16L G40 Simon33 (Axis) vs Gen Sved (Allies+20) Game III

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38963_Ame3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 2 carriers, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Non Combat Move - Americans
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_38963_Ame3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese
                5 infantry moved from Szechwan to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_38963_Chi3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 25 PUs;
                UK_Pacific buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 79 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Egypt to Alexandria
                2 fighters moved from Egypt to Alexandria
                1 bomber moved from Egypt to Alexandria
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 transport moved from 44 Sea Zone to 46 Sea Zone

    Purchase Units - British
                British buy 2 aaGuns, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 carrier, 1 destroyer and 4 fighters
                    Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
                    British win with 3 fighters remaining. Battle score for attacker is 64
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 6 transports
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                Battle in Gibraltar
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 armour and 1 harbour
                    British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    British attack with 1 bomber, 2 fighters and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking Alexandria from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -5
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Alexandria to Egypt
                3 fighters moved from 110 Sea Zone to United Kingdom
                2 infantry moved from Eastern Persia to West India
                2 infantry moved from Shan State to Burma
                3 infantry moved from India to Burma
                2 mech_infantrys moved from India to Burma
                1 aaGun moved from India to Burma
                1 artillery moved from India to Burma
                1 tactical_bomber moved from Burma to India
                1 fighter moved from India to Burma
                1 mech_infantry moved from Burma to Siam

    Place Units - British
                3 infantry placed in Union of South Africa
                2 infantry placed in Quebec
                1 infantry placed in Quebec
                2 aaGuns and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 armour, 1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,6,6,1,5,5,4,2,3
                UK_Pacific collect 10 PUs (5 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 2 armour, 1 fighter and 1 infantry

    triplea_38963_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Germany to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                2 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Greece to Bulgaria
                1 bomber moved from Greece to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_38963_Ita3.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC

    triplea_38963_ANZ3.tsvg

  • '16

    wanna use kamikaze?

  • '19 '17 '16

    @GeneralSvend-Sved:

    wanna use kamikaze?

    Go one on each.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 submarines; Remaining resources: 0 PUs;

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    ANZAC attack with 1 cruiser and 1 destroyer
                    Japanese defend with 1 carrier and 2 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 1 carrier and 2 transports remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 1 cruiser and 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                1 fighter moved from Queensland to 62 Sea Zone
                1 fighter moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3,2,3,1,3,5,5,4
                ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    triplea_38963_ANZ3.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_38963_Fre3.tsvg

  • '16

    Kamikazes didnt hit but carrier fought bravely

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Combat Move - Germans
                1 bomber moved from Western Germany to 91 Sea Zone

    Purchase Units - Germans
                Germans buy 1 destroyer and 10 mech_infantrys; Remaining resources: 2 PUs;

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Gibraltar
                3 tactical_bombers moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from Western Germany to Gibraltar
                2 armour moved from Western Germany to Slovakia Hungary
                4 artilleries and 6 infantry moved from Western Germany to Germany
                3 aaGuns moved from Normandy Bordeaux to France
                3 aaGuns, 3 armour, 5 artilleries and 14 infantry moved from Poland to Eastern Poland
                2 artilleries and 6 infantry moved from Romania to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_38963_Ger4.tsvg

  • '19 '17 '16

    @GeneralSvend-Sved:

    Kamikazes didnt hit but carrier fought bravely

    Well, that’s the outcome I expended Kami’s for.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                1 armour moved from Novgorod to Poland
                      Russians take Poland from Germans
                17 infantry moved from Manchuria to Korea

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Korea
                    Russians attack with 17 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                1 armour and 2 mech_infantrys moved from Kazakhstan to Timguska
                1 infantry moved from Ukraine to Bessarabia
                2 aaGuns, 4 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
                1 fighter moved from Russia to Belarus
                1 fighter moved from Western Ukraine to Belarus
                5 infantry moved from Russia to Bryansk
                13 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                4 infantry moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUs

    triplea_38963_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 unit repaired.
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Kwangtung to French Indo China
                      Japanese take French Indo China from French
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers and 1 fighter moved from Yunnan to India
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Siberia to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 42 Sea Zone to 46 Sea Zone

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 4,3 and causes: 7 damage to unit: factory_major
                    Bombing raid in India causes 7 damage total.
                Battle in Sumatra
                Battle in Java
                Battle in Manchuria
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific, taking Java from ANZAC, taking Manchuria from Chinese, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from 46 Sea Zone to 42 Sea Zone
                1 carrier moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kiangsi to Japan
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                1 infantry moved from Suiyuyan to Hopei
                1 aaGun, 1 artillery and 6 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Kweichow
                6 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangtung to Kwangsi
                2 bombers and 1 fighter moved from India to Yunnan
                2 fighters moved from Yunnan to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 2 artilleries and 1 infantry
                EDIT: Adding units owned by Japanese to Anhwe: 2 artilleries and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38963_Jap4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 79 Sea Zone to 76 Sea Zone
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 fighters, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 4 infantry
                EDIT: Turning off Edit Mode
                3 fighters moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 carrier and 2 transports placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Morocco: 4 infantry
                EDIT: Turning off Edit Mode

    triplea_38963_Ame4.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                2 infantry moved from Tsinghai to Kansu
                5 infantry moved from Sikang to Tsinghai
                1 fighter moved from Sikang to Kansu

    Place Units - Chinese
                3 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_38963_Chi4.tsvg

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 mech_infantry moved from Siam to Shan State
                1 infantry moved from Siam to Shan State
                2 fighters moved from Burma to Shan State
                2 infantry moved from Persia to Iraq
                1 tactical_bomber moved from India to Iraq
                2 fighters moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Egypt
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from India to Shan State

    Purchase Units - British
                British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 4 PUs;

    Combat - British

    triplea_38963_Bri4.tsvg

  • '16

    Scramble orders in 112?

  • '19 '17 '16

    No.

    Wonder what I was thinking there?

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