone 36
      1 Gnomes moved from Sea Zone 36 to Lost Furlongs
      1 Halflings moved from Sea Zone 36 to Lost Furlongs
      2 Gnomess and 1 Halflings moved from Grimholt to Lost Furlongs
      1 General moved from Dathiwatch to Drake Peninsula
      1 Auxiliaries moved from Dathiwatch to Drake Peninsula
      1 Gnomes, 1 Halflings and 1 Wizard moved from Dathiwatch to Drake Peninsula
      1 Monoreme, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 27 to Sea Zone 28
      1 Auxiliaries moved from East Parnesis Desert to Sea Zone 28
      3 Halflingss moved from East Parnesis Desert to Sea Zone 28
      1 Auxiliaries moved from Ironhorn to East Parnesis Desert
      1 Halflings moved from Ironhorn to East Parnesis Desert
      1 Halflings moved from Halfling Meadows to Ironhorn
      1 Gnomes moved from Gnomen Lowland to Dol Ulum
      1 Gnomes moved from Robach to Silverdeep
      1 Auxiliaries, 3 Halflingss, 1 Monoreme, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 28 to Sea Zone 29
      1 Auxiliaries and 3 Halflingss moved from Sea Zone 29 to Whitebone Island
      1 Water-Dragon moved from Sea Zone 29 to Sea Zone 27
      1 Brown-Dragon moved from Silverdeep to Dathic West
      1 Monster moved from Silverdeep to Dathic West
      1 Lgt-Cavalry moved from Silverdeep to Dathic WestCombat - Dwarves
      Battle in Whitebone Island
        Dwarves attack with 1 Auxiliaries and 3 Halflingss
        AI-Pirates defend with 1 Pirate-Hideout and 3 Piratess
        Dwarves takes Whitebone Island from AI-Pirates
        Some non-combat units are destroyed:
        Dwarves win with 2 Halflingss remaining. Battle score for attacker is 118
        Casualties for AI-Pirates: 3 Piratess
        Casualties for Dwarves: 1 Auxiliaries and 1 Halflings
      Battle in Runedelf
        Dwarves attack with 1 Bowmen, 1 Lgt-Infantry, 1 Monster and 1 Rangers
        Undead defend with 2 Auxiliariess, 1 Bowmen, 1 Crossbowmen and 1 Giant-Bat
        1 Lgt-Infantry owned by the Dwarves and 1 Bowmen owned by the Undead lost in Runedelf
        Undead win with 1 Auxiliaries, 1 Crossbowmen and 1 Giant-Bat remaining. Battle score for attacker is -32
        Casualties for Undead: 1 Auxiliaries and 1 Bowmen
        Casualties for Dwarves: 1 Bowmen, 1 Lgt-Infantry, 1 Monster and 1 Rangers
      Battle in Dathic West
        Dwarves attack with 1 Brown-Dragon, 1 Lgt-Cavalry and 1 Monster
        Greenskins defend with 1 General
        Units damaged: 1 Brown-Dragon owned by the Dwarves
        Dwarves win, taking Dathic West from Greenskins with 1 Brown-Dragon, 1 Lgt-Cavalry and 1 Monster remaining. Battle score for attacker is 20
        Casualties for Greenskins: 1 GeneralNon Combat Move - Dwarves
      1 Brown-Dragon moved from Dathic West to SilverdeepPurchase Units - Dwarves
      Note to players Dwarves: A Dwarven Priestess stands ready in Ironhorn.Priestesses are capable of supporting up to 10 military units in battle. These 10 units will receive defense bonuses. Priestesses are also capabl….
      Trigger Dwarves acquires a Priestess: Dwarves has 1 Priestess placed in Ironhorn
      Dwarves buy 2 Cannons and 1 Monoreme; Remaining resources: 15 Metal; 20 PUs; 11 Food; 0 Wood;Place Units - Dwarves
      1 Monoreme placed in Sea Zone 28
      Dwarves undo move 1.
      1 Monoreme placed in Sea Zone 31
      1 Cannon placed in Ironhorn
      1 Cannon placed in SilverdeepTurn Complete - Dwarves
      Dwarves collect 67 PUs; end with 87 PUs total
      Sheep in Safe Haven creates 1 Food; Dwarves end with 12 Food
      Sheep in Troglodyte Coast creates 1 Food; Dwarves end with 13 Food
      Mine in East Foothills creates 3 Metal; Dwarves end with 18 Metal
      Sawmill in Sinfjord creates 3 Wood; Dwarves end with 3 Wood
      Sawmill in Lost Furlongs creates 3 Wood; Dwarves end with 6 Wood
      Sheep in Drake Peninsula creates 1 Food; Dwarves end with 14 Food
      Sheep in Dathic Coast creates 1 Food; Dwarves end with 15 Food
      Sawmill in Dathiwatch creates 3 Wood; Dwarves end with 9 Wood
      Sheep in Halfling Meadows creates 1 Food; Dwarves end with 16 Food
      Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 19 Food
      Mine in Faranwall creates 3 Metal; Dwarves end with 21 Metal
      Sawmill in Maragorn creates 3 Wood; Dwarves end with 12 Wood
      Sheep in Garwald creates 1 Food; Dwarves end with 20 Food
      Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 15 Wood
      Mine in Adamant Mines creates 3 Metal; Dwarves end with 24 Metal
      Mine in Silverdeep creates 3 Metal; Dwarves end with 27 Metal
      Whales in Sea Zone 27 creates 3 Food; Dwarves end with 23 Food
      Capital-City in Ironhorn creates -15 PUs; Dwarves end with 72 PUs -
TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 13
Combat Move - Lionia
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 12
Combat Move - Dwarves
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TripleA Manual Gamesave Post for game: Dragon War, version: 1.2.1
Game History
Round: 13
Combat Move - Dwarves
      1 unit repaired.
        Dwarves takes Wild Mire from AI-Murlocs
      2 Halflingss moved from Whitebone Island to Sea Zone 29
      2 Halflingss, 1 Monoreme and 1 Transport-Ship moved from Sea Zone 29 to Sea Zone 27
      1 Knights moved from Lone Island to Sea Zone 27
      1 Auxiliaries moved from Lone Island to Sea Zone 27
      1 Auxiliaries, 2 Halflingss, 1 Knights, 1 Monoreme, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 27 to Sea Zone 31
      1 Auxiliaries moved from Ironhorn to Sea Zone 31
      1 Priestess moved from Ironhorn to Sea Zone 31
      2 Auxiliariess, 2 Halflingss, 1 Monoreme, 1 Priestess, 1 Transport-Ship and 1 Water-Dragon moved from Sea Zone 31 to Sea Zone 32
      2 Auxiliariess, 2 Halflingss and 1 Priestess moved from Sea Zone 32 to Sinfjord
      1 Gnomes moved from Gnomen Lowland to Sea Zone 36
      1 Halflings moved from Halfling Meadows to Sea Zone 36
      1 Halflings moved from Sea Zone 36 to Lost Furlongs
      1 Gnomes moved from Sea Zone 36 to Lost Furlongs
      1 Auxiliaries, 1 General, 1 Gnomes, 1 Halflings and 1 Wizard moved from Drake Peninsula to Wild Mire
      1 Cannon moved from Ironhorn to Greyhood Holdings
      1 Halflings moved from Ironhorn to Greyhood Holdings
      1 Auxiliaries moved from East Parnesis Desert to Ironhorn
      1 Halflings moved from East Parnesis Desert to Ironhorn
      1 Gnomes moved from Dol Ulum to Adamant Mines
      1 Brown-Dragon moved from Silverdeep to High Mocrag
      1 Lgt-Cavalry moved from Dathic West to High Mocrag
      1 Monster moved from Dathic West to High Mocrag
      6 Gnomess moved from Silverdeep to Bahar Longcliff
      1 Cannon moved from Silverdeep to Bahar Longcliff
      1 Auxiliaries moved from Silverdeep to Low Mocrag
