Here is the game, Have Fun
16L G40 Simon33 (Axis) vs Gen Sved (Allies+20) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 armour moved from Novgorod to Poland
Russians take Poland from Germans
17 infantry moved from Manchuria to KoreaPurchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat - Russians
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 artillery
Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Russia to Belarus
1 fighter moved from Western Ukraine to Belarus
5 infantry moved from Russia to Bryansk
13 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic StatesPlace Units - Russians
3 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 unit repaired.
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Kwangtung to French Indo China
Japanese take French Indo China from French
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter moved from 42 Sea Zone to 46 Sea ZonePurchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.
Battle in Sumatra
Battle in Java
Battle in Manchuria
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC, taking Manchuria from Chinese, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from 46 Sea Zone to 42 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Japan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Hopei
1 aaGun, 1 artillery and 6 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
6 infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangtung to Kwangsi
2 bombers and 1 fighter moved from India to Yunnan
2 fighters moved from Yunnan to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 2 artilleries and 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea Zone
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePurchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Turning on Edit Mode
EDIT: Adding units owned by Americans to Morocco: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Non Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
5 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - British
1 mech_infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
2 fighters moved from Burma to Shan State
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
4 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from India to Shan StatePurchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 4 PUs;Combat - British
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Scramble orders in 112?
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No.
Wonder what I was thinking there?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Siam to Shan State
1 infantry moved from Siam to Shan State
2 fighters moved from Burma to Shan State
2 infantry moved from Persia to Iraq
1 tactical_bomber moved from India to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Kenya to 72 Sea Zone
1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Iraq
4 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from India to Shan StatePurchase Units - British
British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 4 PUs;Combat - British
Battle in 112 Sea Zone
British attack with 4 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Germans: 1 destroyer
Casualties for British: 2 fighters
Battle in Shan State
British attack with 3 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Shan State to India
2 infantry moved from West India to India
1 fighter moved from Shan State to Burma
1 mech_infantry moved from Burma to India
3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 112 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 carrier placed in 71 Sea Zone
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
British collect 32 PUs (3 lost to blockades); end with 36 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,5
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - Italians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to EgyptPurchase Units - Italians
Italians buy 1 artillery, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Egypt
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
French defend with 1 infantry; British defend with 2 fighters, 1 harbour and 1 mech_infantry; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 13
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery, 1 fighter and 2 infantry
Casualties for British: 2 fighters and 1 mech_infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
1 fighter moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Greece
1 fighter moved from Southern Italy to 98 Sea Zone
1 carrier and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Bulgaria to Greece
1 artillery moved from Southern France to Northern ItalyPlace Units - Italians
1 artillery and 2 fighters placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 carrier, 2 fighters and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
3 fighters and 1 infantry moved from Burma to India
2 infantry moved from Queensland to New South Wales
1 aaGun moved from Queensland to New South WalesPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Research Technology - Germans
Combat Move - Germans
4 artilleries and 6 infantry moved from Germany to Poland
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 2 infantry moved from Eastern Poland to Bessarabia
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic StatesPurchase Units - Germans
Germans buy 1 fighter, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Bessarabia
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 4 artilleries and 6 infantry
Russians defend with 1 armour
Germans win, taking Poland from Russians with 4 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Baltic States to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
1 aaGun and 6 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 fighter and 3 tactical_bombers moved from Gibraltar to Southern Italy
3 aaGuns moved from France to Western Germany
1 bomber moved from Gibraltar to Southern ItalyPlace Units - Germans
6 mech_infantrys placed in Germany
1 fighter and 6 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Russians
1 infantry moved from Korea to Amur
Russians take Amur from Japanese
16 infantry moved from Korea to Manchuria
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
1 infantry moved from Novgorod to Karelia
1 tactical_bomber moved from Russia to Karelia
1 fighter moved from Belarus to Baltic States
2 fighters moved from Belarus to KareliaPurchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 bomber, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Baltic States from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Manchuria
Russians attack with 16 infantry
Japanese defend with 2 infantry
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Karelia
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns, 3 artilleries and 23 infantry moved from Bryansk to Belarus
2 artilleries moved from Novgorod to Belarus
2 fighters moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
2 fighters moved from Karelia to Belarus
1 tactical_bomber moved from Karelia to Novgorod
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Timguska to Yakut S.S.R.Place Units - Russians
1 infantry placed in Ukraine
1 bomber placed in Russia
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1,2,5,5,5,3,4
Russians collect 33 PUs (3 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Korea: 2 aaGuns
EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Japanese
1 infantry moved from Sakha to Amur
1 armour moved from Buryatia to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 8 infantry moved from Yunnan to Shan State
2 bombers and 4 fighters moved from Yunnan to India
2 fighters moved from 41 Sea Zone to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
Japanese take Siam from UK_Pacific
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor, 2 fighters and 5 infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 8 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Battle in Soviet Far East
Battle in Malaya
Strategic bombing raid in India
Bombing raid in India rolls: 8,7 and causes: 12 damage to unit: factory_major
Bombing raid in India causes 12 damage total.
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Malaya from UK_Pacific, taking Dutch New Guinea from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 3 artilleries and 9 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 3 destroyers
Americans defend with 1 submarine
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 battleships, 2 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Japanese
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Kwangsi to Yunnan
6 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hopei to Kweichow
2 artilleries moved from Anhwe to Kweichow
2 bombers and 6 fighters moved from India to Yunnan
1 artillery and 1 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kwangtung
3 infantry placed in Shantung
1 artillery, 2 fighters and 1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Americans
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
2 mech_infantrys moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarPurchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 1 PUs;Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Battle in Gibraltar
Battle in Normandy Bordeaux
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Java from Japanese, taking Gibraltar from Italians, taking Normandy Bordeaux from Germans, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 91 Sea Zone to Malta
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
1 bomber moved from 5 Sea Zone to ManchuriaPlace Units - Americans
1 fighter placed in Western United States
1 infantry placed in Western United States
1 battleship, 1 destroyer and 3 submarines placed in 10 Sea Zone
Americans undo move 3.
1 battleship, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Chinese
5 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 fighter moved from Kansu to SuiyuyanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 11 PUs;Combat Move - British
1 tactical_bomber moved from Persia to Egypt
1 artillery moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 71 Sea Zone to 81 Sea ZonePurchase Units - British
British buy 1 bomber, 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat - British
Battle in Egypt
British attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 harbour
British win, taking Egypt from Italians with 2 artilleries, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 fighters moved from 91 Sea Zone to Malta
1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,1,2,6,3
British collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Egypt
2 fighters moved from Southern Italy to EgyptPurchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Trans-Jordan
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
British defend with 2 artilleries, 1 harbour and 2 infantry
Italians win, taking Trans-Jordan from British, taking Egypt from British with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 11
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Italians
2 fighters moved from Egypt to Greece
1 bomber moved from Egypt to Greece
2 fighters moved from Egypt to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Eastern Poland to BessarabiaPlace Units - Italians
2 artilleries and 1 infantry placed in France
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to AlexandriaCombat - French
Battle in Egypt
French attack with 3 infantry
Italians defend with 1 artillery and 1 harbour
French win, taking Egypt from Italians with 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - French
Turn Complete - French