Yes, hard decisions in E Poland. Glad the game is underway!
Odonis (Axis) vs Axis Dominion (Allies) - BM 2.0 G4016 League - Rematch x 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Algeria to 110 Sea Zone
1 fighter and 1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 fighter moved from 91 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 bomber moved from New Zealand to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
1 bomber moved from Western United States to 110 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Tunisia
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans win with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in MarianasNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Paulau Island from Japanese to Americans
EDIT: Adding units owned by Americans to Paulau Island: 1 infantry
EDIT: Removing units owned by Americans from Caroline Islands: 1 infantry
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to Caroline Islands
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 110 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Tunisia to Gibraltar
1 fighter moved from Tunisia to Algeria
1 aaGun, 1 artillery, 1 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 30 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Suiyuyan to Chahar
2 infantry moved from Suiyuyan to Shensi
1 fighter moved from Suiyuyan to Chahar
1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Chahar to KansuPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 artilleries, 2 fighters and 1 marine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from India to Burma
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 artillery moved from India to Burma
1 fighter moved from India to Iraq
1 bomber moved from Gibraltar to Iraq
2 fighters and 1 tactical_bomber moved from Algeria to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 tactical_bomber moved from Algeria to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 bomber and 1 fighter moved from Iraq to Persia
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 armour and 1 infantry moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 93 Sea Zone to Normandy BordeauxPlace Units - British
2 fighters placed in United Kingdom
1 marine placed in United Kingdom
3 artilleries placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 marine
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 1 infantry moved from Eastern Poland to Belarus
1 marine moved from Syria to 99 Sea Zone
1 battleship and 1 marine moved from 99 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Tunisia
1 fighter moved from Tobruk to Tunisia
1 bomber and 2 fighters moved from Southern Italy to TunisiaCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 infantry
Russians defend with 3 infantry
Russians win with 2 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 1 infantry
Casualties for Italians: 2 armour and 1 infantry
Battle in Tunisia
Italians attack with 1 bomber, 3 fighters and 1 marine
British defend with 1 armour and 1 infantry; Americans defend with 1 infantry and 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is -19
Casualties for British: 1 armour and 1 infantry
Casualties for Italians: 3 fighters and 1 marine
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Northern Italy to Southern France
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Algeria to Tunisia
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 1 artillery, 2 infantry and 6 mech_infantrys moved from Archangel to Belarus
2 infantry and 1 marine moved from Novgorod to Belarus
3 artilleries and 10 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Finland to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 armour and 4 mech_infantrys moved from Eastern Poland to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
7 armour, 1 artillery, 2 infantry and 6 mech_infantrys moved from Archangel to Belarus
2 infantry and 1 marine moved from Novgorod to Belarus
3 artilleries and 10 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
5 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Finland to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
2 armour and 4 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Americans scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Belarus
Germans attack with 9 armour, 4 artilleries, 19 infantry, 1 marine and 10 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 9 armour, 4 artilleries, 19 infantry, 1 marine and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -9
Casualties for Germans: 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 5 bombers and 3 fighters
French defend with 1 fighter and 2 infantry; British defend with 1 cruiser, 3 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Germans win with 3 bombers remaining. Battle score for attacker is 78
Casualties for Germans: 2 bombers and 3 fighters
Casualties for French: 1 fighter and 2 infantry
Casualties for British: 1 cruiser, 3 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports
Battle in Holland Belgium
Germans attack with 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 artillery moved from France to Western Germany
2 artilleries and 3 infantry moved from Germany to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 aaGun moved from France to Western Germany
1 fighter and 2 tactical_bombers moved from Eastern Poland to 112 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
4 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
4 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Karelia to Novgorod
4 mech_infantrys moved from Eastern Poland to Belarus
3 aaGuns moved from Eastern Poland to Belarus
1 infantry moved from Yugoslavia to Northern Italy
3 bombers moved from 110 Sea Zone to Western Germany
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
3 armour placed in Novgorod
2 mech_infantrys placed in Germany
1 infantry placed in France
1 infantry placed in Southern France
2 infantry placed in Western Germany
Germans undo move 3.
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 3 infantry
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - Russians
8 artilleries and 2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Ukraine to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Tambov
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 91 Sea Zone to 106 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
you know, I haven’t been dominated by a player as completely as you, with the exception of Adam…
How is it that by Rd3, with the Allies, you have me on my back foot and reacting to you? I need to work on my strategies…
Well played, I need some practice first, then I’ll come back to you for a rematch at some point - cool with you?
Cheers
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you know, I haven’t been dominated by a player as completely as you, with the exception of Adam…
How is it that by Rd3, with the Allies, you have me on my back foot and reacting to you? I need to work on my strategies…
Well played, I need some practice first, then I’ll come back to you for a rematch at some point - cool with you?
Cheers
good game man, and yah it’s cool, any time just let me know!