      1 Halflings moved from Silverdeep to Low Mocrag
      1 Ballista moved from Silverdeep to Bahar Longcliff
      1 Spearmen moved from Silverdeep to Bahar Longcliff
      1 Crossbowmen moved from Silverdeep to Bahar Longcliff
      1 Water-Dragon moved from Sea Zone 32 to Sea Zone 31Combat - Dwarves
      Battle in Sinfjord
        Dwarves attack with 2 Auxiliariess, 2 Halflingss and 1 Priestess
        Undead defend with 1 Crossbowmen and 1 Sawmill
        Dwarves win, taking Sinfjord from Undead with 2 Auxiliariess, 2 Halflingss and 1 Priestess remaining. Battle score for attacker is 8
        Casualties for Undead: 1 Crossbowmen
      Battle in High Mocrag
        Dwarves attack with 1 Brown-Dragon, 1 Lgt-Cavalry and 1 Monster
        Greenskins defend with 3 Rangerss and 1 Spearmen
        Units damaged: 1 Brown-Dragon owned by the Dwarves
        Dwarves win, taking High Mocrag from Greenskins with 1 Brown-Dragon and 1 Monster remaining. Battle score for attacker is 41
        Casualties for Dwarves: 1 Lgt-Cavalry
        Casualties for Greenskins: 3 Rangerss and 1 Spearmen
      Battle in Bahar Longcliff
        Dwarves attack with 1 Ballista, 1 Cannon, 1 Crossbowmen, 6 Gnomess and 1 Spearmen
        Greenskins defend with 1 Auxiliaries and 1 Sawmill
        Dwarves win, taking Bahar Longcliff from Greenskins with 1 Ballista, 1 Cannon, 1 Crossbowmen, 6 Gnomess and 1 Spearmen remaining. Battle score for attacker is 1
        Casualties for Greenskins: 1 Auxiliaries
      Battle in Low Mocrag
        Dwarves attack with 1 Auxiliaries and 1 Halflings
        Greenskins defend with 1 Auxiliaries
        Dwarves win, taking Low Mocrag from Greenskins with 1 Halflings remaining. Battle score for attacker is 0
        Casualties for Dwarves: 1 Auxiliaries
        Casualties for Greenskins: 1 AuxiliariesNon Combat Move - Dwarves
      1 Brown-Dragon moved from High Mocrag to SilverdeepPurchase Units - Dwarves
      Dwarves buy 1 City, 1 Crossbowmen and 2 Monsters; Remaining resources: 18 Metal; 34 PUs; 2 Food; 7 Wood;Place Units - Dwarves
      Units in Silverdeep being upgraded or consumed: 1 Town
      1 City and 2 Monsters placed in Silverdeep
      1 Crossbowmen placed in IronhornTurn Complete - Dwarves
      Dwarves collect 71 PUs; end with 105 PUs total
      Sheep in Safe Haven creates 1 Food; Dwarves end with 3 Food
      Sheep in Troglodyte Coast creates 1 Food; Dwarves end with 4 Food
      Mine in East Foothills creates 3 Metal; Dwarves end with 21 Metal
      Sawmill in Sinfjord creates 3 Wood; Dwarves end with 10 Wood
      Sawmill in Lost Furlongs creates 3 Wood; Dwarves end with 13 Wood
      Sheep in Drake Peninsula creates 1 Food; Dwarves end with 5 Food
      Sheep in Dathic Coast creates 1 Food; Dwarves end with 6 Food
      Sawmill in Dathiwatch creates 3 Wood; Dwarves end with 16 Wood
      Sheep in Halfling Meadows creates 1 Food; Dwarves end with 7 Food
      Windmill in Kumbadur Hills creates 3 Food; Dwarves end with 10 Food
      Mine in Faranwall creates 3 Metal; Dwarves end with 24 Metal
      Sawmill in Maragorn creates 3 Wood; Dwarves end with 19 Wood
      Sheep in Garwald creates 1 Food; Dwarves end with 11 Food
      Sawmill in Gnomen Lowland creates 3 Wood; Dwarves end with 22 Wood
      Mine in Adamant Mines creates 3 Metal; Dwarves end with 27 Metal
      Sawmill in Bahar Longcliff creates 3 Wood; Dwarves end with 25 Wood
      Mine in Silverdeep creates 3 Metal; Dwarves end with 30 Metal
      Capital-City in Ironhorn creates -15 PUs; Dwarves end with 90 PUs





