@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
16L G40 simon33 (X) vs dawgoneit (Allies +18)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
2 submarines moved from 36 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
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Scramble SZ54?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to Shan State
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kiangsu to Kwangtung
2 infantry moved from Kiangsi to Kwangtung
4 fighters and 4 tactical_bombers moved from Kwangsi to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 battleship, 1 cruiser and 2 destroyers moved from 33 Sea Zone to 54 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from Kwangsi to Kwangtung
2 submarines moved from 36 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Removing units owned by Japanese from Borneo: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
Japanese buy 1 armour, 3 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Shan State from UK_Pacific with 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer and 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 23 Sea Zone to Japan
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from Kiangsi to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to Kwangsi
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
3 artilleries and 3 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Chahar to AnhwePlace Units - Japanese
1 factory_minor placed in French Indo China
Japanese undo move 1.
1 factory_minor placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Turning off Edit Mode
1 armour, 3 artilleries and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 2 transports moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
1 battleship, 2 carriers and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Central United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to Western United StatesPurchase Units - Americans
Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - Americans
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 mech_infantry moved from Central United States to New Brunswick Nova Scotia
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 fighter placed in Western United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
3 artilleries, 1 fighter and 11 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
5 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from India to Shan StatePurchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
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scramble in sz97?
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Yeah let’s try a scramble. Bother.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from India to Shan StatePurchase Units - British
British buy 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 fighter and 2 transports
British win with 1 fighter remaining. Battle score for attacker is 16
Casualties for British: 1 destroyer
Casualties for Italians: 1 fighter and 2 transports
Battle in 37 Sea Zone
British attack with 1 battleship, 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
British win, taking 37 Sea Zone from Japanese with 1 battleship, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Japanese: 1 battleship, 1 cruiser and 1 destroyer
Battle in Shan State
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 artillery and 2 infantry moved from India to Burma
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 fighter moved from 97 Sea Zone to Malta
1 infantry moved from Eire to Scotland
1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 aaGun moved from India to BurmaPlace Units - British
1 factory_minor placed in Egypt
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchPurchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Non Combat Move - Italians
1 cruiser and 1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 artillery moved from Greece to Bulgaria
1 armour moved from Bulgaria to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry placed in Northern Italy
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 29 Sea Zone
2 infantry moved from Egypt to AlexandriaPurchase Units - ANZAC
ANZAC buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Germans defend with 1 fighter
Italians win with 1 fighter remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantryNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,2,4,5,4,2,3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,5,3,5,3,4,5,2
ANZAC collect 8 PUs (6 lost to blockades); end with 8 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from Gibraltar to MaltaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 battleship moved from 123 Sea Zone to 111 Sea Zone
1 destroyer moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from 119 Sea Zone to Eire
1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
3 armour, 7 artilleries and 19 infantry moved from Poland to Eastern Poland
6 armour and 11 mech_infantrys moved from Germany to Eastern PolandPurchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Eire
Battle in 111 Sea Zone
Germans attack with 1 battleship and 1 destroyer
Russians defend with 1 submarine
Germans win, taking Eire from British with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 7 artilleries, 19 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 7 artilleries, 18 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Holland Belgium to Germany
1 artillery moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to France
7 infantry moved from Finland to Karelia
1 bomber, 2 fighters and 2 tactical_bombers moved from Baltic States to Germany
1 bomber moved from Germany to Western Germany
1 fighter moved from Alexandria to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 artillery and 1 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
2 fighters moved from Western Ukraine to Romania
2 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic StatesPurchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Romania
Russians attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
2 fighters moved from Romania to Ukraine
1 infantry moved from Ukraine to Bessarabia
2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Bryansk
2 aaGuns, 1 armour, 1 artillery, 16 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter and 1 infantry moved from Russia to Bryansk
2 aaGuns moved from Amur to ManchuriaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 fighter and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
2 bombers moved from Kwangsi to India
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
5 artilleries and 5 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 artillery moved from French Indo China to Shan State
2 submarines moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to Korea
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to 37 Sea ZonePurchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Korea
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Korea from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in India
Bombing raid in India rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
retreated to Shan State
UK_Pacific win with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Yunnan
Japanese attack with 5 artilleries and 5 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
1 mech_infantry moved from Hunan to French Indo China
1 armour moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 fighters moved from Korea to Japan
1 fighter moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kwangsi
2 bombers moved from India to French Indo China
1 carrier moved from 36 Sea Zone to 20 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
4 infantry moved from Jehol to Anhwe
1 destroyer moved from 23 Sea Zone to 16 Sea ZonePlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in Shantung
1 factory_minor placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 4 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 bomber moved from Hawaiian Islands to Queensland
1 infantry, 1 mech_infantry and 1 transport moved from 12 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 fighter moved from 26 Sea Zone to Midway
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
2 artilleries and 6 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Chahar
1 artillery and 8 infantry moved from Suiyuyan to ShensiPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Chahar
Chinese attack with 2 artilleries, 1 fighter and 8 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Shan State to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 fighter moved from Malta to Tobruk
2 artilleries and 1 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 cruiser, 1 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to TobrukPurchase Units - British
British buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Yunnan
British attack with 2 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 5 artilleries and 4 infantry
British win with 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Japanese: 5 artilleries and 4 infantry
Battle in Tobruk
British attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 fighter
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Egypt
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 aaGun moved from Burma to India
1 fighter moved from Yunnan to India
1 infantry and 1 mech_infantry moved from United Kingdom to Scotland
3 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,6,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Italians
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Bulgaria to Romania
1 armour moved from Yugoslavia to Romania
1 bomber moved from Southern Italy to RomaniaPurchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Gibraltar
Battle in Romania
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Gibraltar from British, taking Romania from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser and 2 transports
British win with 1 cruiser and 2 transports remaining. Battle score for attacker is -16
Casualties for Italians: 1 fighter and 1 submarineNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
1 infantry moved from British Somaliland to Ethiopia
1 bomber moved from Romania to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode





